Player Matchup

Scylla
Scylla
Benja141117
Scylla
Level 13
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 9L
1,326 Elo+
Solo
Arachne
Arachne
CR_GalelYT
Arachne
Level 24
God Stats
61W - 53L
1,521 SR
Queue Stats
332W - 391L
1,387 Elo+
Party 1
Hercules
Hercules
DocTheWarlock
Hercules
Level 25
God Stats
12W - 5L
1,720 SR
Queue Stats
235W - 129L
1,759 Elo+
Solo
Baron Samedi
Baron Samedi
Juncboks
Baron Samedi
Level 18
God Stats
0W - 1L
1,443 SR
Queue Stats
14W - 20L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
Warrior-iwni
Cu Chulainn
Level 29
God Stats
43W - 34L
1,600 SR
Queue Stats
442W - 512L
1,394 Elo+
Party 1
Team Averages
Level 22
1,514 SR
1,479 Elo+

VS

Team Averages
Level 40
1,618 SR
1,672 Elo+
Tsukuyomi
Tsukuyomi
Crazyator
Tsukuyomi
Level 17
God Stats
8W - 1L
1,752 SR
Queue Stats
205W - 203L
1,754 Elo+
Party 2
Baron Samedi
Baron Samedi
DamonRain
Baron Samedi
Level 13
God Stats
3W - 1L
1,648 SR
Queue Stats
3W - 1L
1,754 Elo+
Party 2
Ne Zha
Ne Zha
Denis
Ne Zha
Level 127
God Stats
1W - 1L
1,502 SR
Queue Stats
18W - 15L
1,637 Elo+
Party 2
Xbalanque
Xbalanque
ProdMID
Xbalanque
Level 22
God Stats
4W - 2L
1,557 SR
Queue Stats
7W - 6L
1,608 Elo+
Party 2
Scylla
Scylla
RespectNick
Scylla
Level 22
God Stats
2W - 1L
1,630 SR
Queue Stats
6W - 7L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 9 / 2
9,975
434
5,524
13,861
7,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
CR_GalelYT
Arachne
14
4 / 11 / 5
9,895
430
8,301
21,199
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DocTheWarlock
Hercules
15
4 / 9 / 7
10,809
470
17,697
27,327
25,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Juncboks
Baron Samedi
15
2 / 12 / 4
10,458
455
3,967
16,191
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Warrior-iwni
Cu Chulainn
18
5 / 7 / 4
11,588
504
13,032
30,070
26,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crazyator
Tsukuyomi
18
7 / 1 / 15
12,436
541
10,340
7,618
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
DamonRain
Baron Samedi
15
2 / 5 / 5
10,532
458
12,151
13,210
15,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Denis
Ne Zha
19
14 / 1 / 13
13,735
597
17,387
16,926
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ProdMID
Xbalanque
18
12 / 6 / 14
12,893
561
23,647
22,108
10,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
18
13 / 4 / 16
12,993
565
23,852
15,155
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
17
Kills
48
48
Deaths
17
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
9
2
0.33
L
Arachne
CR_GalelYT
Arachne
4
11
5
0.59
W
Tsukuyomi
Crazyator
Tsukuyomi
7
1
15
14.5
W
Baron Samedi
DamonRain
Baron Samedi
2
5
5
0.9
W
Ne Zha
Denis
Ne Zha
14
1
13
20.5
L
Hercules
DocTheWarlock
Hercules
4
9
7
0.83
L
Baron Samedi
Juncboks
Baron Samedi
2
12
4
0.33
W
Xbalanque
ProdMID
Xbalanque
12
6
14
3.17
W
Scylla
13
4
16
5.25
L
Cu Chulainn
Warrior-iwni
Cu Chulainn
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,521
Damage
87,377
108,648
Taken
75,017
72,140
Mitigated
51,698
25,918
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,524
470
0
552
13,861
7,467
0
2,488
11,373
50,439
0
L
Arachne
CR_GalelYT
Arachne
8,301
6,608
0
3,712
21,199
6,507
148
6,666
14,533
0
32,557
W
Tsukuyomi
Crazyator
Tsukuyomi
10,340
2,942
0
610
7,618
8,953
0
326
7,292
6,599
54,723
W
Baron Samedi
DamonRain
Baron Samedi
12,151
2,214
559
2,773
13,210
15,999
814
445
12,408
50,335
0
W
Ne Zha
Denis
Ne Zha
17,387
5,529
0
4,798
16,926
10,218
2,111
2,023
14,753
0
72,167
L
Hercules
DocTheWarlock
Hercules
17,697
4,422
0
9,635
27,327
25,742
0
9,477
17,850
0
46,909
L
Baron Samedi
Juncboks
Baron Samedi
3,967
467
321
2,140
16,191
5,719
174
4,746
11,311
38,746
0
W
Xbalanque
ProdMID
Xbalanque
23,647
17,912
0
9,485
22,108
10,802
5,415
5,060
16,973
0
81,872
W
Scylla
23,852
1,394
0
4,301
15,155
5,726
1,249
1,637
13,443
70,013
0
L
Cu Chulainn
Warrior-iwni
Cu Chulainn
13,032
3,808
0
9,558
30,070
26,705
174
12,971
16,855
0
66,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
62,589
377
Minions Killed
449
0
Camps Cleared
0
1,902,419
Distance Traveled
2,041,238
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,975
434
90
4
0
323,053
1
L
Arachne
9,895
430
50
2
0
420,970
3
W
Tsukuyomi
12,436
541
80
3
0
424,250
0
W
Baron Samedi
10,532
458
65
3
0
366,025
2
W
Ne Zha
13,735
597
86
4
0
452,881
9
L
Hercules
10,809
470
58
3
0
417,428
0
L
Baron Samedi
10,458
455
71
3
0
358,510
5
W
Xbalanque
12,893
561
119
5
0
380,134
0
W
Scylla
12,993
565
99
4
0
417,948
1
L
Cu Chulainn
11,588
504
108
5
0
382,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role