Player Matchup

Anhur
Anhur
Ansufati
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CioccolataFusa
Yemoja
Level 129
God Stats
2W - 3L
1,694 SR
Queue Stats
129W - 131L
1,516 Elo+
Solo
Arachne
Arachne
UtopiaRL
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
josefdz1989
Tyr
Level 140
God Stats
1W - 5L
1,500 SR
Queue Stats
475W - 465L
1,509 Elo+
Party 1
Izanami
Izanami
lamdry
Izanami
Level 66
God Stats
20W - 13L
1,524 SR
Queue Stats
235W - 236L
1,362 Elo+
Solo
Team Averages
Level 85
1,544 SR
1,478 Elo+

VS

Team Averages
Level 70
1,482 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
CaptainSocisson
Tsukuyomi
Level 41
God Stats
13W - 4L
1,811 SR
Queue Stats
39W - 39L
1,422 Elo+
Solo
Cupid
Cupid
Fabbydaddy
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Naxxaroonie
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,259 Elo+
Solo
Hades
Hades
Respect1293
Hades
Level 63
God Stats
1W - 2L
1,320 SR
Queue Stats
20W - 15L
1,567 Elo+
Solo
Sobek
Sobek
tornlof
Sobek
Level 68
God Stats
2W - 2L
1,281 SR
Queue Stats
37W - 33L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ansufati
Anhur
9
2 / 3 / 2
5,766
524
3,988
6,472
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 3
5,476
498
2,042
6,827
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
UtopiaRL
Arachne
8
3 / 2 / 0
5,664
515
3,781
6,272
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 1 / 0
5,802
527
2,849
6,469
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
lamdry
Izanami
10
2 / 3 / 1
5,863
533
3,738
6,996
1,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainSocisson
Tsukuyomi
11
5 / 2 / 0
6,520
593
5,633
8,351
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
12
3 / 2 / 2
6,764
615
5,565
6,252
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Naxxaroonie
Sun Wukong
10
0 / 0 / 0
5,483
498
1,845
3,889
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 3
6,331
576
7,339
7,409
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
tornlof
Sobek
9
2 / 1 / 4
5,761
524
3,172
8,486
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
11
11
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ansufati
Anhur
2
3
2
1
W
Tsukuyomi
CaptainSocisson
Tsukuyomi
5
2
0
2.5
L
0
2
3
0.75
W
Cupid
3
2
2
2
W
Sun Wukong
Naxxaroonie
Sun Wukong
0
0
0
0
W
1
3
3
0.83
L
Arachne
UtopiaRL
Arachne
3
2
0
1.5
L
1
1
0
1
L
Izanami
lamdry
Izanami
2
3
1
0.83
W
Sobek
tornlof
Sobek
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
23,554
33,036
Taken
34,387
15,801
Mitigated
15,042
11,087
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ansufati
Anhur
3,988
1,944
0
900
6,472
2,974
0
4,278
2,194
2,288
22,275
W
Tsukuyomi
CaptainSocisson
Tsukuyomi
5,633
1,046
0
3,644
8,351
2,582
0
101
8,175
0
34,091
L
2,042
647
1,988
1,725
6,827
2,914
240
2,065
4,762
10,706
0
W
Cupid
5,565
3,351
0
2,518
6,252
1,816
640
907
5,345
0
45,739
W
Sun Wukong
Naxxaroonie
Sun Wukong
1,845
368
0
1,660
3,889
2,388
0
37
3,737
0
22,361
W
7,339
1,310
195
3,846
7,409
2,500
129
807
6,602
37,618
0
L
Arachne
UtopiaRL
Arachne
3,781
2,395
0
1,123
6,272
3,204
0
1,907
4,365
4,687
18,905
L
2,849
487
0
2,896
6,469
4,882
0
1,277
4,962
0
26,582
L
Izanami
lamdry
Izanami
3,738
2,695
0
2,455
6,996
1,827
626
984
6,012
0
36,870
W
Sobek
tornlof
Sobek
3,172
234
0
2,702
8,486
5,756
0
829
7,632
13,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
30,859
245
Minions Killed
318
0
Camps Cleared
0
981,016
Distance Traveled
1,116,701
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,766
524
41
4
0
171,838
2
W
Tsukuyomi
6,520
593
73
7
0
246,514
2
L
Yemoja
5,476
498
17
2
0
197,451
2
W
Cupid
6,764
615
90
8
0
211,690
2
W
Sun Wukong
5,483
498
58
5
0
207,704
3
W
Hades
6,331
576
83
8
0
206,560
1
L
Arachne
5,664
515
41
4
0
220,475
4
L
Tyr
5,802
527
65
6
0
216,398
3
L
Izanami
5,863
533
81
7
0
174,854
0
W
Sobek
5,761
524
14
1
0
244,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role