Player Matchup

King Arthur
King Arthur
Broskiii13
King Arthur
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
186W - 175L
1,522 Elo+
Solo
Arachne
Arachne
DarkAppelz
Arachne
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
163W - 132L
1,535 Elo+
Solo
Neith
Neith
NinjaNike
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ymir
Ymir
XMEEPX
Ymir
Level 22
God Stats
2W - 5L
1,936 SR
Queue Stats
60W - 68L
1,369 Elo+
Solo
Olorun
Olorun
暗杀者丿
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 73L
1,682 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,522 Elo+

VS

Team Averages
Level 19
1,537 SR
1,538 Elo+
Anubis
Anubis
BalakeTheKilla
Anubis
Level 15
God Stats
9W - 6L
1,567 SR
Queue Stats
64W - 60L
1,487 Elo+
Solo
King Arthur
King Arthur
Jupchoo
King Arthur
Level 26
God Stats
18W - 25L
1,588 SR
Queue Stats
107W - 102L
1,553 Elo+
Solo
Ares
Ares
MageLight01
Ares
Level 28
God Stats
6W - 6L
1,254 SR
Queue Stats
142W - 211L
1,366 Elo+
Solo
Anhur
Anhur
finnfromadv
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,736 Elo+
Solo
Fenrir
Fenrir
hotwinglol
Fenrir
Level 23
God Stats
15W - 3L
1,778 SR
Queue Stats
39W - 25L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Broskiii13
King Arthur
11
0 / 6 / 1
6,812
426
3,873
16,994
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
DarkAppelz
Arachne
13
3 / 6 / 2
7,876
492
9,768
17,726
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
NinjaNike
Neith
15
11 / 3 / 1
9,835
615
14,606
10,248
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
XMEEPX
Ymir
11
0 / 6 / 5
7,308
457
6,805
13,613
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
9
0 / 7 / 0
6,068
379
1,176
8,827
1,854
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 3
10,946
684
16,781
12,559
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jupchoo
King Arthur
15
4 / 2 / 5
9,423
589
14,660
14,399
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 5
8,146
509
3,264
10,867
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 1
8,074
505
5,299
9,198
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
hotwinglol
Fenrir
17
8 / 1 / 1
10,482
655
11,528
13,905
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
14
Kills
28
28
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
L
King Arthur
Broskiii13
King Arthur
0
6
1
0.08
L
Arachne
DarkAppelz
Arachne
3
6
2
0.67
W
King Arthur
Jupchoo
King Arthur
4
2
5
3.25
W
0
3
5
0.83
L
Neith
NinjaNike
Neith
11
3
1
3.83
L
Ymir
XMEEPX
Ymir
0
6
5
0.42
W
3
5
1
0.7
W
Fenrir
hotwinglol
Fenrir
8
1
1
8.5
L
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,228
Damage
51,532
67,408
Taken
60,928
33,120
Mitigated
35,882
18,435
Healing
25,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,781
2,191
0
7,277
12,559
6,413
1,623
2,341
10,011
60,140
0
L
King Arthur
Broskiii13
King Arthur
3,873
474
0
2,673
16,994
13,342
0
465
15,907
0
26,774
L
Arachne
DarkAppelz
Arachne
9,768
7,396
0
6,891
17,726
6,075
0
2,748
14,574
0
41,714
W
King Arthur
Jupchoo
King Arthur
14,660
1,346
0
5,993
14,399
12,396
1,142
248
12,618
0
56,412
W
3,264
400
0
1,709
10,867
7,569
464
3,636
6,920
13,760
0
L
Neith
NinjaNike
Neith
14,606
10,721
0
4,700
10,248
3,293
592
4,369
5,729
0
49,935
L
Ymir
XMEEPX
Ymir
6,805
1,325
0
2,374
13,613
8,556
68
6,922
6,427
30,256
0
W
5,299
2,793
0
1,536
9,198
2,915
820
1,148
7,960
0
25,170
W
Fenrir
hotwinglol
Fenrir
11,528
4,623
0
9,460
13,905
6,589
3,865
0
13,880
0
78,784
L
Olorun
1,176
792
0
1,797
8,827
1,854
1,264
4,741
3,798
16,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,899
Gold Earned
47,071
279
Minions Killed
428
0
Camps Cleared
0
1,207,451
Distance Traveled
1,443,942
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,946
684
131
8
0
271,112
2
L
King Arthur
6,812
426
50
3
0
238,486
0
L
Arachne
7,876
492
77
5
0
304,450
3
W
King Arthur
9,423
589
100
6
0
305,304
1
W
Ares
8,146
509
17
1
0
280,661
0
L
Neith
9,835
615
82
5
0
200,295
0
L
Ymir
7,308
457
46
3
0
263,321
1
W
Anhur
8,074
505
47
3
0
288,939
0
W
Fenrir
10,482
655
133
8
0
297,926
6
L
Olorun
6,068
379
24
2
0
200,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role