Player Matchup

Cthulhu
Cthulhu
Andy2099
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,801 Elo+
Party 2
Mercury
Mercury
Edyn162
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,554 Elo+
Party 2
Rama
Rama
Integera
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,561 Elo+
Party 2
Nemesis
Nemesis
Kondoned
Nemesis
Level 22
God Stats
3W - 4L
1,530 SR
Queue Stats
24W - 29L
1,567 Elo+
Party 2
Chronos
Chronos
MrBlonde_420__
Chronos
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
143W - 132L
1,643 Elo+
Party 2
Team Averages
Level 53
1,506 SR
1,625 Elo+

VS

Team Averages
Level 84
1,602 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BabyTentacles
Neith
Level 58
God Stats
112W - 112L
1,689 SR
Queue Stats
202W - 219L
1,350 Elo+
Solo
Bacchus
Bacchus
Codenskii
Bacchus
Level 124
God Stats
29W - 11L
1,628 SR
Queue Stats
482W - 363L
1,703 Elo+
Party 1
Camazotz
Camazotz
CrizzyBoi
Camazotz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
aleecey
Artemis
Level 127
God Stats
31W - 20L
1,694 SR
Queue Stats
132W - 137L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andy2099
Cthulhu
15
1 / 3 / 4
8,975
898
9,663
14,642
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Edyn162
Mercury
14
2 / 10 / 4
8,944
894
8,293
14,920
5,969
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
16
1 / 6 / 5
9,360
936
10,358
13,153
5,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kondoned
Nemesis
15
3 / 5 / 3
9,717
972
9,369
13,516
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 4 / 6
8,694
869
6,279
10,515
4,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

153

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 1 / 22
10,522
1,052
14,044
10,062
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 11
9,676
968
6,371
3,076
1,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Codenskii
Bacchus
18
15 / 0 / 12
13,552
1,355
22,341
11,597
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
CrizzyBoi
Camazotz
17
3 / 4 / 19
9,987
999
9,507
13,387
8,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
aleecey
Artemis
17
3 / 2 / 19
10,452
1,045
8,165
10,271
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
7
Kills
28
28
Deaths
7
22
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
22
15
L
Cthulhu
Andy2099
Cthulhu
1
3
4
1
W
3
0
11
8.5
W
Bacchus
Codenskii
Bacchus
15
0
12
21
W
Camazotz
CrizzyBoi
Camazotz
3
4
19
3.13
L
Mercury
Edyn162
Mercury
2
10
4
0.4
L
Rama
1
6
5
0.58
L
Nemesis
Kondoned
Nemesis
3
5
3
0.9
L
0
4
6
0.75
W
Artemis
aleecey
Artemis
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
60,428
66,746
Taken
48,393
36,020
Mitigated
27,874
6,348
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,044
579
6,983
7,478
10,062
5,291
0
4,155
5,707
26,274
0
L
Cthulhu
Andy2099
Cthulhu
9,663
465
445
1,153
14,642
14,202
0
6,900
7,540
28,407
0
W
6,371
1,838
707
1,305
3,076
1,213
0
823
2,203
0
20,766
W
Bacchus
Codenskii
Bacchus
22,341
2,250
0
1,184
11,597
8,460
0
3,399
8,037
31,539
0
W
Camazotz
CrizzyBoi
Camazotz
9,507
2,699
0
2,024
13,387
8,918
0
2,389
10,929
0
17,659
L
Mercury
Edyn162
Mercury
8,293
5,555
0
36
14,920
5,969
0
7,378
7,467
0
15,317
L
Rama
10,358
5,236
273
606
13,153
5,306
0
9,023
4,130
0
34,706
L
Nemesis
Kondoned
Nemesis
9,369
3,602
0
1,973
13,516
6,006
0
6,616
6,825
0
26,149
L
6,279
506
561
1,301
10,515
4,537
0
6,468
3,847
13,650
0
W
Artemis
aleecey
Artemis
8,165
4,511
636
3,308
10,271
3,992
0
4,571
5,575
0
28,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
54,189
167
Minions Killed
147
8
Camps Cleared
4
916,313
Distance Traveled
929,105
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,522
1,052
28
3
1
195,610
1
L
Cthulhu
8,975
898
44
4
0
176,307
0
W
Neith
9,676
968
37
4
0
158,089
0
W
Bacchus
13,552
1,355
14
1
0
213,438
0
W
Camazotz
9,987
999
21
2
0
194,057
0
L
Mercury
8,944
894
10
1
0
197,787
1
L
Rama
9,360
936
59
6
1
158,612
3
L
Nemesis
9,717
972
34
3
6
206,001
1
L
Chronos
8,694
869
20
2
1
177,606
0
W
Artemis
10,452
1,045
47
5
3
167,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role