Player Matchup

King Arthur
King Arthur
CaseN00b 0wn3r
King Arthur
Level 101
God Stats
8W - 7L
1,606 SR
Queue Stats
231W - 228L
1,451 Elo+
Party 1
Anhur
Anhur
OMOA Limit
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,544 Elo+
Party 1
Thoth
Thoth
Relax9
Thoth
Level 88
God Stats
1W - 4L
1,700 SR
Queue Stats
67W - 76L
1,492 Elo+
Party 1
Ymir
Ymir
Save Here
Ymir
Level 12
God Stats
1W - 1L
1,953 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 1
Bakasura
Bakasura
Thirstenium
Bakasura
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 49L
1,468 Elo+
Party 1
Team Averages
Level 75
1,652 SR
1,466 Elo+

VS

Team Averages
Level 80
1,508 SR
1,577 Elo+
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Shinko VR
Loki
Level 28
God Stats
2W - 1L
1,542 SR
Queue Stats
14W - 12L
1,573 Elo+
Party 2
Apollo
Apollo
Westboysone
Apollo
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 98L
1,682 Elo+
Party 2
Poseidon
Poseidon
aidenboy2005
Poseidon
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 75L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaseN00b 0wn3r
King Arthur
15
1 / 4 / 6
8,941
447
7,702
23,231
13,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
13
5 / 9 / 3
9,055
453
8,247
17,362
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Relax9
Thoth
13
2 / 10 / 5
8,341
417
12,345
15,875
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 6 / 8
7,676
384
2,672
19,208
11,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Thirstenium
Bakasura
16
3 / 6 / 3
9,557
478
4,946
17,682
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
9 / 2 / 13
12,416
621
21,255
11,163
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
 
Sobek
14
2 / 4 / 12
10,016
501
5,322
16,582
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
3
0 / 0 / 0
6,328
316
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
18
14 / 3 / 8
12,321
616
24,966
19,623
7,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
aidenboy2005
Poseidon
20
10 / 2 / 1
13,392
670
18,895
11,889
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
11
Kills
35
35
Deaths
11
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
2
13
7.75
W
Sobek
 
Sobek
2
4
12
2
L
King Arthur
CaseN00b 0wn3r
King Arthur
1
4
6
1
L
Anhur
5
9
3
0.72
L
Thoth
Relax9
Thoth
2
10
5
0.45
L
Ymir
0
6
8
0.67
W
Loki
0
0
0
0
L
Bakasura
Thirstenium
Bakasura
3
6
3
0.75
W
Apollo
14
3
8
6
W
Poseidon
aidenboy2005
Poseidon
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,912
Damage
70,438
93,358
Taken
59,257
40,066
Mitigated
33,658
21,597
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,255
511
0
2,189
11,163
4,349
1,508
3,445
7,331
91,787
0
W
Sobek
 
Sobek
5,322
215
0
1,505
16,582
16,029
600
5,212
11,068
17,940
0
L
King Arthur
CaseN00b 0wn3r
King Arthur
7,702
1,010
0
6,776
23,231
13,669
93
15,390
7,532
0
43,486
L
Anhur
8,247
3,877
0
4,794
17,362
4,544
630
5,351
11,946
0
35,209
L
Thoth
Relax9
Thoth
12,345
585
0
1,030
15,875
4,595
510
8,209
7,432
47,103
0
L
Ymir
2,672
696
0
2,346
19,208
11,301
34
9,197
9,710
11,868
0
W
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Thirstenium
Bakasura
4,946
3,487
0
6,651
17,682
5,957
0
6,311
11,266
0
47,837
W
Apollo
24,966
19,041
0
11,200
19,623
7,744
2,141
4,325
15,029
0
98,961
W
Poseidon
aidenboy2005
Poseidon
18,895
3,279
0
3,352
11,889
5,536
3,082
1,264
10,399
121,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
54,473
308
Minions Killed
522
0
Camps Cleared
0
1,730,936
Distance Traveled
1,511,595
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,416
621
139
7
0
408,813
3
W
Sobek
10,016
501
22
1
0
372,408
0
L
King Arthur
8,941
447
76
4
0
371,661
3
L
Anhur
9,055
453
56
3
0
299,968
1
L
Thoth
8,341
417
67
3
0
327,873
3
L
Ymir
7,676
384
12
1
0
348,132
0
W
Loki
6,328
316
0
0
0
347
0
L
Bakasura
9,557
478
97
5
0
383,302
4
W
Apollo
12,321
616
140
7
0
346,075
1
W
Poseidon
13,392
670
221
11
0
383,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role