Player Matchup

Olorun
Olorun
AdVanityy
Olorun
Level 16
God Stats
7W - 16L
1,804 SR
Queue Stats
8W - 18L
1,250 Elo+
Party 1
Chaac
Chaac
bobakilldu
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
smoovechanes
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,417 Elo+
Party 1
Team Averages
Level 46
1,601 SR
1,389 Elo+

VS

Team Averages
Level 50
1,581 SR
1,478 Elo+
Cerberus
Cerberus
LilFlakyChung
Cerberus
Level 27
God Stats
5W - 4L
1,492 SR
Queue Stats
8W - 8L
1,464 Elo+
Party 2
Tyr
Tyr
OG_Sickly_Slayer
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,435 Elo+
Party 2
Janus
Janus
Sloth King I
Janus
Level 55
God Stats
4W - 7L
1,751 SR
Queue Stats
40W - 61L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdVanityy
Olorun
11
1 / 3 / 3
7,407
617
5,571
7,716
2,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
10
0 / 2 / 3
7,243
604
5,126
10,389
5,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
11
3 / 3 / 1
7,863
655
6,864
7,933
2,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LilFlakyChung
Cerberus
11
0 / 2 / 6
8,528
711
4,990
10,143
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 3
7,720
643
4,273
10,057
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
6 / 0 / 1
9,511
793
12,011
4,076
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
8
8
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
AdVanityy
Olorun
1
3
3
0.83
L
Cerberus
LilFlakyChung
Cerberus
0
2
6
1.5
L
2
2
3
1.75
L
6
0
1
6.5
W
Chaac
0
2
3
0.75
W
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,561
Damage
21,274
26,038
Taken
24,276
10,998
Mitigated
18,388
9,434
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AdVanityy
Olorun
5,571
1,825
1,417
3,110
7,716
2,563
0
4,925
2,488
26,454
0
L
Cerberus
LilFlakyChung
Cerberus
4,990
268
762
4,005
10,143
8,688
58
2,597
7,546
22,777
0
L
4,273
468
0
1,502
10,057
8,412
0
2,815
7,242
0
13,681
L
12,011
486
0
898
4,076
1,288
0
263
3,813
62,206
0
W
Chaac
5,126
534
667
3,802
10,389
5,849
0
6,884
3,034
0
25,558
W
Apollo
6,864
4,611
0
438
7,933
2,586
0
4,568
3,068
0
28,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,513
Gold Earned
25,759
130
Minions Killed
183
0
Camps Cleared
0
637,717
Distance Traveled
674,322
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,407
617
38
3
0
209,265
3
L
Cerberus
8,528
711
48
4
0
226,976
1
L
Tyr
7,720
643
14
1
0
219,260
1
L
Janus
9,511
793
121
10
0
228,086
2
W
Chaac
7,243
604
47
4
0
223,606
0
W
Apollo
7,863
655
45
4
0
204,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role