Player Matchup

Artemis
Artemis
Gold V
Aerøndight
Artemis
Gold V
Level 140
God Stats
2W - 1L
1,935 SR
Queue Stats
56W - 19L
1,721 MMR
Party 1
Hades
Hades
Gold V
KG1999
Hades
Gold V
Level 134
God Stats
0W - 1L
1,778 SR
Queue Stats
55W - 19L
1,721 MMR
Party 1
Ganesha
Ganesha
Gold V
MVMBA
Ganesha
Gold V
Level 88
God Stats
2W - 1L
1,917 SR
Queue Stats
5W - 2L
1,721 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,877 SR
1,721 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,616 SR
1,647 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
PowerGodz
Scylla
Gold II
Level 117
God Stats
3W - 5L
1,781 SR
Queue Stats
57W - 39L
1,725 MMR
Solo
Chaac
Chaac
Gold III
Scannorr
Chaac
Gold III
Level 76
God Stats
6W - 6L
1,566 SR
Queue Stats
33W - 43L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aerøndight
Artemis
12
1 / 5 / 2
9,004
643
7,615
11,247
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
KG1999
Hades
13
3 / 4 / 0
9,438
674
9,376
13,159
8,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
MVMBA
Ganesha
11
0 / 7 / 3
9,432
674
2,326
15,180
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditePersephoneCthulhuSobekCu Chulainn

VS

Bans
Guan YuDanzaburouThothCupidDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 3 / 6
11,081
792
11,201
7,814
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
PowerGodz
Scylla
15
6 / 1 / 9
11,014
787
14,432
9,470
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Scannorr
Chaac
14
2 / 0 / 12
10,616
758
8,649
14,215
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
6
3.67
L
Artemis
Aerøndight
Artemis
1
5
2
0.4
L
Hades
KG1999
Hades
3
4
0
0.75
L
Ganesha
MVMBA
Ganesha
0
7
3
0.21
W
Scylla
PowerGodz
Scylla
6
1
9
10.5
W
Chaac
Scannorr
Chaac
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
34,282
39,586
Taken
31,499
24,552
Mitigated
16,278
9,079
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,201
6,637
0
889
7,814
3,474
1,122
4,843
2,971
5,221
62,965
L
Artemis
Aerøndight
Artemis
7,615
2,102
0
1,024
11,247
4,838
0
5,508
5,550
3,968
42,022
L
Hades
KG1999
Hades
9,376
908
194
5,370
13,159
8,642
0
3,422
9,580
32,967
0
L
Ganesha
MVMBA
Ganesha
2,326
81
0
2,491
15,180
11,072
0
5,598
9,248
16,818
0
W
Scylla
PowerGodz
Scylla
14,432
2,201
0
4,393
9,470
3,448
976
2,484
6,986
53,543
0
W
Chaac
Scannorr
Chaac
8,649
1,339
0
10,593
14,215
9,356
832
4,930
9,285
45
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
32,711
160
Minions Killed
207
0
Camps Cleared
0
746,716
Distance Traveled
801,324
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,081
792
96
7
0
240,714
2
L
Artemis
9,004
643
84
6
0
237,059
4
L
Hades
9,438
674
76
5
0
250,916
6
L
Ganesha
9,432
674
0
0
0
258,741
6
W
Scylla
11,014
787
69
5
0
266,554
4
W
Chaac
10,616
758
42
3
0
294,056
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role