Player Matchup

Neith
Neith
Drunkest Fish
Neith
Level 28
God Stats
40W - 20L
1,715 SR
Queue Stats
128W - 84L
1,674 Elo+
Party 2
Khepri
Khepri
Glass Kneez
Khepri
Level 43
God Stats
6W - 7L
1,382 SR
Queue Stats
121W - 74L
1,636 Elo+
Party 2
Hel
Hel
Squidlies
Hel
Level 19
God Stats
13W - 8L
1,794 SR
Queue Stats
27W - 25L
1,683 Elo+
Party 2
Team Averages
Level 30
1,631 SR
1,664 Elo+

VS

Team Averages
Level 32
1,558 SR
1,194 Elo+
Ymir
Ymir
Booth3132474
Ymir
Level 5
God Stats
0W - 5L
1,210 SR
Queue Stats
0W - 9L
1,097 Elo+
Party 1
Kukulkan
Kukulkan
Chuyquintero14
Kukulkan
Level 44
God Stats
3W - 10L
1,636 SR
Queue Stats
11W - 39L
1,243 Elo+
Party 1
Arachne
Arachne
hector9051
Arachne
Level 46
God Stats
1W - 4L
1,827 SR
Queue Stats
15W - 44L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 10
11,036
788
13,299
8,764
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
2 / 2 / 19
10,462
747
4,724
16,210
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
9 / 1 / 13
10,628
759
10,452
11,692
5,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,994
571
3,556
14,448
12,362
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
13
2 / 5 / 1
8,678
620
18,109
8,838
3,467
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
hector9051
Arachne
10
1 / 9 / 1
8,460
604
6,508
14,190
4,919
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
22
Kills
4
4
Deaths
22
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Kukulkan
2
5
1
0.5
W
11
1
10
16
W
Khepri
2
2
19
5.75
W
9
1
13
15.5
L
Arachne
hector9051
Arachne
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,475
Damage
28,173
36,666
Taken
37,476
27,414
Mitigated
20,748
18,358
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,556
767
410
270
14,448
12,362
0
6,517
7,931
10,381
0
L
Kukulkan
18,109
1,004
636
1,045
8,838
3,467
262
4,482
4,356
55,997
0
W
13,299
7,733
0
3,363
8,764
4,281
2,050
5,506
3,258
0
46,615
W
Khepri
4,724
451
0
4,198
16,210
17,435
432
8,521
7,689
20,014
0
W
10,452
1,451
4,570
6,227
11,692
5,698
685
7,638
4,054
30,742
0
L
Arachne
hector9051
Arachne
6,508
3,963
206
1,654
14,190
4,919
0
4,560
9,630
0
33,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
25,132
145
Minions Killed
134
0
Camps Cleared
0
748,364
Distance Traveled
619,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,994
571
11
1
0
176,425
0
L
Kukulkan
8,678
620
85
6
0
215,239
1
W
Neith
11,036
788
81
6
0
225,570
2
W
Khepri
10,462
747
17
1
0
250,902
1
W
Hel
10,628
759
47
3
0
271,892
0
L
Arachne
8,460
604
38
3
0
228,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role