Player Matchup

Zeus
Zeus
FantomB
Zeus
Level 128
God Stats
19W - 14L
1,586 SR
Queue Stats
192W - 143L
1,551 Elo+
Party 1
Hercules
Hercules
Impast
Hercules
Level 157
God Stats
3W - 0L
1,528 SR
Queue Stats
189W - 144L
1,551 Elo+
Party 1
Artemis
Artemis
mхdмg
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,619 Elo+

VS

Team Averages
Level 82
1,509 SR
1,472 Elo+
Pele
Pele
HUPI23
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 185L
1,446 Elo+
Solo
Persephone
Persephone
shadowarrior79
Persephone
Level 34
God Stats
4W - 5L
1,528 SR
Queue Stats
249W - 315L
1,408 Elo+
Solo
Hercules
Hercules
szuszta
Hercules
Level 144
God Stats
5W - 8L
1,500 SR
Queue Stats
316W - 336L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FantomB
Zeus
16
2 / 7 / 7
12,390
620
12,932
12,985
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Impast
Hercules
18
9 / 1 / 4
14,094
705
18,103
20,727
32,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
mхdмg
Artemis
14
2 / 9 / 5
11,952
598
7,669
12,183
5,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HUPI23
Pele
16
5 / 6 / 8
12,973
649
12,542
16,812
10,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
shadowarrior79
Persephone
13
3 / 4 / 5
11,640
582
8,625
8,481
4,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
szuszta
Hercules
18
9 / 3 / 7
13,391
670
15,241
22,164
21,585
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
17
17
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
FantomB
Zeus
2
7
7
0.79
L
Pele
HUPI23
Pele
5
6
8
1.5
W
Hercules
Impast
Hercules
9
1
4
11
W
Artemis
mхdмg
Artemis
2
9
5
0.5
L
Persephone
shadowarrior79
Persephone
3
4
5
1.38
L
Hercules
szuszta
Hercules
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,704
Damage
36,408
45,895
Taken
47,457
43,174
Mitigated
36,677
9,294
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
FantomB
Zeus
12,932
1,116
0
2,359
12,985
5,369
63
1,724
11,261
76,948
0
L
Pele
HUPI23
Pele
12,542
1,659
0
1,801
16,812
10,826
14
6,096
10,452
3,301
69,860
W
Hercules
Impast
Hercules
18,103
5,929
0
5,723
20,727
32,301
1,244
4,749
15,978
1,006
60,062
W
Artemis
mхdмg
Artemis
7,669
4,241
0
1,212
12,183
5,504
2,244
2,394
9,789
0
26,233
L
Persephone
shadowarrior79
Persephone
8,625
618
0
474
8,481
4,266
0
1,930
6,324
35,101
0
L
Hercules
szuszta
Hercules
15,241
4,829
0
8,559
22,164
21,585
273
5,585
16,204
0
48,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
38,004
209
Minions Killed
199
0
Camps Cleared
0
873,889
Distance Traveled
944,907
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,390
620
122
6
0
305,975
3
L
Pele
12,973
649
80
4
0
346,376
1
W
Hercules
14,094
705
48
2
0
352,512
1
W
Artemis
11,952
598
39
2
0
215,402
0
L
Persephone
11,640
582
65
3
0
236,093
0
L
Hercules
13,391
670
54
3
0
362,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role