Player Matchup

Yemoja
Yemoja
EveryTxmeRJ
Yemoja
Level 95
God Stats
3W - 1L
1,330 SR
Queue Stats
19W - 20L
1,578 Elo+
Party 2
Fenrir
Fenrir
Its x Luther
Fenrir
Level 86
God Stats
1W - 1L
1,327 SR
Queue Stats
26W - 22L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
PwD Hinami
Baron Samedi
Level 108
God Stats
5W - 2L
1,785 SR
Queue Stats
61W - 61L
1,594 Elo+
Party 2
Vamana
Vamana
PwD Levi5456
Vamana
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 35L
1,621 Elo+
Party 2
Skadi
Skadi
PwD jhit
Skadi
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 10L
1,308 Elo+
Party 2
Team Averages
Level 78
1,488 SR
1,530 Elo+

VS

Team Averages
Level 62
1,415 SR
1,456 Elo+
Ares
Ares
Booth3132474
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,303 Elo+
Party 1
Freya
Freya
Chuyquintero14
Freya
Level 44
God Stats
1W - 5L
1,210 SR
Queue Stats
7W - 14L
1,468 Elo+
Party 1
Osiris
Osiris
alemanjjar
Osiris
Level 151
God Stats
1W - 8L
1,500 SR
Queue Stats
400W - 361L
1,359 Elo+
Solo
Skadi
Skadi
hector9051
Skadi
Level 46
God Stats
2W - 5L
1,367 SR
Queue Stats
7W - 14L
1,468 Elo+
Party 1
Mercury
Mercury
hypro_blade24
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
7 / 0 / 5
6,449
645
4,560
3,466
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
8
3 / 1 / 2
5,533
553
1,811
6,183
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
PwD Hinami
Baron Samedi
10
3 / 2 / 1
5,986
599
4,523
5,439
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
11
2 / 0 / 1
5,949
595
4,817
5,239
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
PwD jhit
Skadi
9
5 / 0 / 6
5,633
563
4,254
2,458
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,835
384
897
4,836
3,176
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 4 / 0
4,705
471
3,034
6,620
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
alemanjjar
Osiris
8
0 / 2 / 0
4,640
464
2,508
6,288
5,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
6
0 / 4 / 1
4,235
424
1,754
5,517
1,416
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
5
0 / 5 / 3
4,180
418
970
5,190
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
3
3
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
3
4
0
0.75
W
Yemoja
7
0
5
9.5
W
Fenrir
3
1
2
4
W
Baron Samedi
PwD Hinami
Baron Samedi
3
2
1
1.75
W
Vamana
2
0
1
2.5
W
Skadi
PwD jhit
Skadi
5
0
6
8
L
Osiris
alemanjjar
Osiris
0
2
0
0
L
Skadi
0
4
1
0.13
L
Mercury
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
9,163
22,785
Taken
28,451
12,900
Mitigated
13,182
11,919
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
897
85
0
87
4,836
3,176
0
1,337
3,499
3,649
0
L
3,034
1,196
135
984
6,620
2,065
0
4,184
2,436
10,574
0
W
Yemoja
4,560
671
446
1,263
3,466
1,676
261
657
2,809
16,015
0
W
Fenrir
1,811
637
0
3,871
6,183
1,858
0
614
5,569
0
25,792
W
Baron Samedi
PwD Hinami
Baron Samedi
4,523
408
223
2,390
5,439
2,108
582
2,225
3,214
29,168
0
W
Vamana
4,817
1,779
0
2,492
5,239
6,597
63
0
5,239
0
30,142
W
Skadi
PwD jhit
Skadi
4,254
1,815
0
1,234
2,458
661
902
435
2,023
0
22,931
L
Osiris
alemanjjar
Osiris
2,508
1,422
0
1,900
6,288
5,295
0
13
5,837
0
19,255
L
Skadi
1,754
701
123
698
5,517
1,416
0
2,532
2,985
0
14,898
L
Mercury
970
540
0
0
5,190
1,230
0
1,017
4,148
0
9,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
21,595
218
Minions Killed
100
0
Camps Cleared
0
854,286
Distance Traveled
893,900
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,835
384
4
0
0
152,670
0
L
Freya
4,705
471
15
2
0
177,657
2
W
Yemoja
6,449
645
23
2
0
148,692
0
W
Fenrir
5,533
553
54
5
0
197,839
4
W
Baron Samedi
5,986
599
58
6
0
180,395
0
W
Vamana
5,949
595
54
5
0
163,937
1
W
Skadi
5,633
563
29
3
0
163,423
2
L
Osiris
4,640
464
29
3
0
157,882
1
L
Skadi
4,235
424
34
3
0
172,705
2
L
Mercury
4,180
418
18
2
0
232,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role