Player Matchup

Jing Wei
Jing Wei
JohnyR05
Jing Wei
Level 29
God Stats
7W - 11L
1,335 SR
Queue Stats
123W - 139L
1,378 Elo+
Party 1
Artio
Artio
Joopitrr
Artio
Level 68
God Stats
10W - 5L
1,701 SR
Queue Stats
151W - 129L
1,631 Elo+
Party 3
Awilix
Awilix
NOWYZ-_-
Awilix
Level 27
God Stats
11W - 16L
1,240 SR
Queue Stats
205W - 259L
1,313 Elo+
Party 1
Anhur
Anhur
papipapipapipapi
Anhur
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
咖咖鹏丶
Hercules
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
335W - 360L
1,520 Elo+
Solo
Team Averages
Level 30
1,455 SR
1,468 Elo+

VS

Team Averages
Level 15
1,409 SR
1,385 Elo+
Anhur
Anhur
JH13MVP
Anhur
Level 23
God Stats
1W - 1L
1,559 SR
Queue Stats
64W - 19L
1,567 Elo+
Solo
Scylla
Scylla
Mmmm123
Scylla
Level 17
God Stats
5W - 9L
1,375 SR
Queue Stats
11W - 19L
1,318 Elo+
Party 2
Susano
Susano
SceneryO
Susano
Level 12
God Stats
1W - 1L
1,145 SR
Queue Stats
6W - 5L
1,298 Elo+
Solo
The Morrigan
The Morrigan
Weirdome
The Morrigan
Level 17
God Stats
1W - 1L
1,364 SR
Queue Stats
12W - 20L
1,333 Elo+
Party 2
Ares
Ares
cvmckee
Ares
Level 8
God Stats
3W - 5L
1,602 SR
Queue Stats
5W - 15L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JohnyR05
Jing Wei
15
4 / 11 / 4
10,124
460
13,289
17,699
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Joopitrr
Artio
17
6 / 5 / 6
11,087
504
15,883
25,232
23,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
NOWYZ-_-
Awilix
13
3 / 9 / 1
8,788
399
9,400
20,392
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 0
5,903
268
483
1,779
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
咖咖鹏丶
Hercules
20
10 / 0 / 3
13,020
592
17,404
20,041
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JH13MVP
Anhur
20
18 / 4 / 1
13,145
598
32,507
26,206
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Mmmm123
Scylla
17
5 / 7 / 2
11,676
531
7,033
14,518
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
SceneryO
Susano
18
4 / 3 / 3
11,739
534
10,702
17,596
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Weirdome
The Morrigan
16
0 / 7 / 3
10,145
461
7,617
11,740
4,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
cvmckee
Ares
15
0 / 3 / 11
10,793
491
4,979
16,433
15,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
23
Kills
27
27
Deaths
24
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
JH13MVP
Anhur
18
4
1
4.63
L
Jing Wei
JohnyR05
Jing Wei
4
11
4
0.55
L
Artio
Joopitrr
Artio
6
5
6
1.8
W
Scylla
Mmmm123
Scylla
5
7
2
0.86
L
Awilix
NOWYZ-_-
Awilix
3
9
1
0.39
W
Susano
SceneryO
Susano
4
3
3
1.83
W
The Morrigan
Weirdome
The Morrigan
0
7
3
0.21
W
Ares
cvmckee
Ares
0
3
11
1.83
L
0
2
0
0
L
Hercules
咖咖鹏丶
Hercules
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,459
Damage
62,838
85,143
Taken
86,493
53,575
Mitigated
42,672
23,680
Healing
30,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
JH13MVP
Anhur
32,507
18,392
0
15,784
26,206
11,011
4,254
3,132
23,024
0
117,976
L
Jing Wei
JohnyR05
Jing Wei
13,289
10,587
0
0
17,699
8,369
495
932
16,767
5,165
46,906
L
Artio
Joopitrr
Artio
15,883
619
728
8,026
25,232
23,135
348
4,492
20,504
59,746
0
W
Scylla
Mmmm123
Scylla
7,033
852
0
3,140
14,518
4,897
2,832
5,641
8,802
59,514
0
L
Awilix
NOWYZ-_-
Awilix
9,400
4,239
0
3,194
20,392
6,523
0
3,242
17,124
0
47,515
W
Susano
SceneryO
Susano
10,702
3,502
0
8,853
17,596
7,156
260
3,555
13,991
0
87,289
W
The Morrigan
Weirdome
The Morrigan
7,617
934
0
1,600
11,740
4,003
237
2,070
9,359
54,710
367
W
Ares
cvmckee
Ares
4,979
707
0
750
16,433
15,605
1,001
2,557
13,751
22,678
0
L
483
316
0
302
1,779
439
0
1,082
583
0
2,151
L
Hercules
咖咖鹏丶
Hercules
17,404
3,007
0
11,430
20,041
15,109
0
9,052
10,903
0
80,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,922
Gold Earned
57,498
381
Minions Killed
585
0
Camps Cleared
0
1,583,548
Distance Traveled
1,842,647
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,145
598
153
7
0
371,651
0
L
Jing Wei
10,124
460
76
3
0
341,781
1
L
Artio
11,087
504
79
4
0
406,164
0
W
Scylla
11,676
531
143
7
0
314,892
0
L
Awilix
8,788
399
67
3
0
373,549
4
W
Susano
11,739
534
151
7
0
416,335
1
W
The Morrigan
10,145
461
111
5
0
360,870
6
W
Ares
10,793
491
27
1
0
378,899
7
L
Anhur
5,903
268
4
0
0
54,463
1
L
Hercules
13,020
592
155
7
0
407,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role