Player Matchup

Odin
Odin
Gold IV
Dankiewicz
Odin
Gold IV
Level 134
God Stats
2W - 6L
1,500 SR
Queue Stats
468W - 475L
1,400 MMR
Solo
Vulcan
Vulcan
Bronze III
GuaHoobners
Vulcan
Bronze III
Level 44
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 3L
1,419 MMR
Solo
Ares
Ares
Silver V
HappyDevilsYT
Ares
Silver V
Level 119
God Stats
0W - 4L
1,245 SR
Queue Stats
8W - 9L
1,318 MMR
Party 2
Thor
Thor
Bronze III
Killer_Dave07
Thor
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,494 MMR
Party 2
Danzaburou
Danzaburou
Silver III
Moutaindewski89
Danzaburou
Silver III
Level 79
God Stats
1W - 2L
1,706 SR
Queue Stats
20W - 28L
1,411 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,418 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,459 SR
1,446 MMR
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
D-Devastate
Athena
Silver IV
Level 104
God Stats
1W - 2L
1,298 SR
Queue Stats
7W - 18L
1,357 MMR
Party 1
Bellona
Bellona
Gold V
Moolah v
Bellona
Gold V
Level 68
God Stats
8W - 6L
1,499 SR
Queue Stats
119W - 116L
1,433 MMR
Solo
Merlin
Merlin
Silver I
XZaurraX
Merlin
Silver I
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 24L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,319
489
3,454
9,701
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
12
0 / 4 / 2
7,289
429
3,104
11,544
4,723
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 4 / 0
6,439
379
3,788
13,783
5,131
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 0
7,376
434
7,051
13,765
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Moutaindewski89
Danzaburou
13
0 / 4 / 0
7,550
444
3,221
13,630
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ArachneSetBakasuraErlang ShenScylla

VS

Bans
HeraCthulhuAnubisCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
14 / 0 / 1
11,322
666
13,159
10,681
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
15
0 / 0 / 8
9,209
542
12,072
5,160
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
12
0 / 0 / 7
8,108
477
2,800
9,570
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Moolah v
Bellona
16
3 / 0 / 2
9,815
577
7,567
9,689
10,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
XZaurraX
Merlin
16
2 / 2 / 5
10,152
597
7,053
4,767
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
19
19
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
14
0
1
14.5
W
Nu Wa
 
Nu Wa
0
0
8
4
W
Athena
0
0
7
3.5
L
0
2
0
0
L
Vulcan
0
4
2
0.25
L
0
4
0
0
L
2
5
0
0.4
W
Bellona
Moolah v
Bellona
3
0
2
4
L
Danzaburou
Moutaindewski89
Danzaburou
0
4
0
0
W
Merlin
XZaurraX
Merlin
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
42,651
62,423
Taken
39,867
27,452
Mitigated
27,125
14,732
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,159
5,644
0
1,203
10,681
8,098
492
722
9,937
7,714
82,323
W
Nu Wa
 
Nu Wa
12,072
5,378
0
990
5,160
1,427
2,368
1,448
3,712
69,007
0
W
Athena
2,800
1,424
0
1,927
9,570
5,736
42
1,879
7,691
20,240
0
L
3,454
534
0
3,407
9,701
9,137
0
1,855
7,740
0
48,194
L
Vulcan
3,104
1,069
99
2,136
11,544
4,723
0
4,205
7,051
39,519
0
L
3,788
197
390
2,330
13,783
5,131
0
7,465
5,896
32,471
0
L
7,051
1,986
0
3,812
13,765
4,990
0
3,272
10,401
0
44,583
W
Bellona
Moolah v
Bellona
7,567
1,744
0
4,432
9,689
10,156
0
1,372
7,811
11,428
44,912
L
Danzaburou
Moutaindewski89
Danzaburou
3,221
802
0
2,558
13,630
3,471
0
6,018
7,364
0
56,696
W
Merlin
XZaurraX
Merlin
7,053
343
0
1,207
4,767
1,708
31
1,471
3,296
58,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
48,606
429
Minions Killed
554
0
Camps Cleared
0
1,501,005
Distance Traveled
1,745,668
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,322
666
138
8
0
403,730
7
W
Nu Wa
9,209
542
117
7
0
332,771
4
W
Athena
8,108
477
42
2
0
346,635
2
L
Odin
8,319
489
118
7
0
310,580
4
L
Vulcan
7,289
429
81
5
0
280,083
1
L
Ares
6,439
379
33
2
0
315,268
3
L
Thor
7,376
434
86
5
0
315,226
2
W
Bellona
9,815
577
122
7
0
363,669
4
L
Danzaburou
7,550
444
111
7
0
279,848
4
W
Merlin
10,152
597
135
8
0
298,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role