Player Matchup

Apollo
Apollo
DJCHOC
Apollo
Level 100
God Stats
6W - 11L
1,500 SR
Queue Stats
149W - 165L
1,540 Elo+
Party 2
Janus
Janus
DragonKayda
Janus
Level 146
God Stats
1W - 2L
1,740 SR
Queue Stats
63W - 68L
1,605 Elo+
Party 2
Sobek
Sobek
IKEA MILK
Sobek
Level 88
God Stats
21W - 33L
1,500 SR
Queue Stats
141W - 190L
1,469 Elo+
Solo
Loki
Loki
SaItySaImon
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaltyFawn72490
Cu Chulainn
Level 76
God Stats
7W - 8L
1,193 SR
Queue Stats
50W - 55L
1,417 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,506 Elo+

VS

Team Averages
Level 115
1,622 SR
1,674 Elo+
Scylla
Scylla
Blazè
Scylla
Level 156
God Stats
44W - 17L
1,742 SR
Queue Stats
680W - 435L
1,732 Elo+
Party 1
Chronos
Chronos
Breadninja1
Chronos
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 151L
1,730 Elo+
Party 1
Loki
Loki
DeathyXIII
Loki
Level 8
God Stats
6W - 7L
1,450 SR
Queue Stats
11W - 10L
1,446 Elo+
Solo
Ne Zha
Ne Zha
Grimphysique
Ne Zha
Level 106
God Stats
15W - 9L
1,918 SR
Queue Stats
512W - 386L
1,699 Elo+
Party 1
Ymir
Ymir
Vematron
Ymir
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
989W - 547L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DJCHOC
Apollo
14
1 / 9 / 1
8,833
421
6,802
19,746
6,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 11 / 5
10,794
514
9,197
16,029
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
IKEA MILK
Sobek
5
0 / 2 / 0
5,992
285
724
8,872
2,381
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
7 / 8 / 3
11,869
565
11,919
18,216
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SaltyFawn72490
Cu Chulainn
15
1 / 8 / 2
9,016
429
5,598
21,592
14,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blazè
Scylla
19
11 / 5 / 9
13,271
632
18,331
13,603
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
Breadninja1
Chronos
19
15 / 3 / 4
13,338
635
17,890
13,099
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 3 / 5
11,397
543
4,439
10,555
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ne Zha
18
4 / 1 / 8
11,496
547
6,713
14,021
6,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
8 / 1 / 10
13,522
644
21,725
19,489
15,391
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
38
38
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
Blazè
Scylla
11
5
9
3.1
W
Chronos
Breadninja1
Chronos
15
3
4
5.67
L
Apollo
DJCHOC
Apollo
1
9
1
0.17
W
0
3
5
0.83
L
3
11
5
0.5
W
Ne Zha
4
1
8
8
L
Sobek
IKEA MILK
Sobek
0
2
0
0
L
7
8
3
1.06
L
Cu Chulainn
SaltyFawn72490
Cu Chulainn
1
8
2
0.25
W
Ymir
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
69,098
84,455
Taken
70,767
34,517
Mitigated
37,632
15,101
Healing
24,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Blazè
Scylla
18,331
2,686
165
3,273
13,603
4,677
1,950
3,779
9,638
80,718
0
W
Chronos
Breadninja1
Chronos
17,890
6,964
0
2,871
13,099
7,794
8,601
1,787
11,308
89,199
0
L
Apollo
DJCHOC
Apollo
6,802
4,000
0
4,686
19,746
6,261
0
11,632
8,034
0
59,575
W
4,439
1,208
0
3,942
10,555
3,692
988
1,677
8,802
0
72,391
L
9,197
389
0
1,999
16,029
5,265
0
12,611
3,122
76,867
0
W
Ne Zha
6,713
1,843
338
3,312
14,021
6,078
1,737
1,922
12,019
0
58,232
L
Sobek
IKEA MILK
Sobek
724
0
0
1,109
8,872
2,381
0
7,581
1,217
3,505
0
L
11,919
3,349
0
2,976
18,216
6,351
0
8,950
9,202
0
56,585
L
Cu Chulainn
SaltyFawn72490
Cu Chulainn
5,598
1,407
0
4,331
21,592
14,259
0
16,524
4,964
4,560
40,363
W
Ymir
21,725
7,334
0
10,691
19,489
15,391
0
1,045
17,663
96,943
30

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
63,024
433
Minions Killed
651
0
Camps Cleared
0
1,481,577
Distance Traveled
1,971,245
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,271
632
143
7
0
384,946
0
W
Chronos
13,338
635
144
7
0
357,292
6
L
Apollo
8,833
421
105
5
0
355,155
6
W
Loki
11,397
543
138
7
0
408,142
1
L
Janus
10,794
514
152
7
0
326,021
4
W
Ne Zha
11,496
547
65
3
0
437,732
13
L
Sobek
5,992
285
11
1
0
75,191
0
L
Loki
11,869
565
90
4
0
372,909
1
L
Cu Chulainn
9,016
429
75
4
0
352,301
7
W
Ymir
13,522
644
161
8
0
383,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role