Player Matchup

Arachne
Arachne
PinkQueenDeath
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 130L
1,409 Elo+
Party 1
Hel
Hel
Ponchouuur
Hel
Level 4
God Stats
11W - 8L
1,762 SR
Queue Stats
263W - 252L
1,578 Elo+
Party 3
Jormungandr
Jormungandr
Weysmann
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 183L
1,418 Elo+
Party 1
Bakasura
Bakasura
javilaclase
Bakasura
Level 28
God Stats
11W - 8L
1,693 SR
Queue Stats
77W - 70L
1,638 Elo+
Solo
Olorun
Olorun
leloupdesbois
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,578 Elo+
Party 3
Team Averages
Level 23
1,591 SR
1,524 Elo+

VS

Team Averages
Level 23
1,446 SR
1,383 Elo+
Baba Yaga
Baba Yaga
Damioo11
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 2
Hercules
Hercules
KirkyEU
Hercules
Level 29
God Stats
2W - 2L
1,595 SR
Queue Stats
214W - 232L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Uskebazi84
Cu Chulainn
Level 38
God Stats
2W - 5L
1,405 SR
Queue Stats
3W - 13L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
alphaorange
Cthulhu
Level 8
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
rastastic
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
8,399
400
1,822
6,474
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 4
9,471
451
4,183
6,626
2,429
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Weysmann
Jormungandr
14
0 / 3 / 4
9,420
449
10,539
15,920
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
javilaclase
Bakasura
18
8 / 1 / 1
11,784
561
10,097
16,253
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 3
10,883
518
10,328
18,300
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Damioo11
Baba Yaga
10
0 / 1 / 0
7,320
349
1,339
2,576
798
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
KirkyEU
Hercules
17
7 / 3 / 3
11,421
544
16,569
16,778
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Uskebazi84
Cu Chulainn
16
4 / 2 / 7
10,456
498
16,048
21,554
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
alphaorange
Cthulhu
10
0 / 3 / 0
7,690
366
2,396
7,178
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
rastastic
Nemesis
16
1 / 2 / 2
9,625
458
2,552
10,273
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
11
Kills
12
12
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Damioo11
Baba Yaga
0
1
0
0
L
Hercules
KirkyEU
Hercules
7
3
3
2.83
W
0
0
2
1
W
1
4
4
0.75
L
Cu Chulainn
Uskebazi84
Cu Chulainn
4
2
7
3.75
W
Jormungandr
Weysmann
Jormungandr
0
3
4
0.67
L
Cthulhu
alphaorange
Cthulhu
0
3
0
0
W
Bakasura
javilaclase
Bakasura
8
1
1
8.5
W
2
4
3
0.88
L
Nemesis
rastastic
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,969
Damage
38,904
63,573
Taken
58,359
35,619
Mitigated
37,360
24,826
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Damioo11
Baba Yaga
1,339
39
0
1,023
2,576
798
952
1,189
1,187
26,057
0
L
Hercules
KirkyEU
Hercules
16,569
8,036
0
6,099
16,778
11,491
0
8,708
6,570
0
57,070
W
1,822
1,289
0
2,294
6,474
2,742
495
1,475
4,924
0
23,872
W
4,183
1,730
5,536
2,439
6,626
2,429
248
353
6,148
17,061
0
L
Cu Chulainn
Uskebazi84
Cu Chulainn
16,048
4,222
0
9,467
21,554
14,406
570
11,822
8,844
977
61,110
W
Jormungandr
Weysmann
Jormungandr
10,539
2,112
0
1,037
15,920
15,307
926
1,744
13,965
49,538
0
L
Cthulhu
alphaorange
Cthulhu
2,396
0
0
120
7,178
3,495
856
768
6,295
23,461
0
W
Bakasura
javilaclase
Bakasura
10,097
5,817
0
4,252
16,253
7,475
793
581
15,497
0
86,186
W
10,328
5,630
53
9,215
18,300
7,666
4,934
407
17,618
87,691
0
L
Nemesis
rastastic
Nemesis
2,552
968
0
1,655
10,273
7,170
0
1,920
8,130
10,947
72,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,957
Gold Earned
46,512
434
Minions Killed
390
0
Camps Cleared
0
1,862,180
Distance Traveled
1,553,488
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,320
349
33
2
0
204,223
0
L
Hercules
11,421
544
108
5
0
418,213
4
W
Arachne
8,399
400
42
2
0
343,368
0
W
Hel
9,471
451
42
2
0
348,222
2
L
Cu Chulainn
10,456
498
94
4
0
406,995
4
W
Jormungandr
9,420
449
62
3
0
406,661
2
L
Cthulhu
7,690
366
41
2
0
202,848
1
W
Bakasura
11,784
561
148
7
0
418,319
3
W
Olorun
10,883
518
140
7
0
345,610
3
L
Nemesis
9,625
458
114
5
0
321,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role