Player Matchup

Bellona
Bellona
exolfare
Bellona
Level 88
God Stats
3W - 4L
1,570 SR
Queue Stats
118W - 110L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
johnnyeightball
Hou Yi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,420 Elo+
Party 1
Sol
Sol
xxXBLIGHTXxx
Sol
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 61L
1,597 Elo+
Party 1
Team Averages
Level 64
1,523 SR
1,484 Elo+

VS

Team Averages
Level 37
1,518 SR
1,402 Elo+
Nemesis
Nemesis
JACKt2
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,450 Elo+
Party 2
Anubis
Anubis
Kill2Win1
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
athena7970
Cthulhu
Level 6
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 10L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
exolfare
Bellona
13
8 / 1 / 5
9,374
852
6,185
6,974
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 1 / 7
9,229
839
9,612
7,288
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 9
8,554
778
9,300
5,563
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JACKt2
Nemesis
9
0 / 5 / 2
6,794
618
4,865
12,341
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Kill2Win1
Anubis
12
3 / 5 / 0
8,018
729
4,558
11,675
5,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
athena7970
Cthulhu
7
0 / 9 / 0
6,246
568
1,332
12,731
5,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
3
3
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JACKt2
Nemesis
0
5
2
0.2
L
Anubis
Kill2Win1
Anubis
3
5
0
0.6
L
Cthulhu
athena7970
Cthulhu
0
9
0
0
W
Bellona
exolfare
Bellona
8
1
5
10.5
W
7
1
7
10.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
10,755
19,825
Taken
36,747
7,746
Mitigated
15,287
7,096
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JACKt2
Nemesis
4,865
1,222
171
2,308
12,341
4,254
0
2,238
10,103
0
14,193
L
Anubis
Kill2Win1
Anubis
4,558
362
258
3,787
11,675
5,105
0
4,390
7,285
27,901
0
L
Cthulhu
athena7970
Cthulhu
1,332
184
103
47
12,731
5,928
60
2,696
10,035
11,890
0
W
Bellona
exolfare
Bellona
6,185
3,179
0
2,663
6,974
4,293
757
1,699
5,275
0
23,690
W
9,612
5,265
0
2,042
7,288
2,106
286
1,786
5,502
0
32,806
W
9,300
3,750
0
2,391
5,563
1,347
2,176
2,768
2,795
32,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
21,058
119
Minions Killed
85
0
Camps Cleared
0
588,419
Distance Traveled
550,545
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,794
618
17
2
0
215,903
0
L
Anubis
8,018
729
54
5
0
171,885
1
L
Cthulhu
6,246
568
14
1
0
162,757
0
W
Bellona
9,374
852
40
4
0
208,661
0
W
Hou Yi
9,229
839
35
3
0
191,315
1
W
Sol
8,554
778
44
4
0
188,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role