Player Matchup

Apollo
Apollo
Lerrai
Apollo
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 42L
1,500 Elo+
Solo
King Arthur
King Arthur
MisterSCO
King Arthur
Level 120
God Stats
4W - 9L
1,721 SR
Queue Stats
334W - 310L
1,633 Elo+
Solo
Nemesis
Nemesis
TheMInionKIller
Nemesis
Level 40
God Stats
0W - 2L
1,259 SR
Queue Stats
232W - 234L
1,340 Elo+
Solo
Scylla
Scylla
Xcloder
Scylla
Level 119
God Stats
1W - 5L
1,148 SR
Queue Stats
32W - 32L
1,563 Elo+
Solo
Artio
Artio
Yuuske
Artio
Level 134
God Stats
11W - 13L
1,521 SR
Queue Stats
336W - 320L
1,480 Elo+
Solo
Team Averages
Level 107
1,430 SR
1,503 Elo+

VS

Team Averages
Level 62
1,509 SR
1,477 Elo+
Nu Wa
Nu Wa
Fignuet0n
Nu Wa
Level 106
God Stats
24W - 11L
1,447 SR
Queue Stats
103W - 79L
1,469 Elo+
Party 1
Bacchus
Bacchus
MaikElKing
Bacchus
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 179L
1,536 Elo+
Solo
Neith
Neith
NRGKeeper
Neith
Level 68
God Stats
2W - 2L
1,365 SR
Queue Stats
15W - 12L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Tarann01
Erlang Shen
Level 43
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 8L
1,399 Elo+
Solo
King Arthur
King Arthur
Vampiredk23
King Arthur
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lerrai
Apollo
6
0 / 2 / 0
3,784
541
1,272
3,575
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MisterSCO
King Arthur
8
0 / 2 / 2
4,716
674
3,515
6,181
2,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 2 / 0
4,429
633
1,289
2,911
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Xcloder
Scylla
6
0 / 2 / 0
3,824
546
875
2,930
924
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
Yuuske
Artio
6
0 / 0 / 0
4,113
588
1,362
4,444
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fignuet0n
Nu Wa
9
3 / 0 / 1
5,390
770
3,163
2,667
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
MaikElKing
Bacchus
7
0 / 0 / 2
4,335
619
1,833
3,279
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
NRGKeeper
Neith
7
1 / 0 / 2
4,222
603
2,453
3,630
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Tarann01
Erlang Shen
8
1 / 0 / 3
4,775
682
1,028
2,622
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Vampiredk23
King Arthur
7
3 / 2 / 0
4,400
629
4,220
6,110
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Fignuet0n
Nu Wa
3
0
1
3.5
L
Apollo
Lerrai
Apollo
0
2
0
0
W
Bacchus
MaikElKing
Bacchus
0
0
2
1
L
King Arthur
MisterSCO
King Arthur
0
2
2
0.5
W
Neith
NRGKeeper
Neith
1
0
2
2
W
Erlang Shen
Tarann01
Erlang Shen
1
0
3
2.5
L
2
2
0
1
W
King Arthur
Vampiredk23
King Arthur
3
2
0
1.5
L
Scylla
Xcloder
Scylla
0
2
0
0
L
Artio
Yuuske
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,313
Damage
12,697
20,041
Taken
18,308
6,965
Mitigated
9,742
6,161
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Fignuet0n
Nu Wa
3,163
735
0
649
2,667
696
0
875
1,792
26,912
0
L
Apollo
Lerrai
Apollo
1,272
940
0
1,032
3,575
693
0
1,823
1,702
0
18,373
W
Bacchus
MaikElKing
Bacchus
1,833
152
0
2,305
3,279
1,557
0
512
2,767
12,075
0
L
King Arthur
MisterSCO
King Arthur
3,515
327
0
1,950
6,181
2,358
84
122
5,711
0
25,534
W
Neith
NRGKeeper
Neith
2,453
1,149
0
2,290
3,630
790
813
850
2,780
0
18,776
W
Erlang Shen
Tarann01
Erlang Shen
1,028
455
0
1,098
2,622
1,933
114
16
2,606
3,946
16,004
L
1,289
616
0
250
2,911
1,414
0
770
2,077
2,723
13,045
W
King Arthur
Vampiredk23
King Arthur
4,220
785
0
1,840
6,110
4,766
0
104
6,006
0
12,726
L
Scylla
Xcloder
Scylla
875
121
0
533
2,930
924
0
1,300
1,560
13,134
0
L
Artio
Yuuske
Artio
1,362
96
120
2,276
4,444
1,576
0
902
3,534
7,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,866
Gold Earned
23,122
162
Minions Killed
190
0
Camps Cleared
0
656,342
Distance Traveled
728,365
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,390
770
60
9
0
146,682
1
L
Apollo
3,784
541
40
6
0
119,950
1
W
Bacchus
4,335
619
23
3
0
161,977
1
L
King Arthur
4,716
674
54
8
0
145,883
1
W
Neith
4,222
603
34
5
0
120,673
1
W
Erlang Shen
4,775
682
48
7
0
152,571
2
L
Nemesis
4,429
633
34
5
0
146,820
1
W
King Arthur
4,400
629
25
4
0
146,462
0
L
Scylla
3,824
546
25
4
0
99,064
2
L
Artio
4,113
588
9
1
0
144,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role