Player Matchup

Merlin
Merlin
Baaandiiit
Merlin
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
81W - 77L
1,606 Elo+
Solo
Achilles
Achilles
Gondor094
Achilles
Level 28
God Stats
1W - 2L
1,195 SR
Queue Stats
58W - 78L
1,366 Elo+
Solo
Guan Yu
Guan Yu
Piochy
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,644 Elo+
Solo
Neith
Neith
Redivuscheez521
Neith
Level 15
God Stats
28W - 21L
1,584 SR
Queue Stats
30W - 26L
1,587 Elo+
Solo
Olorun
Olorun
malyshAngel
Olorun
Level 28
God Stats
60W - 60L
1,454 SR
Queue Stats
97W - 114L
1,412 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,523 Elo+

VS

Team Averages
Level 11
1,413 SR
1,352 Elo+
Chang'e
Chang'e
Akyra01
Chang'e
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 19L
1,329 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dan-Karel
Tsukuyomi
Level 6
God Stats
1W - 4L
1,292 SR
Queue Stats
62W - 72L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
LJK__11
Kukulkan
Level 3
God Stats
0W - 3L
1,227 SR
Queue Stats
15W - 18L
1,062 Elo+
Party 1
Neith
Neith
Tomsjw14
Neith
Level 7
God Stats
7W - 8L
1,503 SR
Queue Stats
7W - 8L
1,568 Elo+
Solo
Fenrir
Fenrir
Yoshi_priterial
Fenrir
Level 14
God Stats
16W - 13L
1,545 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baaandiiit
Merlin
20
4 / 1 / 23
15,499
1,033
38,479
12,830
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Gondor094
Achilles
20
15 / 6 / 7
16,985
1,132
32,891
27,793
33,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Piochy
Guan Yu
20
2 / 14 / 19
13,830
922
11,887
35,758
50,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 5 / 17
16,275
1,085
31,462
23,490
9,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
20
2 / 7 / 19
13,828
922
15,343
19,183
8,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akyra01
Chang'e
20
9 / 8 / 16
16,006
1,067
21,406
35,424
17,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Dan-Karel
Tsukuyomi
20
11 / 13 / 15
16,008
1,067
40,625
42,732
18,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
LJK__11
Kukulkan
16
1 / 1 / 1
11,187
746
1,064
1,602
739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tomsjw14
Neith
20
5 / 2 / 21
16,102
1,073
26,972
26,818
10,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 9 / 16
15,015
1,001
21,985
31,412
16,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
102
33
Kills
33
33
Deaths
33
85
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Akyra01
Chang'e
9
8
16
2.13
W
Merlin
Baaandiiit
Merlin
4
1
23
15.5
L
Tsukuyomi
Dan-Karel
Tsukuyomi
11
13
15
1.42
W
Achilles
Gondor094
Achilles
15
6
7
3.08
L
Kukulkan
LJK__11
Kukulkan
1
1
1
1.5
W
Guan Yu
Piochy
Guan Yu
2
14
19
0.82
W
10
5
17
3.7
L
Neith
Tomsjw14
Neith
5
2
21
7.75
L
7
9
16
1.67
W
Olorun
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,062
Damage
112,052
119,054
Taken
137,988
106,296
Mitigated
64,711
16,866
Healing
35,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Akyra01
Chang'e
21,406
4,931
7,961
7,785
35,424
17,644
0
16,674
18,063
56,632
0
W
Merlin
Baaandiiit
Merlin
38,479
1,979
0
714
12,830
4,941
0
1,073
11,757
81,601
0
L
Tsukuyomi
Dan-Karel
Tsukuyomi
40,625
12,159
0
9,934
42,732
18,595
0
17,985
24,071
0
62,531
W
Achilles
Gondor094
Achilles
32,891
15,368
0
1,475
27,793
33,051
0
5,157
22,636
527
52,924
L
Kukulkan
LJK__11
Kukulkan
1,064
61
0
0
1,602
739
0
0
1,577
1,562
0
W
Guan Yu
Piochy
Guan Yu
11,887
1,293
1,268
2,592
35,758
50,344
0
7,990
27,768
536
25,350
W
31,462
17,885
0
3,595
23,490
9,650
0
3,685
19,805
0
67,446
L
Neith
Tomsjw14
Neith
26,972
16,417
0
8,456
26,818
10,852
0
7,514
18,840
0
68,638
L
21,985
4,562
0
914
31,412
16,881
0
12,676
18,222
0
37,719
W
Olorun
15,343
7,598
3,310
3,912
19,183
8,310
0
4,565
14,618
30,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,417
Gold Earned
74,318
286
Minions Killed
253
6
Camps Cleared
4
1,302,986
Distance Traveled
1,158,662
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,006
1,067
69
5
2
252,156
0
W
Merlin
15,499
1,033
103
7
0
251,558
2
L
Tsukuyomi
16,008
1,067
26
2
0
299,695
2
W
Achilles
16,985
1,132
50
3
2
285,825
1
L
Kukulkan
11,187
746
2
0
0
46,270
0
W
Guan Yu
13,830
922
21
1
0
304,914
2
W
Neith
16,275
1,085
85
6
3
261,437
0
L
Neith
16,102
1,073
121
8
1
245,212
0
L
Fenrir
15,015
1,001
35
2
1
315,329
0
W
Olorun
13,828
922
27
2
1
199,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role