Player Matchup

Raijin
Raijin
Bathsalt Bill
Raijin
Level 15
God Stats
2W - 2L
1,505 SR
Queue Stats
39W - 33L
1,628 Elo+
Party 1
Aphrodite
Aphrodite
FreddyBattle
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,512 Elo+
Solo
Ares
Ares
SkI113dAssassin
Ares
Level 21
God Stats
16W - 5L
1,702 SR
Queue Stats
29W - 23L
1,518 Elo+
Party 1
Medusa
Medusa
Srappedivy
Medusa
Level 18
God Stats
2W - 10L
1,164 SR
Queue Stats
250W - 251L
1,560 Elo+
Solo
Ra
Ra
random merchant
Ra
Level 85
God Stats
38W - 39L
1,292 SR
Queue Stats
561W - 585L
1,514 Elo+
Party 1
Team Averages
Level 33
1,432 SR
1,546 Elo+

VS

Team Averages
Level 18
1,492 SR
1,550 Elo+
Neith
Neith
AJ2kdontPlay
Neith
Level 29
God Stats
76W - 78L
1,609 SR
Queue Stats
77W - 84L
1,535 Elo+
Solo
Anhur
Anhur
GunyunReturns
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 Elo+
Solo
Osiris
Osiris
Walle1215
Osiris
Level 15
God Stats
0W - 2L
1,248 SR
Queue Stats
7W - 4L
1,455 Elo+
Solo
Janus
Janus
anthrax916
Janus
Level 23
God Stats
36W - 58L
1,430 SR
Queue Stats
440W - 447L
1,583 Elo+
Solo
Kukulkan
Kukulkan
xHalo Angelx
Kukulkan
Level 20
God Stats
52W - 26L
1,673 SR
Queue Stats
62W - 44L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 14
14,898
1,064
19,740
20,372
10,827
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
FreddyBattle
Aphrodite
19
0 / 1 / 19
12,122
866
5,110
12,839
9,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 2 / 24
16,059
1,147
20,203
25,264
39,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Srappedivy
Medusa
20
7 / 0 / 18
14,036
1,003
14,623
13,360
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 3 / 23
13,610
972
16,113
19,051
10,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 4
11,990
856
10,225
18,019
5,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 11 / 6
12,009
858
5,727
16,869
5,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Walle1215
Osiris
19
0 / 8 / 5
11,934
852
12,738
22,439
15,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
18
1 / 2 / 6
12,267
876
16,547
5,301
1,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
xHalo Angelx
Kukulkan
19
6 / 7 / 2
14,295
1,021
40,823
18,623
6,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
38
Kills
8
8
Deaths
38
98
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
15
2
14
11
W
Aphrodite
FreddyBattle
Aphrodite
0
1
19
9.5
L
0
11
6
0.27
W
10
2
24
11
W
Medusa
Srappedivy
Medusa
7
0
18
16
L
Osiris
Walle1215
Osiris
0
8
5
0.31
L
Janus
1
2
6
2
W
6
3
23
5.83
L
Kukulkan
xHalo Angelx
Kukulkan
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,789
Damage
86,060
90,886
Taken
81,251
76,172
Mitigated
35,181
22,606
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,225
6,446
414
2,048
18,019
5,857
0
14,984
3,035
0
25,312
W
19,740
2,156
0
1,070
20,372
10,827
0
14,761
5,611
35,207
0
W
Aphrodite
FreddyBattle
Aphrodite
5,110
1,424
2,230
5,602
12,839
9,005
0
7,453
5,386
13,734
0
L
5,727
1,764
0
301
16,869
5,940
0
11,391
5,478
0
27,173
W
20,203
742
0
1,955
25,264
39,089
0
14,467
10,797
38,777
0
W
Medusa
Srappedivy
Medusa
14,623
7,579
0
337
13,360
6,826
0
10,074
3,286
0
47,600
L
Osiris
Walle1215
Osiris
12,738
4,599
0
569
22,439
15,468
0
15,761
6,678
2,160
24,637
L
Janus
16,547
0
0
0
5,301
1,765
0
3,886
1,415
39,302
0
W
16,113
571
5,966
5,446
19,051
10,425
0
12,106
6,945
52,393
0
L
Kukulkan
xHalo Angelx
Kukulkan
40,823
2,850
0
0
18,623
6,151
0
15,144
3,479
91,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,725
Gold Earned
62,495
273
Minions Killed
288
6
Camps Cleared
6
1,297,826
Distance Traveled
1,147,475
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,990
856
35
3
0
153,479
0
W
Raijin
14,898
1,064
37
3
2
223,044
0
W
Aphrodite
12,122
866
28
2
1
201,354
0
L
Anhur
12,009
858
38
3
0
220,322
2
W
Ares
16,059
1,147
23
2
1
289,033
3
W
Medusa
14,036
1,003
95
7
1
302,295
0
L
Osiris
11,934
852
28
2
0
261,767
0
L
Janus
12,267
876
61
4
1
257,990
0
W
Ra
13,610
972
90
6
1
282,100
0
L
Kukulkan
14,295
1,021
126
9
5
253,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role