Player Matchup

Yemoja
Yemoja
Flutterella
Yemoja
Level 18
God Stats
1W - 1L
1,278 SR
Queue Stats
24W - 35L
1,371 Elo+
Solo
Artemis
Artemis
Shahabm12
Artemis
Level 17
God Stats
4W - 2L
1,603 SR
Queue Stats
24W - 27L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
TXGODYoda
Tsukuyomi
Level 15
God Stats
12W - 7L
1,558 SR
Queue Stats
40W - 33L
1,553 Elo+
Solo
Anubis
Anubis
stefano2004
Anubis
Level 25
God Stats
4W - 2L
1,583 SR
Queue Stats
29W - 25L
1,201 Elo+
Solo
Odin
Odin
unv1tastehLich
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,171 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,342 Elo+

VS

Team Averages
Level 19
1,440 SR
1,380 Elo+
Anubis
Anubis
DanGPD97
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
RandomIsBest7
Achilles
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 120L
1,265 Elo+
Party 2
Nox
Nox
Vandagangster888
Nox
Level 21
God Stats
0W - 4L
1,186 SR
Queue Stats
30W - 32L
1,446 Elo+
Party 1
Neith
Neith
VonKert
Neith
Level 22
God Stats
24W - 22L
1,512 SR
Queue Stats
38W - 43L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
maxima4
Danzaburou
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 32L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 0 / 11
9,966
433
3,540
8,475
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Shahabm12
Artemis
15
4 / 5 / 8
10,148
441
7,246
12,110
4,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
TXGODYoda
Tsukuyomi
19
12 / 2 / 5
12,348
537
10,309
13,659
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
18
16 / 4 / 11
12,379
538
24,699
16,146
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 14
11,166
485
11,732
16,468
14,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanGPD97
Anubis
12
0 / 14 / 3
7,759
337
4,420
16,155
6,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
RandomIsBest7
Achilles
16
11 / 4 / 1
11,029
480
15,797
18,232
13,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 3 / 3
11,042
480
7,960
8,692
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
VonKert
Neith
12
1 / 13 / 3
8,349
363
7,227
17,341
4,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
maxima4
Danzaburou
13
1 / 7 / 1
8,568
373
7,014
13,389
3,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
41
Kills
15
15
Deaths
41
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
DanGPD97
Anubis
0
14
3
0.11
W
Yemoja
2
0
11
7.5
L
Achilles
RandomIsBest7
Achilles
11
4
1
2.88
W
Artemis
Shahabm12
Artemis
4
5
8
1.6
W
Tsukuyomi
TXGODYoda
Tsukuyomi
12
2
5
7.25
L
2
3
3
1.17
L
Neith
VonKert
Neith
1
13
3
0.19
L
Danzaburou
maxima4
Danzaburou
1
7
1
0.21
W
Anubis
16
4
11
5.38
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,526
Damage
42,418
66,858
Taken
73,809
37,931
Mitigated
31,092
26,004
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DanGPD97
Anubis
4,420
594
0
1,608
16,155
6,501
782
5,298
10,857
36,312
0
W
Yemoja
3,540
624
4,933
1,791
8,475
6,658
1,687
917
7,558
24,717
0
L
Achilles
RandomIsBest7
Achilles
15,797
6,102
0
3,178
18,232
13,335
0
7,683
10,549
6,921
65,235
W
Artemis
Shahabm12
Artemis
7,246
2,324
246
3,389
12,110
4,347
1,836
1,396
10,714
0
53,840
W
Tsukuyomi
TXGODYoda
Tsukuyomi
10,309
1,640
0
7,016
13,659
5,112
0
2,016
11,643
0
87,497
L
7,960
1,007
0
0
8,692
3,010
326
1,280
7,412
66,520
0
L
Neith
VonKert
Neith
7,227
2,000
0
1,463
17,341
4,524
0
8,174
9,167
0
35,087
L
Danzaburou
maxima4
Danzaburou
7,014
2,119
0
1,276
13,389
3,722
1,672
5,804
7,585
0
38,614
W
Anubis
24,699
1,190
0
8,054
16,146
7,582
1,497
2,466
13,680
61,550
0
W
11,732
5,409
0
575
16,468
14,232
1,570
6,243
10,225
0
47,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
46,747
461
Minions Killed
427
0
Camps Cleared
0
2,069,137
Distance Traveled
1,887,634
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,759
337
67
3
0
290,568
4
W
Yemoja
9,966
433
31
1
0
389,390
0
L
Achilles
11,029
480
94
4
0
423,471
2
W
Artemis
10,148
441
106
5
0
351,092
0
W
Tsukuyomi
12,348
537
126
5
0
510,766
2
L
Nox
11,042
480
146
6
0
431,233
4
L
Neith
8,349
363
55
2
0
353,315
0
L
Danzaburou
8,568
373
65
3
0
389,047
4
W
Anubis
12,379
538
92
4
0
392,380
2
W
Odin
11,166
485
106
5
0
425,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role