Player Matchup

Bakasura
Bakasura
CL4NxDeadlok
Bakasura
Level 49
God Stats
5W - 4L
1,835 SR
Queue Stats
227W - 176L
1,800 Elo+
Party 2
Nemesis
Nemesis
SnazzyConeman
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,750 Elo+
Party 2
Fenrir
Fenrir
winter wolf141
Fenrir
Level 68
God Stats
373W - 175L
1,500 SR
Queue Stats
608W - 383L
1,634 Elo+
Party 2
Team Averages
Level 45
1,612 SR
1,728 Elo+

VS

Team Averages
Level 43
1,582 SR
1,470 Elo+
Mercury
Mercury
ibProdigyTTV
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,408 Elo+
Party 1
Vulcan
Vulcan
krissy181
Vulcan
Level 57
God Stats
9W - 4L
1,586 SR
Queue Stats
33W - 51L
1,344 Elo+
Party 1
Cabrakan
Cabrakan
laylowLiLhoe
Cabrakan
Level 28
God Stats
5W - 3L
1,660 SR
Queue Stats
10W - 6L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CL4NxDeadlok
Bakasura
15
6 / 8 / 9
11,895
700
12,239
17,341
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
15
3 / 11 / 13
12,000
706
5,971
17,381
6,449
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
13 / 2 / 8
13,942
820
12,902
25,105
31,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ibProdigyTTV
Mercury
16
5 / 5 / 12
12,381
728
9,580
12,787
9,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
krissy181
Vulcan
17
13 / 6 / 5
13,431
790
21,439
10,123
4,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
laylowLiLhoe
Cabrakan
14
3 / 12 / 16
11,823
695
14,754
17,564
15,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
22
Kills
21
21
Deaths
23
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CL4NxDeadlok
Bakasura
6
8
9
1.31
L
Nemesis
3
11
13
0.86
W
Mercury
ibProdigyTTV
Mercury
5
5
12
2.2
W
Vulcan
krissy181
Vulcan
13
6
5
2.58
W
Cabrakan
laylowLiLhoe
Cabrakan
3
12
16
0.92
L
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
45,773
59,827
Taken
40,474
46,679
Mitigated
29,462
14,322
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CL4NxDeadlok
Bakasura
12,239
7,488
1,329
3,379
17,341
9,042
0
10,903
6,438
2,584
43,387
L
Nemesis
5,971
2,201
600
3,226
17,381
6,449
93
11,534
5,847
0
29,103
W
Mercury
ibProdigyTTV
Mercury
9,580
3,969
0
0
12,787
9,281
1,707
318
11,944
0
52,438
W
Vulcan
krissy181
Vulcan
21,439
11,807
0
621
10,123
4,645
896
137
9,522
74,000
0
W
Cabrakan
laylowLiLhoe
Cabrakan
14,754
1,899
0
577
17,564
15,536
324
154
16,806
33,540
0
L
12,902
2,431
0
5,788
25,105
31,188
0
14,085
11,020
0
35,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,837
Gold Earned
37,635
147
Minions Killed
205
0
Camps Cleared
0
900,601
Distance Traveled
896,120
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,895
700
92
5
0
303,849
4
L
Nemesis
12,000
706
35
2
0
289,606
1
W
Mercury
12,381
728
73
4
0
342,144
3
W
Vulcan
13,431
790
106
6
0
288,406
1
W
Cabrakan
11,823
695
26
2
0
265,570
0
L
Fenrir
13,942
820
20
1
0
307,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role