Player Matchup
Team Averages
Bronze III
Average Tier
Level 126
1,500 SR
1,426
MMR
VS
Team Averages
Silver I
Average Tier
Level 137
1,343 SR
1,241
MMR
Izanami
Silver I
Level 137
God Stats
48W - 17L
1,343 SR
Queue Stats
262W - 266L
1,241
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JonesDog
Fenrir
9
0 / 3 / 0
4,287
857
1,303
5,282
3,289
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Round Shield
+10
Physical Protection
+10
Hp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gınnungagap
Izanami
10
3 / 0 / 0
5,555
1,111
3,546
3,479
1,057
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,555
1,111
58
12
0
92,227
2
L
4,287
857
28
6
0
112,891
2