Player Matchup

Bellona
Bellona
Digbickerino907
Bellona
Level 6
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Glizzyinator
Tsukuyomi
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
155W - 127L
1,207 Elo+
Party 2
Skadi
Skadi
LSY666
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,489 Elo+
Solo
Ra
Ra
dch500
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2
Ares
Ares
kingree
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,509 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,441 Elo+

VS

Team Averages
Level 38
1,375 SR
1,506 Elo+
Bellona
Bellona
Keelian
Bellona
Level 14
God Stats
3W - 1L
1,294 SR
Queue Stats
22W - 19L
1,469 Elo+
Party 1
Thor
Thor
Moolian
Thor
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 31L
1,528 Elo+
Party 1
Sobek
Sobek
Mweh
Sobek
Level 7
God Stats
2W - 1L
1,298 SR
Queue Stats
4W - 4L
1,505 Elo+
Solo
Nu Wa
Nu Wa
PFC Xtreme
Nu Wa
Level 28
God Stats
7W - 12L
1,591 SR
Queue Stats
227W - 203L
1,490 Elo+
Solo
Artemis
Artemis
TraXanh13
Artemis
Level 12
God Stats
1W - 0L
1,190 SR
Queue Stats
30W - 24L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,052
378
5,350
10,958
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Glizzyinator
Tsukuyomi
12
1 / 3 / 4
7,385
462
7,510
10,645
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
LSY666
Skadi
12
2 / 5 / 1
7,450
466
7,676
9,868
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
3 / 5 / 0
7,895
493
5,058
8,322
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
kingree
Ares
10
4 / 3 / 4
7,387
462
6,056
11,408
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Keelian
Bellona
14
5 / 0 / 1
8,310
519
8,940
9,189
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Moolian
Thor
15
10 / 3 / 1
9,404
588
10,737
13,692
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Mweh
Sobek
10
0 / 4 / 5
6,765
423
4,160
11,591
8,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
16
2 / 1 / 4
9,584
599
6,557
5,248
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
TraXanh13
Artemis
12
3 / 2 / 3
7,303
456
7,983
9,290
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
20
20
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Tsukuyomi
Glizzyinator
Tsukuyomi
1
3
4
1
W
Bellona
Keelian
Bellona
5
0
1
5.5
L
Skadi
LSY666
Skadi
2
5
1
0.5
W
Thor
Moolian
Thor
10
3
1
3.5
W
Sobek
Mweh
Sobek
0
4
5
0.63
W
Nu Wa
2
1
4
4
W
Artemis
TraXanh13
Artemis
3
2
3
2.25
L
Ra
3
5
0
0.6
L
Ares
kingree
Ares
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,650
Damage
38,377
51,201
Taken
49,010
26,970
Mitigated
27,374
9,428
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,350
1,636
0
511
10,958
8,145
0
632
9,760
0
17,171
L
Tsukuyomi
Glizzyinator
Tsukuyomi
7,510
1,837
0
3,629
10,645
4,338
0
1,702
8,884
0
42,922
W
Bellona
Keelian
Bellona
8,940
3,125
0
1,384
9,189
8,103
85
369
8,452
0
36,309
L
Skadi
LSY666
Skadi
7,676
3,922
0
2,853
9,868
2,962
0
1,301
8,467
0
41,678
W
Thor
Moolian
Thor
10,737
3,033
0
4,502
13,692
5,371
0
2,110
11,532
0
64,549
W
Sobek
Mweh
Sobek
4,160
540
0
3,176
11,591
8,989
240
4,143
7,448
14,213
0
W
Nu Wa
6,557
1,281
0
1,722
5,248
1,717
585
2,888
2,360
64,980
0
W
Artemis
TraXanh13
Artemis
7,983
3,552
0
4,793
9,290
3,194
872
1,604
7,686
0
38,719
L
Ra
5,058
861
34
1,250
8,322
2,365
0
3,865
4,190
50,101
0
L
Ares
kingree
Ares
6,056
707
0
1,151
11,408
9,160
0
2,603
8,673
13,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
41,366
301
Minions Killed
421
0
Camps Cleared
0
1,468,320
Distance Traveled
1,495,858
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,052
378
36
2
0
308,768
1
L
Tsukuyomi
7,385
462
70
4
0
352,171
0
W
Bellona
8,310
519
77
5
0
345,945
4
L
Skadi
7,450
466
81
5
0
256,055
0
W
Thor
9,404
588
116
7
0
312,400
2
W
Sobek
6,765
423
22
1
0
303,127
3
W
Nu Wa
9,584
599
143
9
0
287,710
0
W
Artemis
7,303
456
63
4
0
246,676
3
L
Ra
7,895
493
104
7
0
276,103
4
L
Ares
7,387
462
10
1
0
275,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role