Player Matchup

Bacchus
Bacchus
BristianBruz
Bacchus
Level 138
God Stats
3W - 0L
1,722 SR
Queue Stats
7W - 2L
1,670 Elo+
Party 1
Serqet
Serqet
EraxusPB
Serqet
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 61L
1,692 Elo+
Party 1
Janus
Janus
MythicalHell
Janus
Level 148
God Stats
3W - 0L
1,698 SR
Queue Stats
51W - 40L
1,794 Elo+
Party 1
Jing Wei
Jing Wei
SupremeAggie
Jing Wei
Level 92
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 2L
1,777 Elo+
Party 1
Bellona
Bellona
mepluspie
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 99L
1,644 Elo+
Party 1
Team Averages
Level 115
1,628 SR
1,715 Elo+

VS

Team Averages
Level 153
1,623 SR
1,605 Elo+
Thor
Thor
CoreyThings
Thor
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 255L
1,583 Elo+
Solo
Sobek
Sobek
Darkness1Angel1
Sobek
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
I Cant Even Doh
Tsukuyomi
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 293L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Monkey1881
Nu Wa
Level 160
God Stats
36W - 29L
1,844 SR
Queue Stats
72W - 71L
1,646 Elo+
Solo
Danzaburou
Danzaburou
UrNotEvenSexy
Danzaburou
Level 157
God Stats
30W - 12L
1,770 SR
Queue Stats
570W - 502L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BristianBruz
Bacchus
19
3 / 2 / 8
13,572
566
5,015
17,055
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
EraxusPB
Serqet
18
4 / 6 / 8
13,022
543
6,623
18,221
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 0 / 9
15,935
664
17,340
16,083
6,079
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
SupremeAggie
Jing Wei
19
2 / 0 / 5
13,227
551
5,399
14,289
5,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
mepluspie
Bellona
20
14 / 0 / 6
16,060
669
21,895
23,406
23,166
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
7,374
307
3,451
9,927
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 4 / 2
9,664
403
3,684
19,933
20,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
I Cant Even Doh
Tsukuyomi
18
0 / 10 / 1
10,827
451
7,506
22,712
10,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
17
1 / 7 / 2
10,675
445
16,877
14,532
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
UrNotEvenSexy
Danzaburou
18
4 / 7 / 1
11,901
496
11,520
17,919
8,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
34
Kills
6
8
Deaths
34
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BristianBruz
Bacchus
3
2
8
3.5
L
1
6
0
0.17
L
0
4
2
0.25
W
Serqet
EraxusPB
Serqet
4
6
8
1.33
L
Tsukuyomi
I Cant Even Doh
Tsukuyomi
0
10
1
0.05
L
Nu Wa
1
7
2
0.29
W
11
0
9
15.5
W
Jing Wei
SupremeAggie
Jing Wei
2
0
5
4.5
L
Danzaburou
UrNotEvenSexy
Danzaburou
4
7
1
0.64
W
Bellona
mepluspie
Bellona
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,272
Damage
43,038
89,054
Taken
85,023
60,525
Mitigated
47,654
41,637
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BristianBruz
Bacchus
5,015
430
0
6,760
17,055
18,375
589
5,488
11,567
47,794
0
L
3,451
1,583
0
2,373
9,927
2,970
0
3,252
6,513
0
19,293
L
3,684
486
0
4,993
19,933
20,870
87
3,140
16,219
36,838
0
W
Serqet
EraxusPB
Serqet
6,623
1,973
0
6,189
18,221
7,400
158
4,320
13,901
0
87,016
L
Tsukuyomi
I Cant Even Doh
Tsukuyomi
7,506
916
0
4,976
22,712
10,204
897
5,485
17,123
0
83,477
L
Nu Wa
16,877
3,770
0
1,930
14,532
5,152
389
5,786
8,087
87,721
0
W
17,340
748
319
7,719
16,083
6,079
1,508
4,922
11,161
139,928
0
W
Jing Wei
SupremeAggie
Jing Wei
5,399
4,257
0
7,487
14,289
5,505
4,228
2,798
11,491
0
76,479
L
Danzaburou
UrNotEvenSexy
Danzaburou
11,520
4,662
0
4,977
17,919
8,458
93
5,164
12,281
0
89,359
W
Bellona
mepluspie
Bellona
21,895
9,471
0
13,163
23,406
23,166
4,125
6,744
16,662
9,637
132,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,816
Gold Earned
50,441
697
Minions Killed
551
0
Camps Cleared
0
2,371,400
Distance Traveled
1,689,845
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,572
566
62
3
0
460,984
4
L
Thor
7,374
307
42
2
0
156,127
0
L
Sobek
9,664
403
54
2
0
377,996
7
W
Serqet
13,022
543
111
5
0
447,311
8
L
Tsukuyomi
10,827
451
164
7
0
397,653
0
L
Nu Wa
10,675
445
135
6
0
373,414
17
W
Janus
15,935
664
236
10
0
469,528
2
W
Jing Wei
13,227
551
115
5
0
473,884
0
L
Danzaburou
11,901
496
156
7
0
384,655
3
W
Bellona
16,060
669
173
7
0
519,693
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role