Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
BBTeeYi
Chronos
Gold V
Level 122
God Stats
9W - 11L
1,500 SR
Queue Stats
297W - 316L
1,532 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Fixaac
Sun Wukong
Silver III
Level 104
God Stats
6W - 7L
1,707 SR
Queue Stats
94W - 104L
1,533 MMR
Solo
Anubis
Anubis
Gold III
OrphanMeatMmmm
Anubis
Gold III
Level 144
God Stats
5W - 5L
1,737 SR
Queue Stats
695W - 684L
1,529 MMR
Solo
Sylvanus
Sylvanus
Silver I
gurrrbeats
Sylvanus
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,532 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,589 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,623 SR
1,521 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
BORNaB3AST
Apollo
Gold IV
Level 104
God Stats
11W - 8L
1,514 SR
Queue Stats
227W - 208L
1,533 MMR
Solo
Osiris
Osiris
Gold V
FeelsJoeMan
Osiris
Gold V
Level 147
God Stats
5W - 1L
1,826 SR
Queue Stats
103W - 94L
1,504 MMR
Solo
Eset
Eset
Gold IV
NeferpitouXII
Eset
Gold IV
Level 103
God Stats
10W - 5L
1,557 SR
Queue Stats
49W - 39L
1,535 MMR
Party 1
Mercury
Mercury
Gold V
SupaDupaTryhard
Mercury
Gold V
Level 142
God Stats
2W - 6L
1,715 SR
Queue Stats
30W - 25L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 1
6,232
479
6,113
7,632
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
BBTeeYi
Chronos
10
3 / 3 / 0
6,187
476
2,675
5,421
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Fixaac
Sun Wukong
12
1 / 2 / 2
7,114
547
5,632
8,095
3,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 2
6,616
509
2,596
9,274
3,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
gurrrbeats
Sylvanus
9
0 / 4 / 2
5,718
440
2,075
9,445
4,329
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
Cu ChulainnDanzaburouYemojaNemesisPersephone

VS

Bans
CthulhuCupidKing ArthurFenrirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 1 / 9
7,079
545
4,045
8,898
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
BORNaB3AST
Apollo
11
2 / 1 / 3
6,463
497
4,418
7,427
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
13
1 / 2 / 1
7,119
548
4,209
8,104
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
13 / 1 / 2
8,716
670
12,699
8,109
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 6
7,508
578
2,877
5,643
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
18
18
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
Ganesha
 
Ganesha
1
1
9
5.5
L
Chronos
BBTeeYi
Chronos
3
3
0
1
W
Apollo
BORNaB3AST
Apollo
2
1
3
3.5
W
Osiris
1
2
1
0.75
L
Sun Wukong
Fixaac
Sun Wukong
1
2
2
1
W
13
1
2
14
L
1
7
2
0.29
W
1
1
6
4
L
Sylvanus
gurrrbeats
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
28,248
39,867
Taken
38,181
14,867
Mitigated
17,849
10,695
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,113
2,712
0
2,039
7,632
2,030
0
3,064
4,522
0
38,736
W
Ganesha
 
Ganesha
4,045
390
0
1,056
8,898
6,085
390
2,294
6,604
20,635
0
L
Chronos
BBTeeYi
Chronos
2,675
967
0
1,270
5,421
1,497
0
2,837
2,478
22,622
0
W
Apollo
BORNaB3AST
Apollo
4,418
2,268
0
2,718
7,427
1,999
919
860
6,567
0
35,924
W
Osiris
4,209
2,044
0
2,842
8,104
5,054
0
1,026
7,078
0
41,038
L
Sun Wukong
Fixaac
Sun Wukong
5,632
1,344
0
2,478
8,095
3,678
0
1,639
6,418
0
38,146
W
12,699
909
517
2,991
8,109
2,840
577
2,136
5,973
45,594
0
L
2,596
86
0
2,087
9,274
3,333
0
5,268
3,624
31,039
0
W
2,877
1,982
0
3,045
5,643
1,871
1,200
1,030
4,613
0
50,663
L
Sylvanus
gurrrbeats
Sylvanus
2,075
744
665
2,156
9,445
4,329
72
3,284
6,081
15,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
36,885
286
Minions Killed
360
0
Camps Cleared
0
1,112,385
Distance Traveled
1,289,466
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,232
479
69
5
0
219,694
1
W
Ganesha
7,079
545
2
0
0
267,269
1
L
Chronos
6,187
476
48
4
0
227,989
0
W
Apollo
6,463
497
83
6
0
233,953
2
W
Osiris
7,119
548
94
7
0
253,656
5
L
Sun Wukong
7,114
547
95
7
0
262,059
5
W
Eset
8,716
670
85
7
0
258,038
2
L
Anubis
6,616
509
51
4
0
201,920
3
W
Mercury
7,508
578
96
7
0
276,550
3
L
Sylvanus
5,718
440
23
2
0
200,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role