Player Matchup

Bellona
Bellona
AkaneGhost
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,587 Elo+
Solo
Bastet
Bastet
NikuAkuma
Bastet
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo
Nox
Nox
Vandagangster888
Nox
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 32L
1,473 Elo+
Party 1
Neith
Neith
VonKert
Neith
Level 21
God Stats
24W - 22L
1,538 SR
Queue Stats
38W - 43L
1,446 Elo+
Party 1
Anubis
Anubis
stefano2004
Anubis
Level 25
God Stats
4W - 2L
1,666 SR
Queue Stats
29W - 25L
1,255 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,452 Elo+

VS

Team Averages
Level 13
1,327 SR
1,295 Elo+
Hades
Hades
PeterNaufrage
Hades
Level 30
God Stats
31W - 36L
1,356 SR
Queue Stats
55W - 80L
1,161 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shine4
Tsukuyomi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 47L
1,184 Elo+
Solo
Anubis
Anubis
Tanfell
Anubis
Level 11
God Stats
40W - 24L
1,060 SR
Queue Stats
40W - 30L
1,032 Elo+
Solo
King Arthur
King Arthur
daloga09
King Arthur
Level 15
God Stats
6W - 6L
1,219 SR
Queue Stats
275W - 324L
1,379 Elo+
Solo
Artemis
Artemis
iHateBlacks2005
Artemis
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 18L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkaneGhost
Bellona
1
0 / 0 / 0
2,958
423
0
135
97
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bastet
NikuAkuma
Bastet
5
0 / 4 / 0
3,371
482
2,657
4,247
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 1
3,694
528
1,788
2,811
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
VonKert
Neith
5
0 / 4 / 0
3,320
474
2,357
4,343
1,022
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
6
3 / 6 / 0
4,094
585
2,703
4,058
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,267
752
2,008
4,362
1,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Shine4
Tsukuyomi
8
3 / 0 / 2
4,906
701
2,248
2,740
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Tanfell
Anubis
8
1 / 2 / 3
4,480
640
1,053
3,125
849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
daloga09
King Arthur
7
2 / 0 / 0
4,337
620
1,163
3,600
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
7 / 0 / 1
6,428
918
3,743
4,509
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
17
18
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
AkaneGhost
Bellona
0
0
0
0
L
Bastet
NikuAkuma
Bastet
0
4
0
0
W
4
1
2
5
W
Tsukuyomi
Shine4
Tsukuyomi
3
0
2
4
W
Anubis
Tanfell
Anubis
1
2
3
1.25
L
0
4
1
0.13
L
Neith
VonKert
Neith
0
4
0
0
W
King Arthur
daloga09
King Arthur
2
0
0
2
W
7
0
1
7.5
L
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,505
Damage
10,215
15,594
Taken
18,336
3,822
Mitigated
7,370
704
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AkaneGhost
Bellona
0
0
0
0
135
97
0
0
135
332
723
L
Bastet
NikuAkuma
Bastet
2,657
1,213
0
151
4,247
954
0
746
3,401
0
8,428
W
2,008
501
0
2,252
4,362
1,599
702
1,264
3,098
18,607
0
W
Tsukuyomi
Shine4
Tsukuyomi
2,248
833
0
823
2,740
1,758
0
229
2,511
5,099
16,651
W
Anubis
Tanfell
Anubis
1,053
842
0
837
3,125
849
1,112
911
2,214
13,479
0
L
1,788
606
0
0
2,811
602
92
692
2,119
9,470
0
L
Neith
VonKert
Neith
2,357
1,045
0
308
4,343
1,022
0
1,568
2,775
0
8,729
W
King Arthur
daloga09
King Arthur
1,163
267
0
1,325
3,600
2,150
222
0
3,600
0
11,142
W
3,743
2,282
0
2,637
4,509
1,014
128
2,087
2,422
0
28,586
L
Anubis
2,703
416
0
245
4,058
1,147
115
167
3,891
12,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,437
Gold Earned
25,418
62
Minions Killed
195
0
Camps Cleared
0
561,325
Distance Traveled
589,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,958
423
3
0
0
22,549
0
L
Bastet
3,371
482
12
2
0
149,310
1
W
Hades
5,267
752
45
6
0
130,552
0
W
Tsukuyomi
4,906
701
50
7
0
137,430
0
W
Anubis
4,480
640
19
3
0
99,600
0
L
Nox
3,694
528
20
3
0
113,100
1
L
Neith
3,320
474
9
1
0
133,086
0
W
King Arthur
4,337
620
22
3
0
110,552
0
W
Artemis
6,428
918
59
8
0
111,751
0
L
Anubis
4,094
585
18
3
0
143,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role