Player Matchup

Pele
Pele
CARAB1N1ER1
Pele
Level 16
God Stats
7W - 6L
1,613 SR
Queue Stats
98W - 86L
1,352 Elo+
Solo
Xbalanque
Xbalanque
FaZe-Lazer13YT
Xbalanque
Level 8
God Stats
8W - 12L
1,500 SR
Queue Stats
32W - 45L
1,423 Elo+
Solo
Achilles
Achilles
SgeTobi95
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
dancard
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
flottykarotty
Kuzenbo
Level 26
God Stats
11W - 12L
1,459 SR
Queue Stats
48W - 54L
1,444 Elo+
Solo
Team Averages
Level 14
1,514 SR
1,444 Elo+

VS

Team Averages
Level 18
1,456 SR
1,430 Elo+
Serqet
Serqet
Danno79
Serqet
Level 26
God Stats
4W - 7L
1,284 SR
Queue Stats
43W - 37L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Erekishgal
Danzaburou
Level 28
God Stats
10W - 9L
1,490 SR
Queue Stats
297W - 331L
1,419 Elo+
Solo
Chaac
Chaac
ImNasty_jr
Chaac
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 37L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Polvamo
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ivawka-vis36
Nu Wa
Level 27
God Stats
5W - 7L
1,505 SR
Queue Stats
18W - 27L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
10,069
420
7,414
18,360
5,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
FaZe-Lazer13YT
Xbalanque
18
6 / 9 / 4
12,418
517
12,979
21,586
7,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
SgeTobi95
Achilles
12
1 / 18 / 5
8,740
364
4,128
25,202
16,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
dancard
Thanatos
7
0 / 16 / 1
7,073
295
594
13,280
3,251
Kuzenbo
15
3 / 9 / 6
10,227
426
11,660
21,363
16,858
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Danno79
Serqet
16
6 / 3 / 10
11,586
483
6,907
17,252
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Erekishgal
Danzaburou
20
26 / 2 / 9
15,603
650
29,060
17,012
7,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
17
7 / 4 / 27
12,088
504
13,629
22,972
26,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Polvamo
Cthulhu
7
1 / 3 / 3
8,163
340
1,457
4,654
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
18 / 1 / 16
12,611
525
24,891
9,121
3,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
13
Kills
58
60
Deaths
13
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Serqet
Danno79
Serqet
6
3
10
3.67
W
Danzaburou
Erekishgal
Danzaburou
26
2
9
15.25
L
Xbalanque
FaZe-Lazer13YT
Xbalanque
6
9
4
0.89
W
Chaac
7
4
27
5.13
W
Cthulhu
Polvamo
Cthulhu
1
3
3
0.83
L
Achilles
SgeTobi95
Achilles
1
18
5
0.19
L
Thanatos
dancard
Thanatos
0
16
1
0.03
L
Kuzenbo
3
9
6
0.67
W
18
1
16
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
75,944
99,791
Taken
71,011
48,865
Mitigated
46,503
10,188
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,414
1,338
0
1,890
18,360
5,323
923
4,219
13,589
0
45,504
W
Serqet
Danno79
Serqet
6,907
906
0
7,467
17,252
7,161
568
1,399
15,853
0
61,900
W
Danzaburou
Erekishgal
Danzaburou
29,060
14,877
0
7,630
17,012
7,943
5,822
2,561
14,451
0
117,796
L
Xbalanque
FaZe-Lazer13YT
Xbalanque
12,979
8,184
0
5,839
21,586
7,192
323
5,271
15,738
0
67,739
W
Chaac
13,629
3,430
0
7,416
22,972
26,217
1,375
5,337
17,635
333
44,506
W
Cthulhu
Polvamo
Cthulhu
1,457
82
92
271
4,654
1,606
84
498
4,156
6,805
0
L
Achilles
SgeTobi95
Achilles
4,128
1,750
0
647
25,202
16,241
167
8,879
15,638
0
22,522
L
Thanatos
dancard
Thanatos
594
290
0
572
13,280
3,251
0
2,977
10,103
0
6,694
L
Kuzenbo
11,660
2,455
0
1,240
21,363
16,858
0
5,335
15,520
53,085
0
W
24,891
12,665
264
2,695
9,121
3,576
1,706
3,075
6,046
54,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
60,051
283
Minions Killed
387
0
Camps Cleared
0
1,760,710
Distance Traveled
1,798,638
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,069
420
75
3
0
429,039
1
W
Serqet
11,586
483
90
4
0
491,906
1
W
Danzaburou
15,603
650
166
7
0
333,100
1
L
Xbalanque
12,418
517
114
5
0
378,619
1
W
Chaac
12,088
504
52
2
0
428,790
0
W
Cthulhu
8,163
340
11
0
0
160,708
2
L
Achilles
8,740
364
31
1
0
264,683
0
L
Thanatos
7,073
295
9
0
0
345,062
6
L
Kuzenbo
10,227
426
54
2
0
343,307
1
W
Nu Wa
12,611
525
68
3
0
384,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role