Player Matchup

Raijin
Raijin
GOOSE123499
Raijin
Level 68
God Stats
1W - 3L
1,719 SR
Queue Stats
164W - 106L
1,763 Elo+
Party 1
Danzaburou
Danzaburou
RampagingPanda_
Danzaburou
Level 29
God Stats
11W - 10L
1,717 SR
Queue Stats
162W - 114L
1,705 Elo+
Party 1
Yemoja
Yemoja
melgb05
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 42
1,645 SR
1,656 Elo+

VS

Team Averages
Level 21
1,438 SR
1,408 Elo+
Loki
Loki
EaZy_Kankro
Loki
Level 18
God Stats
37W - 29L
1,676 SR
Queue Stats
93W - 97L
1,478 Elo+
Solo
Cthulhu
Cthulhu
GerkeNat0r-
Cthulhu
Level 32
God Stats
6W - 3L
1,485 SR
Queue Stats
50W - 60L
1,448 Elo+
Solo
Anhur
Anhur
frappe404
Anhur
Level 13
God Stats
2W - 4L
1,154 SR
Queue Stats
155W - 287L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 3 / 9
11,149
619
13,666
13,009
5,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
RampagingPanda_
Danzaburou
16
8 / 3 / 2
12,407
689
10,814
12,530
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
melgb05
Yemoja
13
1 / 3 / 8
10,273
571
5,991
8,040
6,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
12,102
672
11,662
8,591
3,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GerkeNat0r-
Cthulhu
15
2 / 3 / 7
12,228
679
14,094
15,283
15,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
frappe404
Anhur
13
1 / 7 / 4
10,751
597
3,829
13,958
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
8
9
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Raijin
2
3
9
2.17
W
Cthulhu
GerkeNat0r-
Cthulhu
2
3
7
1.83
L
Danzaburou
RampagingPanda_
Danzaburou
8
3
2
3
W
Anhur
frappe404
Anhur
1
7
4
0.43
L
Yemoja
melgb05
Yemoja
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
29,585
33,579
Taken
37,832
16,822
Mitigated
24,520
11,747
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,662
1,120
729
767
8,591
3,380
2,102
5,152
3,439
0
64,275
L
Raijin
13,666
1,196
0
5,347
13,009
5,640
185
5,939
7,070
63,825
0
W
Cthulhu
GerkeNat0r-
Cthulhu
14,094
37
1,244
2,646
15,283
15,955
341
8,915
6,368
47,206
0
L
Danzaburou
RampagingPanda_
Danzaburou
10,814
4,289
0
2,979
12,530
4,867
1,036
4,699
7,831
0
58,755
W
Anhur
frappe404
Anhur
3,829
1,489
207
2,826
13,958
5,185
514
5,689
8,269
0
30,070
L
Yemoja
melgb05
Yemoja
5,991
149
2,849
572
8,040
6,315
42
3,504
4,536
16,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
35,081
216
Minions Killed
230
0
Camps Cleared
0
873,604
Distance Traveled
953,435
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,102
672
89
5
0
344,852
3
L
Raijin
11,149
619
94
5
0
285,928
5
W
Cthulhu
12,228
679
82
5
0
343,971
2
L
Danzaburou
12,407
689
91
5
0
321,900
1
W
Anhur
10,751
597
59
3
0
264,612
0
L
Yemoja
10,273
571
31
2
0
265,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role