Player Matchup

Cerberus
Cerberus
Arkolo
Cerberus
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 29L
1,500 Elo+
Party 2
Skadi
Skadi
Cookinsumchicken
Skadi
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 48L
1,500 Elo+
Party 2
Nike
Nike
WallSenpai
Nike
Level 24
God Stats
18W - 12L
1,306 SR
Queue Stats
69W - 43L
1,500 Elo+
Party 2
Scylla
Scylla
Yubyubyub
Scylla
Level 26
God Stats
5W - 5L
1,306 SR
Queue Stats
80W - 44L
1,500 Elo+
Party 2
Team Averages
Level 47
1,403 SR
1,500 Elo+

VS

Team Averages
Level 48
1,665 SR
1,513 Elo+
Thanatos
Thanatos
Laplaced
Thanatos
Level 22
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
LordRandomDude
Achilles
Level 28
God Stats
0W - 1L
1,908 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Moopers99
Persephone
Level 24
God Stats
0W - 1L
1,920 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
New Kid Sid
Ares
Level 118
God Stats
1W - 2L
1,282 SR
Queue Stats
28W - 43L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arkolo
Cerberus
18
3 / 1 / 12
12,488
694
14,648
22,935
26,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 5 / 8
13,829
768
21,084
14,958
7,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 5 / 11
13,054
725
8,957
15,755
9,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Yubyubyub
Scylla
19
7 / 4 / 6
13,432
746
17,597
11,045
4,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Laplaced
Thanatos
17
1 / 8 / 5
11,697
650
8,033
14,726
5,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
17
6 / 6 / 3
11,988
666
14,650
23,935
20,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Moopers99
Persephone
18
3 / 4 / 7
12,534
696
14,352
11,870
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 5 / 7
12,318
684
14,864
22,515
20,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
23
Kills
14
15
Deaths
23
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arkolo
Cerberus
3
1
12
9
W
8
5
8
2.4
L
Thanatos
Laplaced
Thanatos
1
8
5
0.44
L
Achilles
6
6
3
1.25
L
Persephone
Moopers99
Persephone
3
4
7
1.63
L
4
5
7
1.5
W
5
5
11
2.1
W
Scylla
Yubyubyub
Scylla
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,286
Damage
51,899
64,693
Taken
73,046
47,102
Mitigated
50,540
10,829
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arkolo
Cerberus
14,648
910
0
6,216
22,935
26,414
87
9,349
13,186
32,071
0
W
21,084
11,204
0
1,775
14,958
7,236
1,637
7,039
7,769
0
61,859
L
Thanatos
Laplaced
Thanatos
8,033
1,443
0
6,162
14,726
5,360
704
5,723
9,003
0
26,145
L
Achilles
14,650
2,062
408
2,689
23,935
20,486
159
11,068
12,867
0
29,771
L
Persephone
Moopers99
Persephone
14,352
1,089
0
964
11,870
4,084
440
5,968
5,900
45,138
0
L
14,864
465
0
439
22,515
20,610
15
9,919
12,596
35,367
0
W
8,957
2,909
0
985
15,755
9,329
399
7,262
8,443
0
35,472
W
Scylla
Yubyubyub
Scylla
17,597
2,420
0
1,853
11,045
4,123
504
5,957
5,013
61,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,803
Gold Earned
48,537
263
Minions Killed
183
17
Camps Cleared
5
1,323,377
Distance Traveled
1,219,165
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,488
694
32
2
4
378,559
0
W
Skadi
13,829
768
93
5
6
289,820
2
L
Thanatos
11,697
650
51
3
3
282,425
0
L
Achilles
11,988
666
27
2
1
310,721
1
L
Persephone
12,534
696
66
4
0
305,518
0
L
Ares
12,318
684
39
2
1
320,501
0
W
Nike
13,054
725
50
3
2
320,547
1
W
Scylla
13,432
746
88
5
5
334,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role