Player Matchup

Izanami
Izanami
EvoSaurio
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Solo
Scylla
Scylla
F3RALKID
Scylla
Level 24
God Stats
2W - 2L
1,120 SR
Queue Stats
71W - 66L
1,534 Elo+
Solo
Nemesis
Nemesis
Miliricus
Nemesis
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 19L
1,554 Elo+
Solo
Terra
Terra
ToTshi
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,386 Elo+
Solo
Hercules
Hercules
lavaeyy77
Hercules
Level 27
God Stats
3W - 4L
1,473 SR
Queue Stats
38W - 41L
1,578 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,549 Elo+

VS

Team Averages
Level 24
1,489 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
BaileyTS
Tsukuyomi
Level 12
God Stats
3W - 7L
1,180 SR
Queue Stats
14W - 20L
1,291 Elo+
Party 1
Hou Yi
Hou Yi
ChillBellicheck
Hou Yi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,819 Elo+
Solo
Ares
Ares
EsauGamer2
Ares
Level 28
God Stats
2W - 1L
1,749 SR
Queue Stats
25W - 32L
1,361 Elo+
Solo
The Morrigan
The Morrigan
Pelon1421
The Morrigan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,645 Elo+
Solo
Loki
Loki
Sinically24-8
Loki
Level 28
God Stats
13W - 10L
1,519 SR
Queue Stats
99W - 107L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvoSaurio
Izanami
9
1 / 5 / 2
5,677
473
2,953
8,325
2,365
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
F3RALKID
Scylla
9
2 / 5 / 3
6,197
516
2,983
5,361
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
Miliricus
Nemesis
9
6 / 3 / 3
6,595
550
4,873
6,763
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
ToTshi
Terra
6
0 / 6 / 3
5,015
418
1,035
8,160
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
lavaeyy77
Hercules
12
2 / 1 / 3
6,810
568
3,718
8,068
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaileyTS
Tsukuyomi
10
3 / 4 / 3
6,315
526
2,998
6,312
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 2 / 6
6,854
571
7,050
7,608
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 9
6,964
580
9,115
6,565
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Pelon1421
The Morrigan
11
5 / 1 / 3
7,108
592
4,968
4,973
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
6,676
556
3,364
5,947
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
20
20
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BaileyTS
Tsukuyomi
3
4
3
1.13
W
6
2
6
4.5
W
5
2
9
4.75
L
Izanami
EvoSaurio
Izanami
1
5
2
0.4
L
Scylla
F3RALKID
Scylla
2
5
3
0.7
L
Nemesis
Miliricus
Nemesis
6
3
3
2.5
W
The Morrigan
Pelon1421
The Morrigan
5
1
3
6.5
W
1
2
0
0.5
L
Terra
ToTshi
Terra
0
6
3
0.25
L
Hercules
lavaeyy77
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,562
Damage
27,495
36,677
Taken
31,405
18,495
Mitigated
12,136
6,714
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BaileyTS
Tsukuyomi
2,998
1,053
0
2,041
6,312
1,531
0
894
5,309
0
23,816
W
7,050
3,551
0
4,282
7,608
2,145
2,277
659
6,949
0
30,310
W
9,115
699
0
1,304
6,565
3,855
519
954
5,546
18,822
0
L
Izanami
EvoSaurio
Izanami
2,953
2,407
0
636
8,325
2,365
180
3,506
4,779
0
29,621
L
Scylla
F3RALKID
Scylla
2,983
367
0
477
5,361
1,800
318
3,515
1,552
19,076
0
L
Nemesis
Miliricus
Nemesis
4,873
2,306
0
267
6,763
3,898
0
1,944
4,722
3,772
27,184
W
The Morrigan
Pelon1421
The Morrigan
4,968
437
0
541
4,973
1,392
600
1,538
3,301
31,499
0
W
3,364
391
0
450
5,947
3,213
0
0
5,768
0
34,892
L
Terra
ToTshi
Terra
1,035
698
415
955
8,160
4,717
81
3,711
4,415
3,150
0
L
Hercules
lavaeyy77
Hercules
3,718
1,079
0
3,964
8,068
5,715
0
942
6,689
0
31,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
33,917
226
Minions Killed
261
0
Camps Cleared
0
1,010,884
Distance Traveled
1,080,382
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,315
526
57
5
0
241,837
1
W
Hou Yi
6,854
571
58
5
0
165,043
2
W
Ares
6,964
580
18
2
0
236,817
6
L
Izanami
5,677
473
63
5
0
180,154
3
L
Scylla
6,197
516
34
3
0
192,607
1
L
Nemesis
6,595
550
57
5
0
221,552
2
W
The Morrigan
7,108
592
54
5
0
222,799
2
W
Loki
6,676
556
74
6
0
213,886
2
L
Terra
5,015
418
2
0
0
194,125
0
L
Hercules
6,810
568
70
6
0
222,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role