Player Matchup

Izanami
Izanami
Katzi97
Izanami
Level 5
God Stats
0W - 4L
1,743 SR
Queue Stats
5W - 13L
1,217 Elo+
Party 1
Achilles
Achilles
Mirkolino179
Achilles
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,153 Elo+
Party 1
Ares
Ares
drax1world
Ares
Level 11
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,290 Elo+

VS

Team Averages
Level 71
1,597 SR
1,520 Elo+
Hun Batz
Hun Batz
I_AM_ELITEHYPEZ
Hun Batz
Level 49
God Stats
4W - 2L
1,802 SR
Queue Stats
348W - 275L
1,611 Elo+
Solo
Olorun
Olorun
ScionOfOldGhis
Olorun
Level 98
God Stats
5W - 6L
1,488 SR
Queue Stats
31W - 36L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
dr_Noah-DB
Sun Wukong
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 125L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Katzi97
Izanami
10
1 / 5 / 0
7,033
639
2,706
8,213
2,677
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Mirkolino179
Achilles
8
0 / 9 / 2
6,586
599
3,436
13,170
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 9 / 0
6,883
626
3,068
15,021
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
9 / 1 / 13
9,426
857
8,376
5,977
2,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 17
8,831
803
8,495
6,287
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
dr_Noah-DB
Sun Wukong
13
10 / 0 / 13
9,817
892
12,378
7,872
5,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
66
2
Kills
23
23
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
1
13
15.5
L
Izanami
Katzi97
Izanami
1
5
0
0.2
L
Achilles
Mirkolino179
Achilles
0
9
2
0.11
W
4
1
17
12.5
W
Sun Wukong
dr_Noah-DB
Sun Wukong
10
0
13
16.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,210
Damage
29,249
36,404
Taken
20,136
20,531
Mitigated
11,022
1,443
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,376
3,702
0
1,109
5,977
2,077
1,353
617
5,360
0
37,471
L
Izanami
Katzi97
Izanami
2,706
2,081
111
111
8,213
2,677
0
1,333
6,880
0
21,638
L
Achilles
Mirkolino179
Achilles
3,436
1,035
246
573
13,170
7,568
0
3,140
10,030
0
8,881
W
8,495
5,003
1,633
3,800
6,287
3,493
1,231
1,354
4,933
35,505
0
W
Sun Wukong
dr_Noah-DB
Sun Wukong
12,378
4,839
0
1,626
7,872
5,452
542
1,487
6,385
0
35,664
L
3,068
676
0
402
15,021
10,286
0
4,022
10,999
17,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,502
Gold Earned
28,074
61
Minions Killed
150
0
Camps Cleared
0
418,026
Distance Traveled
576,766
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,426
857
54
5
0
214,112
3
L
Izanami
7,033
639
32
3
0
128,172
0
L
Achilles
6,586
599
6
1
0
131,710
1
W
Olorun
8,831
803
48
4
0
170,166
1
W
Sun Wukong
9,817
892
48
4
0
192,488
2
L
Ares
6,883
626
23
2
0
158,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role