Player Matchup

Danzaburou
Danzaburou
BULLET2TOOTH
Danzaburou
Level 28
God Stats
77W - 80L
1,468 SR
Queue Stats
217W - 232L
1,367 Elo+
Solo
Ra
Ra
BeteEnsemble796
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Devilcraus
King Arthur
Level 27
God Stats
5W - 3L
1,619 SR
Queue Stats
70W - 123L
1,364 Elo+
Solo
Nemesis
Nemesis
JSR2006883
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,500 Elo+
Solo
Skadi
Skadi
Walidb
Skadi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 26L
1,500 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,446 Elo+

VS

Team Averages
Level 15
1,522 SR
1,450 Elo+
Ra
Ra
DoublesCnt
Ra
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 10L
1,367 Elo+
Party 1
Skadi
Skadi
DragonEye078
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
FrankieVirago
Ratatoskr
Level 18
God Stats
6W - 4L
1,887 SR
Queue Stats
90W - 97L
1,478 Elo+
Solo
Jormungandr
Jormungandr
pigeon_masquee
Jormungandr
Level 29
God Stats
6W - 12L
1,442 SR
Queue Stats
18W - 26L
1,426 Elo+
Solo
Pele
Pele
pippy3214
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BULLET2TOOTH
Danzaburou
15
10 / 0 / 5
9,875
617
10,583
9,307
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 6 / 6
8,751
547
5,639
8,204
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Devilcraus
King Arthur
12
2 / 6 / 3
8,124
508
6,857
13,692
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
JSR2006883
Nemesis
15
6 / 1 / 3
9,357
585
8,144
10,383
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Walidb
Skadi
8
0 / 5 / 1
6,269
392
926
7,616
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,425
464
4,093
8,659
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
8 / 4 / 4
8,533
533
8,844
9,952
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
FrankieVirago
Ratatoskr
10
4 / 5 / 3
6,906
432
10,890
11,795
3,614
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
pigeon_masquee
Jormungandr
1
0 / 0 / 0
3,246
203
0
0
0
Pele
8
1 / 9 / 3
5,987
374
1,488
9,903
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
24
Kills
16
18
Deaths
24
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BULLET2TOOTH
Danzaburou
10
0
5
12.5
W
6
6
6
1.5
W
King Arthur
Devilcraus
King Arthur
2
6
3
0.58
L
3
6
2
0.67
L
8
4
4
2.5
L
Ratatoskr
FrankieVirago
Ratatoskr
4
5
3
1.1
W
Nemesis
JSR2006883
Nemesis
6
1
3
7.5
W
Skadi
Walidb
Skadi
0
5
1
0.1
L
Jormungandr
pigeon_masquee
Jormungandr
0
0
0
0
L
Pele
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
25,315
49,202
Taken
40,309
21,545
Mitigated
12,088
11,064
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BULLET2TOOTH
Danzaburou
10,583
5,299
0
3,075
9,307
3,749
4,083
228
9,079
0
56,626
W
5,639
639
618
1,950
8,204
2,951
3,111
2,032
6,172
32,682
0
W
King Arthur
Devilcraus
King Arthur
6,857
1,652
0
2,244
13,692
8,854
820
474
13,218
0
33,785
L
4,093
271
144
1,333
8,659
2,583
558
694
7,965
30,408
0
L
8,844
4,476
0
1,697
9,952
3,115
561
1,022
8,530
0
35,360
L
Ratatoskr
FrankieVirago
Ratatoskr
10,890
3,806
0
1,127
11,795
3,614
312
1,664
10,056
0
27,992
W
Nemesis
JSR2006883
Nemesis
8,144
3,022
0
2,573
10,383
4,034
0
853
9,530
0
59,558
W
Skadi
Walidb
Skadi
926
691
0
604
7,616
1,957
277
506
7,110
0
6,948
L
Jormungandr
pigeon_masquee
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Pele
1,488
591
0
412
9,903
2,776
48
2,259
7,569
0
5,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
32,097
317
Minions Killed
145
0
Camps Cleared
0
1,421,047
Distance Traveled
1,192,714
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,875
617
100
6
0
270,257
1
W
Ra
8,751
547
56
4
0
256,245
1
W
King Arthur
8,124
508
48
3
0
300,735
1
L
Ra
7,425
464
44
3
0
267,410
0
L
Skadi
8,533
533
59
4
0
298,414
0
L
Ratatoskr
6,906
432
39
2
0
346,711
1
W
Nemesis
9,357
585
97
6
0
353,867
0
W
Skadi
6,269
392
16
1
0
239,943
1
L
Jormungandr
3,246
203
0
0
0
0
0
L
Pele
5,987
374
3
0
0
280,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role