Player Matchup

Nemesis
Nemesis
BloodDrinker93
Nemesis
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 100L
1,428 Elo+
Solo
Xbalanque
Xbalanque
D1G DANGERFACE
Xbalanque
Level 22
God Stats
13W - 19L
1,170 SR
Queue Stats
13W - 19L
1,093 Elo+
Solo
Zeus
Zeus
Sha_dow411
Zeus
Level 29
God Stats
15W - 18L
1,434 SR
Queue Stats
37W - 44L
1,468 Elo+
Solo
Da Ji
Da Ji
Torch56
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XranoaX
Baron Samedi
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
80W - 53L
1,625 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,423 Elo+

VS

Team Averages
Level 12
1,485 SR
1,324 Elo+
Ratatoskr
Ratatoskr
Kahatelynn
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,179 Elo+
Party 1
Fenrir
Fenrir
Kccruzz
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,167 Elo+
Party 1
Artemis
Artemis
Moonlight1430
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Wabbing
Danzaburou
Level 27
God Stats
1W - 6L
1,425 SR
Queue Stats
6W - 10L
1,368 Elo+
Solo
Jormungandr
Jormungandr
dimorfni-faze7
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 28
15,876
1,058
13,780
25,934
18,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
D1G DANGERFACE
Xbalanque
20
10 / 11 / 16
15,643
1,043
25,622
24,232
11,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
23 / 3 / 20
19,878
1,325
27,186
14,250
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Torch56
Da Ji
20
1 / 15 / 20
13,264
884
5,726
23,521
9,166
Baron Samedi
XranoaX
Baron Samedi
20
20 / 2 / 26
19,134
1,276
45,265
26,986
12,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kahatelynn
Ratatoskr
20
7 / 16 / 19
14,886
992
17,601
26,403
10,951
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Kccruzz
Fenrir
20
11 / 13 / 16
17,160
1,144
24,148
30,818
18,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
20
7 / 10 / 21
14,885
992
27,749
23,438
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Wabbing
Danzaburou
20
10 / 8 / 13
15,875
1,058
31,574
26,198
10,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
dimorfni-faze7
Jormungandr
20
2 / 12 / 17
14,291
953
6,018
25,080
17,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
123
59
Kills
37
38
Deaths
59
110
Assists
86
Player
Kills
Deaths
Assists
KDA
W
5
7
28
2.71
W
Xbalanque
D1G DANGERFACE
Xbalanque
10
11
16
1.64
L
Ratatoskr
Kahatelynn
Ratatoskr
7
16
19
1.03
L
Fenrir
Kccruzz
Fenrir
11
13
16
1.46
L
Artemis
7
10
21
1.75
W
23
3
20
11
W
Da Ji
Torch56
Da Ji
1
15
20
0.73
L
Danzaburou
Wabbing
Danzaburou
10
8
13
2.06
W
Baron Samedi
XranoaX
Baron Samedi
20
2
26
16.5
L
Jormungandr
dimorfni-faze7
Jormungandr
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,579
Damage
107,090
114,923
Taken
131,937
56,812
Mitigated
66,808
19,484
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,780
6,166
0
1,941
25,934
18,641
0
690
25,144
0
25,842
W
Xbalanque
D1G DANGERFACE
Xbalanque
25,622
16,617
0
2,135
24,232
11,608
0
954
23,178
0
48,474
L
Ratatoskr
Kahatelynn
Ratatoskr
17,601
8,109
0
1,382
26,403
10,951
0
16,230
10,173
0
35,663
L
Fenrir
Kccruzz
Fenrir
24,148
7,404
0
1,744
30,818
18,487
0
14,937
15,425
0
45,203
L
Artemis
27,749
16,143
0
5,099
23,438
9,833
0
9,458
13,749
0
45,764
W
27,186
9,386
0
0
14,250
5,298
0
1,893
12,307
56,676
0
W
Da Ji
Torch56
Da Ji
5,726
925
0
28
23,521
9,166
0
1,004
22,467
0
9,435
L
Danzaburou
Wabbing
Danzaburou
31,574
15,950
255
5,111
26,198
10,216
0
17,557
8,641
0
88,581
W
Baron Samedi
XranoaX
Baron Samedi
45,265
5,372
4,736
10,644
26,986
12,099
0
1,152
25,809
73,421
0
L
Jormungandr
dimorfni-faze7
Jormungandr
6,018
2,497
0
316
25,080
17,321
0
14,269
10,666
21,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,795
Gold Earned
77,097
189
Minions Killed
243
5
Camps Cleared
9
1,039,497
Distance Traveled
1,148,718
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,876
1,058
14
1
3
227,445
0
W
Xbalanque
15,643
1,043
40
3
1
171,181
1
L
Ratatoskr
14,886
992
37
2
1
230,153
0
L
Fenrir
17,160
1,144
42
3
3
292,580
3
L
Artemis
14,885
992
27
2
0
228,172
1
W
Zeus
19,878
1,325
63
4
0
240,650
0
W
Da Ji
13,264
884
6
0
0
173,579
0
L
Danzaburou
15,875
1,058
115
8
1
215,699
0
W
Baron Samedi
19,134
1,276
66
4
1
226,642
0
L
Jormungandr
14,291
953
22
1
4
182,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role