Player Matchup

Neith
Neith
DEMMYTHEGAWD
Neith
Level 28
God Stats
0W - 2L
1,553 SR
Queue Stats
3W - 4L
1,621 Elo+
Solo
Yemoja
Yemoja
LibertySausage
Yemoja
Level 13
God Stats
1W - 2L
1,255 SR
Queue Stats
7W - 8L
1,549 Elo+
Solo
Merlin
Merlin
MacZaddy671
Merlin
Level 6
God Stats
5W - 6L
1,547 SR
Queue Stats
14W - 16L
1,575 Elo+
Solo
Nu Wa
Nu Wa
SmiteOnlyFans
Nu Wa
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 137L
1,643 Elo+
Solo
Thor
Thor
erictron
Thor
Level 17
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 5L
1,452 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,568 Elo+

VS

Team Averages
Level 26
1,725 SR
1,734 Elo+
Ullr
Ullr
ChadThundercøck
Ullr
Level 28
God Stats
3W - 0L
1,757 SR
Queue Stats
104W - 18L
2,035 Elo+
Party 1
Sylvanus
Sylvanus
LizardBomb
Sylvanus
Level 43
God Stats
6W - 0L
1,847 SR
Queue Stats
62W - 67L
1,404 Elo+
Party 2
Erlang Shen
Erlang Shen
QUÅNTUM
Erlang Shen
Level 26
God Stats
2W - 0L
1,757 SR
Queue Stats
133W - 28L
2,005 Elo+
Party 1
Merlin
Merlin
UWUMeDaddySenpai
Merlin
Level 29
God Stats
2W - 0L
1,763 SR
Queue Stats
76W - 11L
2,076 Elo+
Party 1
Guan Yu
Guan Yu
Wednesday699
Guan Yu
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 43L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,746
380
5,526
13,460
4,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 6
8,466
368
3,900
19,063
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
4 / 12 / 3
10,930
475
10,564
16,588
5,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 4
11,430
497
17,001
15,234
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
1 / 14 / 3
8,512
370
4,522
22,986
7,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 13
14,880
647
24,806
18,528
9,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
LizardBomb
Sylvanus
20
4 / 1 / 6
13,037
567
6,692
15,881
11,293
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
QUÅNTUM
Erlang Shen
19
9 / 4 / 12
12,667
551
10,317
20,557
11,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
16 / 2 / 17
14,213
618
28,794
14,118
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Wednesday699
Guan Yu
17
1 / 3 / 10
11,081
482
5,755
19,531
12,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
10
Kills
48
48
Deaths
11
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
18
1
13
24.5
L
1
10
3
0.25
L
0
7
6
0.43
W
Sylvanus
LizardBomb
Sylvanus
4
1
6
7
L
Merlin
4
12
3
0.46
W
Erlang Shen
QUÅNTUM
Erlang Shen
9
4
12
3.75
L
4
5
4
1.2
W
16
2
17
12.25
W
Guan Yu
Wednesday699
Guan Yu
1
3
10
2
L
Thor
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,513
Damage
76,364
87,331
Taken
88,615
35,940
Mitigated
50,553
11,260
Healing
34,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,806
14,718
0
10,796
18,528
9,026
5,982
5,586
12,768
0
138,241
L
5,526
2,563
0
1,093
13,460
4,292
0
3,178
10,282
0
34,475
L
3,900
875
1,368
1,233
19,063
13,548
0
6,753
12,310
16,315
0
W
Sylvanus
LizardBomb
Sylvanus
6,692
2,682
1,192
6,893
15,881
11,293
2,509
5,128
10,497
108,426
0
L
Merlin
10,564
460
739
1,832
16,588
5,443
0
9,427
7,161
30,512
0
W
Erlang Shen
QUÅNTUM
Erlang Shen
10,317
4,818
0
6,385
20,557
11,777
1,300
3,906
14,715
0
66,508
L
17,001
2,907
0
2,919
15,234
5,061
0
8,325
6,909
69,920
0
W
28,794
2,682
220
3,355
14,118
6,079
1,296
6,501
7,389
121,025
0
W
Guan Yu
Wednesday699
Guan Yu
5,755
503
384
5,602
19,531
12,378
1,364
8,880
10,141
276
49,067
L
Thor
4,522
1,420
0
2,076
22,986
7,596
490
8,079
14,907
0
28,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
65,878
314
Minions Killed
786
0
Camps Cleared
0
1,789,572
Distance Traveled
2,087,832
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,880
647
195
8
0
416,244
0
L
Neith
8,746
380
72
3
0
292,214
0
L
Yemoja
8,466
368
26
1
0
421,745
5
W
Sylvanus
13,037
567
200
9
0
417,044
1
L
Merlin
10,930
475
45
2
0
355,783
4
W
Erlang Shen
12,667
551
98
4
0
439,732
4
L
Nu Wa
11,430
497
122
5
0
365,110
7
W
Merlin
14,213
618
202
9
0
432,142
0
W
Guan Yu
11,081
482
91
4
0
382,670
1
L
Thor
8,512
370
49
2
0
354,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role