Player Matchup

Poseidon
Poseidon
CL4NxDeadlok
Poseidon
Level 49
God Stats
9W - 8L
1,500 SR
Queue Stats
227W - 176L
1,786 Elo+
Party 2
Set
Set
SnazzyConeman
Set
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 10L
1,715 Elo+
Party 2
Fenrir
Fenrir
winter wolf141
Fenrir
Level 68
God Stats
373W - 175L
1,488 SR
Queue Stats
608W - 383L
1,608 Elo+
Party 2
Team Averages
Level 45
1,496 SR
1,703 Elo+

VS

Team Averages
Level 21
1,500 SR
1,329 Elo+
Apollo
Apollo
AlzOfPlague
Apollo
Level 26
God Stats
0W - 4L
1,224 SR
Queue Stats
17W - 26L
1,300 Elo+
Party 1
Medusa
Medusa
Irrumavi
Medusa
Level 16
God Stats
1W - 2L
1,758 SR
Queue Stats
17W - 20L
1,371 Elo+
Party 1
Freya
Freya
zx Hazed xz
Freya
Level 22
God Stats
10W - 7L
1,519 SR
Queue Stats
18W - 26L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CL4NxDeadlok
Poseidon
10
4 / 3 / 6
7,477
748
8,303
5,739
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
7 / 0 / 9
8,229
823
4,685
4,703
1,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
7 / 1 / 10
8,176
818
6,758
7,032
6,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 5 / 3
6,128
613
2,496
6,122
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Irrumavi
Medusa
9
2 / 6 / 1
6,535
654
4,754
9,971
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 7 / 2
6,763
676
5,281
9,528
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
4
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
3
0.3
W
Poseidon
CL4NxDeadlok
Poseidon
4
3
6
2.33
L
Medusa
Irrumavi
Medusa
2
6
1
0.42
W
7
0
9
11.5
W
7
1
10
12
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
12,531
17,474
Taken
25,621
9,658
Mitigated
8,515
3,740
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,496
1,427
0
480
6,122
1,955
0
2,132
3,596
0
13,527
W
Poseidon
CL4NxDeadlok
Poseidon
8,303
534
546
612
5,739
1,613
304
1,122
4,399
27,510
0
L
Medusa
Irrumavi
Medusa
4,754
2,041
429
1,368
9,971
3,335
0
3,400
6,213
0
15,767
W
4,685
2,326
0
606
4,703
1,799
22
1,691
2,866
0
11,997
W
6,758
1,698
0
1,976
7,032
6,246
216
1,870
4,928
0
11,328
L
5,281
1,859
0
1,278
9,528
3,225
13
1,947
7,341
17,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,882
Gold Earned
19,426
72
Minions Killed
90
0
Camps Cleared
0
508,858
Distance Traveled
419,108
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,128
613
18
2
0
122,729
1
W
Poseidon
7,477
748
47
5
0
164,081
1
L
Medusa
6,535
654
41
4
0
149,340
0
W
Set
8,229
823
15
2
0
168,917
1
W
Fenrir
8,176
818
10
1
0
175,860
0
L
Freya
6,763
676
31
3
0
147,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role