Player Matchup

Osiris
Osiris
Bronze III
CabraSaysHi
Osiris
Bronze III
Level 31
God Stats
1W - 0L
1,843 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,843 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,500 SR
1,500 MMR
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 0 / 0
7,056
1,008
4,051
5,384
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetFenrirHe BoTsukuyomiBakasura

VS

Bans
KaliUllrSkadiDanzaburouSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 2 / 0
5,373
768
2,915
5,965
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,051
Damage
2,915
5,384
Taken
5,965
7,056
Mitigated
3,668
2,769
Healing
700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,915
588
0
700
5,965
3,668
0
142
5,823
0
19,327
W
Osiris
4,051
644
0
2,769
5,384
7,056
200
22
5,124
8,926
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,056
Gold Earned
5,373
81
Minions Killed
41
0
Camps Cleared
0
153,968
Distance Traveled
136,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,373
768
41
6
0
136,563
1
W
Osiris
7,056
1,008
81
12
0
153,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role