Player Matchup

Artemis
Artemis
Alpha1408
Artemis
Level 28
God Stats
2W - 3L
1,680 SR
Queue Stats
2W - 5L
1,259 Elo+
Solo
Geb
Geb
Dwinzeerka
Geb
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Irsy
Scylla
Level 109
God Stats
0W - 1L
1,849 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LamperougeZero
Sun Wukong
Level 114
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
fhabrique
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 91
1,595 SR
1,452 Elo+

VS

Team Averages
Level 96
1,466 SR
1,340 Elo+
Skadi
Skadi
Koressen
Skadi
Level 89
God Stats
1W - 1L
1,478 SR
Queue Stats
3W - 8L
1,156 Elo+
Solo
Tyr
Tyr
citcim124
Tyr
Level 117
God Stats
3W - 2L
1,546 SR
Queue Stats
61W - 63L
1,439 Elo+
Solo
Yemoja
Yemoja
jimmycastalla
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,347 Elo+
Solo
Nox
Nox
ninitraus
Nox
Level 40
God Stats
2W - 2L
1,307 SR
Queue Stats
2W - 3L
1,259 Elo+
Solo
Heimdallr
Heimdallr
piSуun
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alpha1408
Artemis
13
1 / 4 / 7
7,450
677
5,898
8,600
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 6
7,849
714
3,875
10,471
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Irsy
Scylla
14
2 / 4 / 4
7,861
715
5,405
7,284
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
LamperougeZero
Sun Wukong
15
5 / 3 / 4
9,078
825
8,270
18,439
13,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
13
2 / 3 / 4
7,457
678
6,382
8,132
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Koressen
Skadi
16
1 / 2 / 4
8,690
790
7,191
6,804
2,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 2 / 6
10,181
926
12,858
10,538
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 9
9,118
829
5,691
9,527
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 0 / 8
7,703
700
1,541
4,460
1,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
piSуun
Heimdallr
16
6 / 3 / 5
10,292
936
18,927
9,568
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
10
Kills
15
15
Deaths
10
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alpha1408
Artemis
1
4
7
1.13
L
0
1
6
3
L
Scylla
Irsy
Scylla
2
4
4
1
W
Skadi
Koressen
Skadi
1
2
4
1.5
L
Sun Wukong
LamperougeZero
Sun Wukong
5
3
4
2.33
W
7
2
6
5
L
Thor
2
3
4
1.33
W
1
3
9
1.83
W
0
0
8
4
W
Heimdallr
piSуun
Heimdallr
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
46,208
52,926
Taken
40,897
36,479
Mitigated
27,900
8,831
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alpha1408
Artemis
5,898
2,082
938
741
8,600
4,057
253
1,088
7,412
0
18,742
L
3,875
248
0
1,130
10,471
10,396
0
1,645
8,726
13,103
0
L
Scylla
Irsy
Scylla
5,405
633
0
673
7,284
3,199
425
932
6,227
23,729
0
W
Skadi
Koressen
Skadi
7,191
2,777
0
2,100
6,804
2,981
1,407
844
5,874
0
42,003
L
Sun Wukong
LamperougeZero
Sun Wukong
8,270
1,413
0
4,884
18,439
13,506
0
2,683
15,631
0
28,317
W
12,858
1,641
0
3,652
10,538
11,685
0
2,793
7,437
0
25,067
L
Thor
6,382
1,012
0
465
8,132
5,321
1
1,065
6,998
0
15,130
W
5,691
622
2,307
2,569
9,527
6,786
429
2,925
6,326
13,029
0
W
1,541
442
0
498
4,460
1,852
1,419
1,290
3,111
15,563
0
W
Heimdallr
piSуun
Heimdallr
18,927
10,483
0
1,933
9,568
4,596
1,352
1,944
7,575
0
47,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
45,984
192
Minions Killed
251
4
Camps Cleared
11
1,126,975
Distance Traveled
996,028
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,450
677
34
3
0
205,480
0
L
Geb
7,849
714
13
1
2
255,116
4
L
Scylla
7,861
715
67
6
1
190,834
0
W
Skadi
8,690
790
99
9
2
190,013
2
L
Sun Wukong
9,078
825
51
5
1
293,676
1
W
Tyr
10,181
926
31
3
2
239,402
0
L
Thor
7,457
678
27
2
0
181,869
0
W
Yemoja
9,118
829
15
1
0
174,757
7
W
Nox
7,703
700
37
3
2
209,182
0
W
Heimdallr
10,292
936
69
6
5
182,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role