Player Matchup

Ymir
Ymir
BIKESSS_123
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,774 Elo+
Party 2
Scylla
Scylla
Dj_dflint
Scylla
Level 68
God Stats
1W - 1L
1,797 SR
Queue Stats
46W - 47L
1,411 Elo+
Party 2
Cupid
Cupid
J-Wall01
Cupid
Level 26
God Stats
6W - 5L
1,623 SR
Queue Stats
8W - 6L
1,470 Elo+
Party 2
Pele
Pele
OryxDoesOral
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,712 Elo+
Party 2
Fenrir
Fenrir
TimeOfWornHearts
Fenrir
Level 87
God Stats
8W - 4L
1,500 SR
Queue Stats
140W - 125L
1,982 Elo+
Party 2
Team Averages
Level 52
1,584 SR
1,670 Elo+

VS

Team Averages
Level 46
1,390 SR
1,406 Elo+
Terra
Terra
CoopDawg36012
Terra
Level 13
God Stats
4W - 9L
1,514 SR
Queue Stats
4W - 9L
1,520 Elo+
Party 1
Kali
Kali
DankMrRaptor
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,392 Elo+
Party 1
Bellona
Bellona
IEatSimps
Bellona
Level 25
God Stats
0W - 4L
1,126 SR
Queue Stats
10W - 17L
1,224 Elo+
Party 1
Anubis
Anubis
JadeSlash34
Anubis
Level 17
God Stats
7W - 14L
1,312 SR
Queue Stats
17W - 26L
1,399 Elo+
Party 1
Apollo
Apollo
ToTrashToWin
Apollo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
7,527
579
7,736
8,058
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Dj_dflint
Scylla
12
1 / 2 / 4
7,171
552
3,428
4,143
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
J-Wall01
Cupid
13
3 / 0 / 5
7,314
563
4,332
3,511
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 1
8,680
668
6,906
8,654
3,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 1 / 4
6,740
518
4,972
8,198
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,912
378
1,236
5,099
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 0
6,519
501
5,164
12,060
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
IEatSimps
Bellona
10
0 / 3 / 0
5,614
432
2,495
8,359
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
10
0 / 4 / 1
6,083
468
1,850
5,479
2,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
0 / 2 / 0
5,698
438
4,787
8,397
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
2
0
0
L
2
6
0
0.33
W
Scylla
Dj_dflint
Scylla
1
2
4
1.5
L
Bellona
IEatSimps
Bellona
0
3
0
0
W
Cupid
J-Wall01
Cupid
3
0
5
5.5
L
Anubis
0
4
1
0.13
W
5
0
1
5.5
W
3
1
4
5
L
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
15,532
32,564
Taken
39,394
14,882
Mitigated
18,777
13,018
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,736
1,965
0
2,788
8,058
5,766
0
1,390
6,668
26,654
0
L
1,236
190
0
544
5,099
2,166
0
2,321
2,758
5,193
0
L
5,164
1,831
0
4,518
12,060
4,546
0
1,145
10,915
0
31,990
W
Scylla
Dj_dflint
Scylla
3,428
167
0
1,179
4,143
1,007
0
524
3,619
33,991
0
L
Bellona
IEatSimps
Bellona
2,495
959
0
602
8,359
7,341
0
900
7,429
0
22,504
W
Cupid
J-Wall01
Cupid
4,332
2,257
150
2,026
3,511
1,110
0
320
3,166
0
43,614
L
Anubis
1,850
200
0
875
5,479
2,174
0
2,616
2,705
28,551
0
W
6,906
1,767
0
3,191
8,654
3,993
0
261
8,218
0
62,177
W
4,972
543
0
3,684
8,198
3,006
0
591
7,597
0
34,531
L
Apollo
4,787
3,308
0
3,522
8,397
2,550
0
3,928
4,423
0
37,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
28,826
377
Minions Killed
243
0
Camps Cleared
0
1,176,124
Distance Traveled
1,235,649
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,527
579
29
2
0
199,913
4
L
Terra
4,912
378
14
1
0
276,991
2
L
Kali
6,519
501
69
5
0
248,348
3
W
Scylla
7,171
552
78
6
0
227,342
0
L
Bellona
5,614
432
48
4
0
260,513
3
W
Cupid
7,314
563
80
6
0
192,849
3
L
Anubis
6,083
468
51
4
0
201,565
0
W
Pele
8,680
668
131
10
0
269,890
4
W
Fenrir
6,740
518
59
5
0
286,130
2
L
Apollo
5,698
438
61
5
0
248,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role