Player Matchup

Terra
Terra
Bluedraker
Terra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,118 Elo+
Solo
Amaterasu
Amaterasu
Darkavi4
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Pplaremonkeys
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 34L
1,500 Elo+
Solo
Medusa
Medusa
Saibriel
Medusa
Level 22
God Stats
6W - 4L
1,508 SR
Queue Stats
165W - 172L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skorpionmd
Tsukuyomi
Level 28
God Stats
61W - 40L
1,556 SR
Queue Stats
614W - 578L
1,471 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,402 Elo+

VS

Team Averages
Level 21
1,505 SR
1,382 Elo+
Anubis
Anubis
BarakaMonkey
Anubis
Level 12
God Stats
14W - 16L
1,353 SR
Queue Stats
63W - 60L
1,332 Elo+
Solo
Odin
Odin
HEPHAI5TO5
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,306 Elo+
Solo
Vamana
Vamana
NeXihL
Vamana
Level 30
God Stats
9W - 7L
1,665 SR
Queue Stats
160W - 216L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Sensaiii42
Heimdallr
Level 29
God Stats
3W - 1L
1,693 SR
Queue Stats
121W - 142L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
ramtinai
Ao Kuang
Level 19
God Stats
1W - 4L
1,315 SR
Queue Stats
72W - 87L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 2 / 10
10,901
496
10,723
22,372
18,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Darkavi4
Amaterasu
17
6 / 6 / 6
11,522
524
7,312
15,537
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
20 / 2 / 4
14,556
662
29,989
15,815
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Saibriel
Medusa
18
7 / 0 / 5
12,009
546
13,388
12,752
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Skorpionmd
Tsukuyomi
19
8 / 6 / 8
12,784
581
16,376
17,884
9,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 8 / 1
11,175
508
10,594
20,113
6,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 10 / 5
8,191
372
5,490
16,185
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
NeXihL
Vamana
15
3 / 7 / 6
10,202
464
12,930
22,604
23,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Sensaiii42
Heimdallr
15
3 / 9 / 5
9,718
442
14,877
18,343
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ramtinai
Ao Kuang
14
2 / 8 / 6
9,292
422
5,411
21,285
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
42
Kills
16
16
Deaths
42
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
8
1
0.94
W
Terra
1
2
10
3
W
Amaterasu
Darkavi4
Amaterasu
6
6
6
1.5
L
1
10
5
0.35
L
Vamana
NeXihL
Vamana
3
7
6
0.86
W
20
2
4
11
W
Medusa
Saibriel
Medusa
7
0
5
9.5
L
Heimdallr
Sensaiii42
Heimdallr
3
9
5
0.61
W
Tsukuyomi
Skorpionmd
Tsukuyomi
8
6
8
2
L
Ao Kuang
ramtinai
Ao Kuang
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,788
Damage
49,302
84,360
Taken
98,530
54,144
Mitigated
50,919
32,363
Healing
26,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,594
393
0
7,543
20,113
6,680
156
10,570
9,543
52,680
0
W
Terra
10,723
2,218
3,004
7,014
22,372
18,810
871
2,062
20,211
33,337
0
W
Amaterasu
Darkavi4
Amaterasu
7,312
4,201
0
4,307
15,537
11,512
1,398
3,024
12,352
39
46,803
L
5,490
2,117
0
1,026
16,185
10,416
310
7,384
8,611
0
21,640
L
Vamana
NeXihL
Vamana
12,930
6,367
0
5,569
22,604
23,225
1,274
7,633
14,846
0
42,335
W
29,989
1,079
132
6,710
15,815
8,852
2,030
5,453
10,238
119,346
0
W
Medusa
Saibriel
Medusa
13,388
6,866
573
4,861
12,752
5,012
4,097
1,210
11,517
0
80,467
L
Heimdallr
Sensaiii42
Heimdallr
14,877
10,233
819
3,502
18,343
4,517
604
9,518
8,825
0
49,452
W
Tsukuyomi
Skorpionmd
Tsukuyomi
16,376
4,175
0
5,762
17,884
9,958
663
8,086
9,776
8,371
85,962
L
Ao Kuang
ramtinai
Ao Kuang
5,411
883
0
8,141
21,285
6,081
0
6,048
15,137
46,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
48,578
539
Minions Killed
324
0
Camps Cleared
0
2,048,904
Distance Traveled
1,732,134
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,175
508
94
4
0
334,281
2
W
Terra
10,901
496
55
3
0
463,396
1
W
Amaterasu
11,522
524
75
3
0
394,521
2
L
Odin
8,191
372
34
2
0
347,105
3
L
Vamana
10,202
464
45
2
0
379,777
1
W
Anubis
14,556
662
175
8
0
366,214
6
W
Medusa
12,009
546
114
5
0
373,864
0
L
Heimdallr
9,718
442
70
3
0
313,304
1
W
Tsukuyomi
12,784
581
120
5
0
450,909
1
L
Ao Kuang
9,292
422
81
4
0
357,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role