Player Matchup

Ymir
Ymir
Booth3132474
Ymir
Level 4
God Stats
1W - 4L
1,255 SR
Queue Stats
2W - 8L
1,426 Elo+
Party 1
Freya
Freya
Chuyquintero14
Freya
Level 43
God Stats
1W - 5L
1,255 SR
Queue Stats
7W - 14L
1,555 Elo+
Party 1
Kali
Kali
HarlemDayz
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
515W - 563L
1,314 Elo+
Party 3
Artemis
Artemis
OldschoolNightz
Artemis
Level 60
God Stats
31W - 22L
1,495 SR
Queue Stats
808W - 859L
1,297 Elo+
Party 3
Hera
Hera
hector9051
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,555 Elo+
Party 1
Team Averages
Level 36
1,401 SR
1,430 Elo+

VS

Team Averages
Level 43
1,509 SR
1,448 Elo+
Set
Set
Alchemitsu
Set
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 225L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
Autvmnz
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,541 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Da5tu4
Kumbhakarna
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 154L
1,732 Elo+
Solo
Neith
Neith
Slaindesimp
Neith
Level 18
God Stats
2W - 5L
1,603 SR
Queue Stats
5W - 10L
1,154 Elo+
Party 2
Sun Wukong
Sun Wukong
Swyrvo
Sun Wukong
Level 29
God Stats
4W - 3L
1,441 SR
Queue Stats
18W - 22L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
6,608
367
4,883
11,022
5,951
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 1
7,537
419
5,535
11,325
3,704
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 5 / 4
7,457
414
5,160
11,993
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 3 / 3
7,554
420
9,840
12,774
4,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 7 / 1
8,256
459
5,500
10,990
3,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 2
11,084
616
12,883
11,488
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Autvmnz
Ah Puch
15
2 / 0 / 5
9,499
528
5,152
5,879
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Da5tu4
Kumbhakarna
12
0 / 3 / 11
8,317
462
5,335
13,494
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 6 / 2
8,608
478
6,148
9,839
2,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Swyrvo
Sun Wukong
16
8 / 0 / 6
10,096
561
13,250
14,261
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
10
Kills
28
28
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
14
1
2
15
W
Ah Puch
Autvmnz
Ah Puch
2
0
5
4.5
L
0
6
5
0.42
L
0
7
1
0.07
W
Kumbhakarna
Da5tu4
Kumbhakarna
0
3
11
1.83
L
2
5
4
0.8
L
5
3
3
2.17
W
4
6
2
0.83
W
Sun Wukong
Swyrvo
Sun Wukong
8
0
6
11
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
42,768
58,104
Taken
54,961
24,278
Mitigated
35,480
12,370
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,883
5,863
0
1,020
11,488
8,299
364
3,185
8,303
5,225
80,185
W
Ah Puch
Autvmnz
Ah Puch
5,152
67
0
1,890
5,879
2,092
623
2,146
3,733
46,102
0
L
4,883
486
342
236
11,022
5,951
131
1,169
9,833
13,874
0
L
5,535
2,221
124
1,751
11,325
3,704
240
291
10,664
30,996
0
W
Kumbhakarna
Da5tu4
Kumbhakarna
5,335
597
477
5,248
13,494
8,736
26
4,075
9,419
18,177
0
L
5,160
2,614
123
1,867
11,993
7,512
315
2,157
9,727
6,839
26,797
L
9,840
5,414
123
5,953
12,774
4,099
510
2,233
10,541
0
38,925
W
6,148
2,957
0
926
9,839
2,968
846
2,070
7,769
0
38,799
W
Sun Wukong
Swyrvo
Sun Wukong
13,250
3,242
0
5,548
14,261
13,385
2,279
5,007
9,254
0
53,981
L
5,500
2,186
44
1,807
10,990
3,012
0
4,721
5,948
29,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
47,604
228
Minions Killed
410
0
Camps Cleared
0
1,474,130
Distance Traveled
1,680,864
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,084
616
125
7
0
355,986
2
W
Ah Puch
9,499
528
100
6
0
338,710
3
L
Ymir
6,608
367
16
1
0
266,938
0
L
Freya
7,537
419
46
3
0
297,316
4
W
Kumbhakarna
8,317
462
30
2
0
334,710
2
L
Kali
7,457
414
59
3
0
329,665
0
L
Artemis
7,554
420
45
3
0
292,253
0
W
Neith
8,608
478
74
4
0
318,315
0
W
Sun Wukong
10,096
561
81
5
0
333,143
0
L
Hera
8,256
459
62
3
0
287,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role