Player Matchup

Chaac
Chaac
Gamer0007
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
NastyJester
Kukulkan
Level 26
God Stats
6W - 8L
1,565 SR
Queue Stats
8W - 16L
1,529 Elo+
Party 1
Hachiman
Hachiman
QuickTrikster
Hachiman
Level 28
God Stats
22W - 16L
1,582 SR
Queue Stats
211W - 217L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Unkwn Soldr
Jormungandr
Level 121
God Stats
10W - 7L
1,841 SR
Queue Stats
159W - 189L
1,534 Elo+
Party 1
Loki
Loki
bulldogak08
Loki
Level 24
God Stats
23W - 29L
1,548 SR
Queue Stats
113W - 145L
1,529 Elo+
Party 1
Team Averages
Level 41
1,607 SR
1,522 Elo+

VS

Team Averages
Level 22
1,640 SR
1,624 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BTS_WindyBish
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,677 Elo+
Solo
Ymir
Ymir
EBC100315
Ymir
Level 5
God Stats
3W - 1L
1,857 SR
Queue Stats
9W - 8L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
FatedGorilla130
Erlang Shen
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 36L
1,759 Elo+
Solo
Neith
Neith
cooller_52ru
Neith
Level 27
God Stats
7W - 6L
1,845 SR
Queue Stats
61W - 75L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gamer0007
Chaac
14
3 / 3 / 4
8,404
420
14,558
21,912
13,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NastyJester
Kukulkan
13
1 / 8 / 2
8,094
405
6,148
14,081
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
QuickTrikster
Hachiman
13
0 / 7 / 6
8,597
430
6,424
15,320
5,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Unkwn Soldr
Jormungandr
17
11 / 2 / 2
11,192
560
10,910
16,469
14,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 6 / 2
7,302
365
1,663
10,612
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 0 / 7
12,018
601
10,273
8,805
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 6
10,906
545
9,361
14,837
14,853
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
14
1 / 4 / 9
9,127
456
3,839
10,792
6,808
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
FatedGorilla130
Erlang Shen
18
8 / 2 / 8
11,761
588
15,065
11,881
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
11 / 6 / 2
11,910
596
16,159
17,053
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
15
Kills
26
26
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
7
7.5
W
2
3
6
1.67
W
Ymir
1
4
9
1.38
W
Erlang Shen
FatedGorilla130
Erlang Shen
8
2
8
6
L
Chaac
Gamer0007
Chaac
3
3
4
1.67
L
Kukulkan
NastyJester
Kukulkan
1
8
2
0.25
L
Hachiman
QuickTrikster
Hachiman
0
7
6
0.43
L
Jormungandr
Unkwn Soldr
Jormungandr
11
2
2
6
L
0
6
2
0.17
W
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
54,697
78,394
Taken
63,368
43,946
Mitigated
42,265
17,358
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,273
418
0
2,560
8,805
3,518
1,123
2,449
6,256
84,292
0
W
9,361
1,746
0
3,924
14,837
14,853
2,264
3,685
11,052
0
68,780
W
Ymir
3,839
880
0
1,273
10,792
6,808
433
2,560
8,156
28,636
0
W
Erlang Shen
FatedGorilla130
Erlang Shen
15,065
7,885
0
1,846
11,881
10,108
0
1,591
10,290
12,968
89,660
L
Chaac
Gamer0007
Chaac
14,558
2,793
0
9,399
21,912
13,021
406
5,136
16,776
0
45,807
L
Kukulkan
NastyJester
Kukulkan
6,148
605
183
1,033
14,081
5,960
0
2,696
11,385
42,080
0
L
Hachiman
QuickTrikster
Hachiman
6,424
3,130
0
323
15,320
5,881
186
2,923
12,397
0
37,577
L
Jormungandr
Unkwn Soldr
Jormungandr
10,910
1,594
339
4,426
16,469
14,899
576
2,993
13,476
45,798
0
L
1,663
495
0
1,655
10,612
4,185
208
1,114
9,498
0
37,619
W
16,159
7,754
0
7,330
17,053
6,978
2,049
6,473
10,556
0
70,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
55,722
354
Minions Killed
580
0
Camps Cleared
0
1,687,182
Distance Traveled
1,885,891
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,018
601
168
8
0
399,642
0
W
Tyr
10,906
545
125
6
0
383,795
3
W
Ymir
9,127
456
53
3
0
374,901
0
W
Erlang Shen
11,761
588
118
6
0
446,604
3
L
Chaac
8,404
420
65
3
0
324,790
0
L
Kukulkan
8,094
405
81
4
0
341,789
0
L
Hachiman
8,597
430
61
3
0
337,098
0
L
Jormungandr
11,192
560
78
4
0
378,348
1
L
Loki
7,302
365
69
3
0
305,157
0
W
Neith
11,910
596
116
6
0
280,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role