Player Matchup

Erlang Shen
Erlang Shen
ACExOFxSHaDeZ
Erlang Shen
Level 109
God Stats
0W - 4L
1,267 SR
Queue Stats
206W - 228L
1,203 Elo+
Solo
Fenrir
Fenrir
KillerBurritooo
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,504 Elo+
Party 1
Janus
Janus
McDeezNuggets
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 2
Ymir
Ymir
Poodle911
Ymir
Level 46
God Stats
1W - 1L
1,632 SR
Queue Stats
2W - 6L
1,191 Elo+
Party 2
Anhur
Anhur
SuperSauby
Anhur
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 48L
1,483 Elo+
Party 1
Team Averages
Level 70
1,480 SR
1,349 Elo+

VS

Team Averages
Level 116
1,479 SR
1,411 Elo+
Ullr
Ullr
JULZ400
Ullr
Level 129
God Stats
16W - 14L
1,542 SR
Queue Stats
127W - 117L
1,176 Elo+
Party 3
Hera
Hera
Jason NL1586
Hera
Level 109
God Stats
1W - 3L
1,290 SR
Queue Stats
94W - 94L
1,264 Elo+
Party 3
Osiris
Osiris
MISTER RAY PUGH
Osiris
Level 109
God Stats
41W - 34L
1,593 SR
Queue Stats
222W - 209L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Misto86
Cthulhu
Level 145
God Stats
17W - 7L
1,428 SR
Queue Stats
107W - 94L
1,518 Elo+
Solo
Cupid
Cupid
ncuxap1
Cupid
Level 89
God Stats
6W - 8L
1,543 SR
Queue Stats
377W - 377L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACExOFxSHaDeZ
Erlang Shen
6
0 / 2 / 0
3,793
542
1,322
3,664
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 3 / 0
4,235
605
2,868
5,180
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 1
3,799
543
854
3,250
852
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
6
0 / 2 / 0
3,576
511
1,611
4,569
1,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
6
0 / 2 / 1
3,712
530
2,968
5,592
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JULZ400
Ullr
7
2 / 0 / 2
4,560
651
2,071
3,070
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 0
4,854
693
1,325
3,143
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 0
5,832
833
4,101
5,000
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Misto86
Cthulhu
6
1 / 0 / 2
4,356
622
2,602
3,476
1,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
ncuxap1
Cupid
8
2 / 1 / 3
4,484
641
3,004
4,557
706
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ACExOFxSHaDeZ
Erlang Shen
0
2
0
0
W
Ullr
JULZ400
Ullr
2
0
2
3
W
2
2
0
1
L
3
3
0
1
W
4
0
0
4
L
0
2
1
0.25
W
Cthulhu
Misto86
Cthulhu
1
0
2
2
L
Ymir
0
2
0
0
L
Anhur
0
2
1
0.25
W
Cupid
ncuxap1
Cupid
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
13,103
22,255
Taken
19,246
8,589
Mitigated
8,295
4,607
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ACExOFxSHaDeZ
Erlang Shen
1,322
633
0
870
3,664
2,408
0
365
3,299
2,106
10,498
W
Ullr
JULZ400
Ullr
2,071
812
0
1,824
3,070
765
320
317
2,753
0
15,597
W
1,325
452
0
922
3,143
818
676
494
2,525
19,709
0
L
2,868
834
0
709
5,180
2,981
0
646
4,534
2,401
12,851
W
4,101
1,876
0
2,255
5,000
4,785
600
196
4,804
4,069
24,993
L
854
50
0
608
3,250
852
0
1,340
1,798
12,142
0
W
Cthulhu
Misto86
Cthulhu
2,602
299
0
1,126
3,476
1,221
0
869
2,567
11,410
0
L
Ymir
1,611
327
0
500
4,569
1,407
0
1,073
3,496
11,476
0
L
Anhur
2,968
1,532
99
1,821
5,592
941
155
1,005
4,587
0
15,560
W
Cupid
ncuxap1
Cupid
3,004
2,108
0
2,027
4,557
706
568
766
3,791
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,115
Gold Earned
24,086
129
Minions Killed
185
0
Camps Cleared
0
657,776
Distance Traveled
703,784
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,793
542
28
4
0
103,083
1
W
Ullr
4,560
651
37
5
0
144,572
1
W
Hera
4,854
693
40
6
0
131,437
2
L
Fenrir
4,235
605
27
4
0
159,818
2
W
Osiris
5,832
833
73
10
0
146,043
2
L
Janus
3,799
543
26
4
0
125,156
0
W
Cthulhu
4,356
622
12
2
0
163,687
2
L
Ymir
3,576
511
23
3
0
145,229
0
L
Anhur
3,712
530
25
4
0
124,490
0
W
Cupid
4,484
641
23
3
0
118,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role