Player Matchup

Kumbhakarna
Kumbhakarna
DrunkenPatch
Kumbhakarna
Level 40
God Stats
31W - 25L
1,695 SR
Queue Stats
461W - 438L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Enzo_Selfish
Danzaburou
Level 45
God Stats
195W - 212L
1,434 SR
Queue Stats
310W - 362L
1,330 Elo+
Solo
Ravana
Ravana
Sh-t_Winds
Ravana
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
446W - 467L
1,393 Elo+
Solo
Hercules
Hercules
Softinho
Hercules
Level 156
God Stats
136W - 144L
1,496 SR
Queue Stats
1,231W - 1,271L
1,414 Elo+
Solo
Anubis
Anubis
esmo52
Anubis
Level 46
God Stats
32W - 24L
1,741 SR
Queue Stats
99W - 91L
1,561 Elo+
Solo
Team Averages
Level 81
1,573 SR
1,438 Elo+

VS

Team Averages
Level 58
1,588 SR
1,571 Elo+
Chang'e
Chang'e
EvOx RYD3RZ
Chang'e
Level 80
God Stats
0W - 2L
1,191 SR
Queue Stats
70W - 62L
1,589 Elo+
Party 1
Ymir
Ymir
JacobFrye1821
Ymir
Level 66
God Stats
5W - 4L
1,635 SR
Queue Stats
47W - 34L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NsF x RaPiiDz
Ah Muzen Cab
Level 68
God Stats
4W - 2L
1,765 SR
Queue Stats
83W - 72L
1,480 Elo+
Solo
Skadi
Skadi
Titandelespace
Skadi
Level 29
God Stats
3W - 4L
1,714 SR
Queue Stats
5W - 7L
1,771 Elo+
Party 1
Thanatos
Thanatos
elvaquerodel10
Thanatos
Level 49
God Stats
20W - 23L
1,634 SR
Queue Stats
975W - 966L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrunkenPatch
Kumbhakarna
17
4 / 1 / 17
12,618
485
8,872
18,668
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Enzo_Selfish
Danzaburou
18
3 / 4 / 8
12,411
477
8,852
15,450
7,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Sh-t_Winds
Ravana
18
3 / 4 / 8
12,258
471
11,591
14,968
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Softinho
Hercules
19
7 / 0 / 13
13,517
520
14,719
16,572
29,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
esmo52
Anubis
20
11 / 3 / 9
14,341
552
18,797
14,015
7,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EvOx RYD3RZ
Chang'e
18
4 / 6 / 2
11,712
450
16,792
26,742
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
6,393
246
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
NsF x RaPiiDz
Ah Muzen Cab
19
2 / 9 / 4
11,798
454
10,383
18,472
11,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 6
12,219
470
10,184
14,820
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
2 / 8 / 5
10,774
414
12,669
20,750
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
28
Kills
12
12
Deaths
28
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DrunkenPatch
Kumbhakarna
4
1
17
12.5
W
Danzaburou
Enzo_Selfish
Danzaburou
3
4
8
1.75
L
Chang'e
EvOx RYD3RZ
Chang'e
4
6
2
0.83
L
0
0
0
0
L
Ah Muzen Cab
NsF x RaPiiDz
Ah Muzen Cab
2
9
4
0.44
W
Ravana
Sh-t_Winds
Ravana
3
4
8
1.75
W
Hercules
Softinho
Hercules
7
0
13
13.5
L
4
5
6
1.4
L
Thanatos
2
8
5
0.56
W
Anubis
esmo52
Anubis
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,831
Damage
50,028
79,673
Taken
80,784
75,474
Mitigated
32,405
28,928
Healing
36,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DrunkenPatch
Kumbhakarna
8,872
821
1,207
5,679
18,668
20,831
939
5,556
13,112
33,291
0
W
Danzaburou
Enzo_Selfish
Danzaburou
8,852
3,039
0
4,872
15,450
7,159
3,243
1,206
14,244
0
76,622
L
Chang'e
EvOx RYD3RZ
Chang'e
16,792
2,115
3,931
10,954
26,742
8,529
386
11,366
15,301
73,049
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
NsF x RaPiiDz
Ah Muzen Cab
10,383
2,729
537
4,684
18,472
11,105
0
5,303
12,927
5,557
84,109
W
Ravana
Sh-t_Winds
Ravana
11,591
3,147
0
3,315
14,968
10,648
1,345
4,925
10,043
12,568
80,471
W
Hercules
Softinho
Hercules
14,719
3,700
0
8,122
16,572
29,621
2,493
1,018
15,554
79
70,261
L
10,184
4,201
0
2,160
14,820
5,101
827
6,247
8,523
0
57,735
L
Thanatos
12,669
1,040
0
13,986
20,750
7,670
77
5,241
15,384
0
64,001
W
Anubis
esmo52
Anubis
18,797
548
0
5,733
14,015
7,215
3,316
4,328
9,687
86,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,145
Gold Earned
52,896
604
Minions Killed
475
0
Camps Cleared
0
2,300,624
Distance Traveled
1,822,298
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,618
485
23
1
0
495,705
7
W
Danzaburou
12,411
477
117
5
0
391,731
0
L
Chang'e
11,712
450
109
4
0
427,072
14
L
Ymir
6,393
246
0
0
0
14,065
0
L
Ah Muzen Cab
11,798
454
154
6
0
479,725
0
W
Ravana
12,258
471
150
6
0
459,912
9
W
Hercules
13,517
520
144
6
0
507,648
0
L
Skadi
12,219
470
108
4
0
452,044
7
L
Thanatos
10,774
414
104
4
0
449,392
1
W
Anubis
14,341
552
170
7
0
445,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role