Player Matchup

Neith
Neith
Baccara69
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,350 Elo+
Solo
Yemoja
Yemoja
MuchOdour
Yemoja
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 255L
1,512 Elo+
Solo
Set
Set
PsychoShadow15
Set
Level 29
God Stats
2W - 2L
1,785 SR
Queue Stats
3W - 4L
1,600 Elo+
Party 2
Ra
Ra
SSZ616
Ra
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
VirtualStimPack
Thanatos
Level 15
God Stats
13W - 4L
1,500 SR
Queue Stats
63W - 43L
1,506 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,494 Elo+

VS

Team Averages
Level 24
1,462 SR
1,425 Elo+
Hun Batz
Hun Batz
GoauId
Hun Batz
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 59L
1,374 Elo+
Party 1
Persephone
Persephone
KumLawd
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,498 Elo+
Party 1
Fenrir
Fenrir
Legiliss
Fenrir
Level 43
God Stats
16W - 17L
1,683 SR
Queue Stats
47W - 61L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
Muskrabbit
Heimdallr
Level 29
God Stats
4W - 10L
1,129 SR
Queue Stats
58W - 72L
1,363 Elo+
Party 1
Cerberus
Cerberus
PoloKente
Cerberus
Level 26
God Stats
10W - 5L
1,500 SR
Queue Stats
426W - 426L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baccara69
Neith
13
11 / 3 / 7
8,927
558
17,267
10,244
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MuchOdour
Yemoja
11
1 / 6 / 10
7,258
454
6,319
11,325
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 8 / 11
7,035
440
6,429
9,653
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
12
2 / 5 / 3
7,581
474
5,438
6,818
2,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
13 / 7 / 6
9,293
581
10,960
14,582
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoauId
Hun Batz
11
9 / 9 / 7
8,406
525
9,727
14,182
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
KumLawd
Persephone
10
1 / 6 / 8
6,532
408
2,504
5,780
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Legiliss
Fenrir
14
11 / 5 / 3
9,129
571
9,850
12,091
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Muskrabbit
Heimdallr
12
4 / 6 / 8
8,192
512
7,350
13,356
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PoloKente
Cerberus
12
4 / 4 / 8
8,083
505
6,278
14,975
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
28
Kills
29
29
Deaths
30
37
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
Baccara69
Neith
11
3
7
4.83
L
Hun Batz
GoauId
Hun Batz
9
9
7
1.39
L
Persephone
KumLawd
Persephone
1
6
8
0.83
L
Fenrir
Legiliss
Fenrir
11
5
3
2.5
W
Yemoja
MuchOdour
Yemoja
1
6
10
1
L
Heimdallr
Muskrabbit
Heimdallr
4
6
8
1.33
L
Cerberus
PoloKente
Cerberus
4
4
8
2
W
1
8
11
0.81
W
Ra
2
5
3
0.7
W
Thanatos
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,413
Damage
35,709
52,622
Taken
60,384
25,321
Mitigated
32,666
18,635
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baccara69
Neith
17,267
8,111
0
3,103
10,244
5,260
174
1,752
8,492
3,255
37,803
L
Hun Batz
GoauId
Hun Batz
9,727
3,800
0
1,366
14,182
4,660
0
2,747
11,310
0
27,692
L
Persephone
KumLawd
Persephone
2,504
470
0
364
5,780
1,424
0
1,270
4,510
12,796
0
L
Fenrir
Legiliss
Fenrir
9,850
2,943
0
2,685
12,091
8,845
412
2,160
9,747
0
32,488
W
Yemoja
MuchOdour
Yemoja
6,319
438
1,626
2,228
11,325
8,035
62
2,742
8,508
22,243
0
L
Heimdallr
Muskrabbit
Heimdallr
7,350
4,108
0
3,671
13,356
4,831
484
2,945
10,386
0
35,461
L
Cerberus
PoloKente
Cerberus
6,278
904
528
3,891
14,975
12,906
226
3,938
11,012
20,939
0
W
6,429
3,006
0
1,046
9,653
4,973
468
541
8,974
0
18,727
W
Ra
5,438
862
981
445
6,818
2,147
1,058
1,966
4,802
42,690
0
W
Thanatos
10,960
2,821
0
9,206
14,582
4,906
0
1,781
12,701
0
37,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
40,342
227
Minions Killed
225
0
Camps Cleared
0
1,435,971
Distance Traveled
1,343,048
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,927
558
43
3
0
279,476
3
L
Hun Batz
8,406
525
38
2
0
277,083
1
L
Persephone
6,532
408
16
1
0
227,745
0
L
Fenrir
9,129
571
63
4
0
271,203
0
W
Yemoja
7,258
454
27
2
0
319,139
0
L
Heimdallr
8,192
512
60
4
0
268,484
0
L
Cerberus
8,083
505
48
3
0
298,533
3
W
Set
7,035
440
27
2
0
289,416
3
W
Ra
7,581
474
79
5
0
262,538
0
W
Thanatos
9,293
581
51
3
0
285,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role