Player Matchup

Cthulhu
Cthulhu
BigBaller95
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 107L
1,675 Elo+
Solo
Ne Zha
Ne Zha
Okoklol
Ne Zha
Level 28
God Stats
0W - 3L
1,240 SR
Queue Stats
600W - 615L
1,196 Elo+
Solo
Susano
Susano
Unkn0wnjak3
Susano
Level 17
God Stats
6W - 7L
1,299 SR
Queue Stats
38W - 42L
1,157 Elo+
Solo
Neith
Neith
haligggg
Neith
Level 4
God Stats
2W - 1L
1,698 SR
Queue Stats
3W - 1L
1,717 Elo+
Solo
Amaterasu
Amaterasu
idksomebody
Amaterasu
Level 23
God Stats
9W - 4L
1,331 SR
Queue Stats
12W - 10L
1,276 Elo+
Solo
Team Averages
Level 17
1,413 SR
1,404 Elo+

VS

Team Averages
Level 26
1,507 SR
1,463 Elo+
Nemesis
Nemesis
Alpha_Storm87
Nemesis
Level 29
God Stats
183W - 201L
1,679 SR
Queue Stats
205W - 247L
1,596 Elo+
Solo
Ymir
Ymir
Deb Kenner
Ymir
Level 28
God Stats
26W - 25L
1,500 SR
Queue Stats
112W - 144L
1,500 Elo+
Solo
Agni
Agni
LordUchiha26
Agni
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 112L
1,608 Elo+
Solo
Anhur
Anhur
bellaojos
Anhur
Level 27
God Stats
9W - 11L
1,420 SR
Queue Stats
444W - 881L
1,271 Elo+
Solo
Hou Yi
Hou Yi
mr_howdy43123
Hou Yi
Level 18
God Stats
37W - 39L
1,437 SR
Queue Stats
209W - 262L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBaller95
Cthulhu
20
4 / 8 / 14
15,001
938
33,273
32,755
31,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Okoklol
Ne Zha
20
1 / 7 / 9
13,603
850
3,680
21,349
9,144
Susano
20
6 / 8 / 11
15,735
983
19,956
24,688
16,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
haligggg
Neith
20
2 / 6 / 12
14,269
892
19,570
25,982
10,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
idksomebody
Amaterasu
20
15 / 9 / 5
17,175
1,073
26,574
34,812
41,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
20 / 6 / 14
19,361
1,210
37,628
30,766
17,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 7 / 14
15,782
986
22,448
32,090
41,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 5 / 17
17,084
1,068
43,034
23,192
10,949
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
bellaojos
Anhur
17
1 / 2 / 3
12,198
762
1,026
3,382
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
4 / 8 / 16
16,583
1,036
23,014
22,590
16,851
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
102
28
Kills
38
38
Deaths
28
51
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nemesis
20
6
14
4.5
L
Cthulhu
BigBaller95
Cthulhu
4
8
14
1.38
W
3
7
14
1.43
W
10
5
17
3.7
L
Ne Zha
Okoklol
Ne Zha
1
7
9
0.79
L
Susano
6
8
11
1.44
W
Anhur
bellaojos
Anhur
1
2
3
1.25
L
Neith
haligggg
Neith
2
6
12
1.33
L
Amaterasu
idksomebody
Amaterasu
15
9
5
1.94
W
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,053
Damage
127,150
139,586
Taken
112,020
109,898
Mitigated
88,160
14,284
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
37,628
28,568
0
6,258
30,766
17,249
0
9,880
20,654
0
49,977
L
Cthulhu
BigBaller95
Cthulhu
33,273
1,865
1,860
2,593
32,755
31,682
0
14,907
17,323
65,710
0
W
22,448
2,420
0
977
32,090
41,974
0
9,139
22,836
42,798
0
W
43,034
4,373
1,397
5,446
23,192
10,949
0
6,390
16,624
79,610
0
L
Ne Zha
Okoklol
Ne Zha
3,680
457
0
725
21,349
9,144
0
8,569
12,387
0
19,662
L
Susano
19,956
6,319
0
2,182
24,688
16,915
0
13,914
10,373
0
53,248
W
Anhur
bellaojos
Anhur
1,026
811
0
199
3,382
1,137
0
848
2,534
0
2,996
L
Neith
haligggg
Neith
19,570
12,166
0
3,721
25,982
10,485
0
9,291
16,365
0
48,155
L
Amaterasu
idksomebody
Amaterasu
26,574
15,258
0
3,203
34,812
41,672
0
16,793
17,656
874
37,108
W
23,014
19,333
0
0
22,590
16,851
0
7,869
14,525
0
68,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,783
Gold Earned
81,008
283
Minions Killed
287
6
Camps Cleared
13
1,408,165
Distance Traveled
1,168,568
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
19,361
1,210
13
1
5
349,854
0
L
Cthulhu
15,001
938
94
6
1
327,571
0
W
Ymir
15,782
986
53
3
5
266,350
0
W
Agni
17,084
1,068
94
6
2
261,551
0
L
Ne Zha
13,603
850
34
2
0
274,828
3
L
Susano
15,735
983
75
5
1
259,797
0
W
Anhur
12,198
762
5
0
0
40,119
0
L
Neith
14,269
892
64
4
2
249,555
0
L
Amaterasu
17,175
1,073
16
1
2
296,414
1
W
Hou Yi
16,583
1,036
122
8
1
250,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role