Player Matchup

Fenrir
Fenrir
Bronze III
AliBaba998Twtich
Fenrir
Bronze III
Level 106
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 3L
1,366 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Candescat
Nu Wa
Gold IV
Level 60
God Stats
3W - 4L
1,562 SR
Queue Stats
93W - 110L
1,375 MMR
Solo
Fafnir
Fafnir
Silver III
JustBanterXDDDD
Fafnir
Silver III
Level 124
God Stats
10W - 2L
1,500 SR
Queue Stats
32W - 23L
1,354 MMR
Solo
Bellona
Bellona
Silver IV
ThatdudeLebowski
Bellona
Silver IV
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 273L
1,358 MMR
Solo
Anhur
Anhur
Bronze III
atlaswarmachine
Anhur
Bronze III
Level 49
God Stats
5W - 8L
1,500 SR
Queue Stats
247W - 231L
1,367 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,574 SR
1,364 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,396 SR
1,390 MMR
Danzaburou
Danzaburou
Gold IV
BlazingRaven
Danzaburou
Gold IV
Level 129
God Stats
10W - 14L
1,415 SR
Queue Stats
210W - 203L
1,376 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ManMachineQueen
Cu Chulainn
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
SimpleSpiritS
Kuzenbo
Bronze III
Level 104
God Stats
1W - 0L
1,284 SR
Queue Stats
9W - 20L
1,367 MMR
Solo
Scylla
Scylla
Silver I
Swaggerdoodle
Scylla
Silver I
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 94L
1,359 MMR
Solo
Kali
Kali
Gold V
lJaycosYT
Kali
Gold V
Level 98
God Stats
3W - 2L
1,282 SR
Queue Stats
70W - 63L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 2
10,658
561
9,108
18,615
10,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Candescat
Nu Wa
14
1 / 12 / 0
8,823
464
11,791
14,432
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 6 / 3
9,842
518
8,015
19,361
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 4 / 1
7,611
401
4,515
8,858
5,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 8 / 0
7,421
391
3,834
12,135
3,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetPersephoneTsukuyomiJanusNemesis

VS

Bans
Erlang ShenKing ArthurCthulhuGuan YuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazingRaven
Danzaburou
17
10 / 2 / 8
12,637
665
13,418
16,653
6,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ManMachineQueen
Cu Chulainn
18
4 / 4 / 7
11,935
628
9,132
20,158
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
15
4 / 4 / 14
11,062
582
9,443
18,227
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 1 / 8
13,802
726
10,418
8,488
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
19
11 / 1 / 14
13,198
695
14,339
15,685
11,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
12
Kills
39
39
Deaths
12
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
Danzaburou
BlazingRaven
Danzaburou
10
2
8
7
L
Nu Wa
Candescat
Nu Wa
1
12
0
0.08
L
4
6
3
0.92
W
Cu Chulainn
ManMachineQueen
Cu Chulainn
4
4
7
1.88
W
Kuzenbo
4
4
14
2.75
W
10
1
8
14
L
2
4
1
0.63
L
0
8
0
0
W
Kali
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
56,750
73,401
Taken
79,211
43,075
Mitigated
56,665
13,256
Healing
35,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,108
2,335
0
4,576
18,615
10,076
0
6,895
11,549
0
67,393
W
Danzaburou
BlazingRaven
Danzaburou
13,418
7,745
0
10,278
16,653
6,225
2,907
5,820
10,663
0
82,589
L
Nu Wa
Candescat
Nu Wa
11,791
1,626
0
595
14,432
5,009
0
5,394
8,843
65,073
0
L
8,015
1,389
0
3,454
19,361
19,104
0
6,153
13,106
21,309
0
W
Cu Chulainn
ManMachineQueen
Cu Chulainn
9,132
2,541
0
8,707
20,158
19,186
702
3,115
16,927
0
76,554
W
Kuzenbo
9,443
2,981
973
6,512
18,227
17,176
421
5,157
12,902
43,037
0
W
10,418
2,011
444
4,820
8,488
3,028
1,795
3,485
4,807
107,962
0
L
4,515
2,149
0
1,065
8,858
5,603
0
53
8,430
0
35,035
L
3,834
2,056
0
3,566
12,135
3,283
0
2,271
9,833
0
44,272
W
Kali
14,339
8,014
0
4,174
15,685
11,050
387
4,358
11,124
10,498
71,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
62,634
444
Minions Killed
610
0
Camps Cleared
0
1,496,638
Distance Traveled
1,853,691
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,658
561
145
8
0
323,018
0
W
Danzaburou
12,637
665
126
7
0
349,260
4
L
Nu Wa
8,823
464
122
6
0
288,202
0
L
Fafnir
9,842
518
31
2
0
344,888
1
W
Cu Chulainn
11,935
628
127
7
0
335,896
4
W
Kuzenbo
11,062
582
47
2
0
354,063
5
W
Scylla
13,802
726
197
10
0
381,166
7
L
Bellona
7,611
401
77
4
0
199,098
3
L
Anhur
7,421
391
69
4
0
341,432
5
W
Kali
13,198
695
113
6
0
433,306
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role