Player Matchup

Ares
Ares
AdoptedBeast
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 2
Fenrir
Fenrir
Dremeth
Fenrir
Level 29
God Stats
2W - 3L
1,288 SR
Queue Stats
51W - 54L
1,479 Elo+
Solo
Odin
Odin
PurfectOZ
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 293L
1,372 Elo+
Solo
Freya
Freya
Qvlxx
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 98L
1,291 Elo+
Solo
Apollo
Apollo
SirKarlitos
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 2
Team Averages
Level 10
1,458 SR
1,341 Elo+

VS

Team Averages
Level 16
1,628 SR
1,416 Elo+
Chernobog
Chernobog
DPItoohigh
Chernobog
Level 15
God Stats
2W - 1L
1,705 SR
Queue Stats
19W - 27L
1,403 Elo+
Party 1
Yemoja
Yemoja
Jmuxin
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Zeus
Zeus
KosherDeli
Zeus
Level 29
God Stats
15W - 12L
1,689 SR
Queue Stats
79W - 67L
1,461 Elo+
Solo
Agni
Agni
SlavCobb
Agni
Level 6
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 7L
1,330 Elo+
Party 1
Anubis
Anubis
mattmark23
Anubis
Level 28
God Stats
12W - 14L
1,527 SR
Queue Stats
281W - 255L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,914
491
2,068
9,327
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Dremeth
Fenrir
7
1 / 4 / 1
4,868
487
2,592
8,240
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
6
1 / 6 / 1
4,302
430
1,348
5,780
3,911
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Freya
Qvlxx
Freya
6
0 / 8 / 1
4,022
402
1,859
7,985
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
6
2 / 5 / 0
4,438
444
3,925
7,375
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DPItoohigh
Chernobog
9
7 / 1 / 2
5,948
595
6,452
4,472
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Jmuxin
Yemoja
8
1 / 1 / 7
5,611
561
2,375
4,481
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 1 / 5
6,422
642
8,768
3,193
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
8
2 / 3 / 9
5,327
533
3,163
3,284
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mattmark23
Anubis
11
10 / 0 / 7
6,825
683
6,074
3,504
1,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
27
27
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chernobog
DPItoohigh
Chernobog
7
1
2
8
L
Fenrir
Dremeth
Fenrir
1
4
1
0.38
W
Yemoja
Jmuxin
Yemoja
1
1
7
4.5
W
7
1
5
9.5
L
Odin
1
6
1
0.25
L
Freya
Qvlxx
Freya
0
8
1
0.06
L
Apollo
2
5
0
0.4
W
Agni
2
3
9
2.17
W
Anubis
mattmark23
Anubis
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
26,832
38,707
Taken
18,934
15,218
Mitigated
8,604
7,238
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,068
40
0
1,087
9,327
4,674
0
5,766
3,467
6,384
0
W
Chernobog
DPItoohigh
Chernobog
6,452
3,818
0
838
4,472
2,268
140
713
3,759
2,971
19,698
L
Fenrir
Dremeth
Fenrir
2,592
244
0
2,853
8,240
2,583
0
4,124
3,942
0
21,627
W
Yemoja
Jmuxin
Yemoja
2,375
494
428
744
4,481
1,817
521
1,678
2,803
14,380
0
W
8,768
689
0
710
3,193
809
633
447
2,746
29,637
0
L
Odin
1,348
458
0
0
5,780
3,911
0
3,646
2,016
52
10,117
L
Freya
Qvlxx
Freya
1,859
917
0
1,390
7,985
2,002
0
3,411
4,498
7,920
0
L
Apollo
3,925
2,244
0
1,908
7,375
2,048
0
3,722
3,583
0
17,622
W
Agni
3,163
1,169
0
0
3,284
1,815
467
559
2,725
16,271
0
W
Anubis
mattmark23
Anubis
6,074
553
0
2,227
3,504
1,895
523
530
2,974
29,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
30,133
113
Minions Killed
211
0
Camps Cleared
0
811,452
Distance Traveled
868,720
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,914
491
8
1
0
164,069
0
W
Chernobog
5,948
595
40
4
0
184,897
1
L
Fenrir
4,868
487
45
5
0
165,201
1
W
Yemoja
5,611
561
28
3
0
170,375
3
W
Zeus
6,422
642
55
6
0
160,287
0
L
Odin
4,302
430
18
2
0
142,448
2
L
Freya
4,022
402
12
1
0
191,932
2
L
Apollo
4,438
444
30
3
0
147,802
1
W
Agni
5,327
533
32
3
0
202,229
0
W
Anubis
6,825
683
56
6
0
150,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role