Player Matchup

Nemesis
Nemesis
AcTiiVe_xX
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,511 Elo+
Solo
Khepri
Khepri
SAINTZ GOD
Khepri
Level 28
God Stats
16W - 15L
1,486 SR
Queue Stats
487W - 459L
1,442 Elo+
Solo
Cthulhu
Cthulhu
SpaceSage101
Cthulhu
Level 26
God Stats
7W - 3L
1,684 SR
Queue Stats
20W - 16L
1,326 Elo+
Solo
Danzaburou
Danzaburou
ergunagca
Danzaburou
Level 21
God Stats
90W - 89L
1,604 SR
Queue Stats
102W - 108L
1,484 Elo+
Solo
Chronos
Chronos
i3D_SuNnY
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,232 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,399 Elo+

VS

Team Averages
Level 12
1,355 SR
1,288 Elo+
Thor
Thor
El Cmamut Bv
Thor
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Hachiman
Hachiman
OldManKisuke
Hachiman
Level 12
God Stats
2W - 10L
1,344 SR
Queue Stats
42W - 52L
1,163 Elo+
Party 1
Poseidon
Poseidon
Samuraix-101
Poseidon
Level 12
God Stats
3W - 4L
1,122 SR
Queue Stats
109W - 115L
1,304 Elo+
Solo
Khepri
Khepri
ScratchNote_
Khepri
Level 29
God Stats
1W - 2L
1,383 SR
Queue Stats
19W - 30L
1,028 Elo+
Party 1
Artemis
Artemis
meww1290
Artemis
Level 5
God Stats
90W - 70L
1,427 SR
Queue Stats
91W - 74L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcTiiVe_xX
Nemesis
20
12 / 2 / 18
14,550
1,039
15,355
17,900
7,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
SAINTZ GOD
Khepri
20
5 / 1 / 25
14,922
1,066
14,042
20,013
30,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
SpaceSage101
Cthulhu
20
9 / 3 / 19
15,142
1,082
25,852
30,885
40,120
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
ergunagca
Danzaburou
19
1 / 1 / 17
13,429
959
6,899
10,022
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
i3D_SuNnY
Chronos
20
13 / 4 / 14
14,901
1,064
34,200
18,306
7,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 18 / 6
12,156
868
17,581
29,071
11,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
OldManKisuke
Hachiman
19
3 / 4 / 7
13,156
940
16,965
21,659
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Samuraix-101
Poseidon
18
2 / 11 / 6
12,324
880
22,799
22,694
8,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
18
0 / 3 / 9
11,808
843
6,378
12,062
7,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
meww1290
Artemis
19
5 / 4 / 4
13,860
990
28,427
17,207
7,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
40
Kills
11
11
Deaths
40
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AcTiiVe_xX
Nemesis
12
2
18
10.5
L
1
18
6
0.22
L
Hachiman
OldManKisuke
Hachiman
3
4
7
1.63
W
Khepri
SAINTZ GOD
Khepri
5
1
25
17.5
L
Poseidon
Samuraix-101
Poseidon
2
11
6
0.45
L
Khepri
0
3
9
1.5
W
Cthulhu
SpaceSage101
Cthulhu
9
3
19
6.17
W
Danzaburou
ergunagca
Danzaburou
1
1
17
9.5
W
Chronos
i3D_SuNnY
Chronos
13
4
14
5
L
Artemis
meww1290
Artemis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,348
Damage
92,150
97,126
Taken
102,693
90,979
Mitigated
44,481
17,275
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AcTiiVe_xX
Nemesis
15,355
8,849
0
496
17,900
7,243
0
5,775
12,011
0
26,569
L
17,581
6,922
0
1,249
29,071
11,487
0
17,090
11,580
0
32,981
L
Hachiman
OldManKisuke
Hachiman
16,965
13,609
0
4,544
21,659
8,366
0
17,052
4,357
0
39,637
W
Khepri
SAINTZ GOD
Khepri
14,042
1,926
0
1,031
20,013
30,598
0
6,074
13,707
30,283
0
L
Poseidon
Samuraix-101
Poseidon
22,799
3,947
0
892
22,694
8,916
0
17,055
5,053
39,047
0
L
Khepri
6,378
639
0
281
12,062
7,871
0
8,907
2,774
11,771
0
W
Cthulhu
SpaceSage101
Cthulhu
25,852
1,955
606
9,885
30,885
40,120
0
8,956
21,846
43,419
0
W
Danzaburou
ergunagca
Danzaburou
6,899
1,999
0
1,006
10,022
5,194
0
3,202
6,742
0
24,793
W
Chronos
i3D_SuNnY
Chronos
34,200
12,540
0
4,251
18,306
7,824
0
4,477
13,643
51,410
0
L
Artemis
meww1290
Artemis
28,427
18,716
0
5,912
17,207
7,841
0
12,132
4,835
0
53,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,944
Gold Earned
63,304
210
Minions Killed
207
6
Camps Cleared
4
1,283,562
Distance Traveled
1,067,770
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,550
1,039
28
2
3
284,756
0
L
Thor
12,156
868
33
2
1
205,976
1
L
Hachiman
13,156
940
55
4
0
226,014
0
W
Khepri
14,922
1,066
31
2
0
274,575
0
L
Poseidon
12,324
880
48
3
1
208,804
5
L
Khepri
11,808
843
21
2
1
232,649
0
W
Cthulhu
15,142
1,082
55
4
0
282,528
0
W
Danzaburou
13,429
959
38
3
0
188,719
1
W
Chronos
14,901
1,064
58
4
3
252,984
1
L
Artemis
13,860
990
50
4
1
194,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role