Player Matchup

Hel
Hel
CaffeineCrazed
Hel
Level 4
God Stats
5W - 0L
1,784 SR
Queue Stats
7W - 3L
1,760 Elo+
Party 2
Terra
Terra
Nightelftree
Terra
Level 28
God Stats
4W - 2L
1,437 SR
Queue Stats
16W - 10L
1,582 Elo+
Party 3
Aphrodite
Aphrodite
PhyrexianTyrant
Aphrodite
Level 40
God Stats
12W - 5L
1,776 SR
Queue Stats
14W - 8L
1,665 Elo+
Party 3
Bellona
Bellona
ethend
Bellona
Level 14
God Stats
7W - 3L
1,766 SR
Queue Stats
21W - 15L
1,623 Elo+
Party 3
Ao Kuang
Ao Kuang
xxViRaLViRuSxx21
Ao Kuang
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,760 Elo+
Party 2
Team Averages
Level 19
1,653 SR
1,678 Elo+

VS

Team Averages
Level 26
1,374 SR
1,258 Elo+
Geb
Geb
AntiHypeSmite
Geb
Level 9
God Stats
1W - 4L
1,235 SR
Queue Stats
3W - 10L
1,242 Elo+
Party 1
Pele
Pele
DestructoDucks
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 1
Olorun
Olorun
Devling
Olorun
Level 76
God Stats
1W - 4L
1,235 SR
Queue Stats
4W - 11L
1,131 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scycon89
Ah Muzen Cab
Level 23
God Stats
9W - 12L
1,235 SR
Queue Stats
122W - 132L
1,307 Elo+
Party 1
Bellona
Bellona
ToTshi
Bellona
Level 5
God Stats
3W - 2L
1,664 SR
Queue Stats
4W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
6,685
557
4,891
8,313
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 7
6,821
568
5,848
8,205
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
PhyrexianTyrant
Aphrodite
13
5 / 1 / 3
7,796
650
7,382
8,181
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ethend
Bellona
13
9 / 2 / 2
8,202
684
8,195
7,327
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 3
6,697
558
2,962
8,231
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,680
473
3,700
8,825
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

7
0 / 6 / 1
5,017
418
2,254
9,096
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Devling
Olorun
10
2 / 5 / 0
6,056
505
4,268
6,823
2,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Scycon89
Ah Muzen Cab
9
1 / 4 / 1
5,429
452
5,952
7,656
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
ToTshi
Bellona
7
2 / 6 / 0
5,209
434
2,067
7,276
3,366
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
6
6
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
5
2
4
3.5
L
0
6
1
0.08
L
Olorun
Devling
Olorun
2
5
0
0.4
W
2
0
7
5.5
W
Aphrodite
PhyrexianTyrant
Aphrodite
5
1
3
6.5
L
Ah Muzen Cab
Scycon89
Ah Muzen Cab
1
4
1
0.38
L
Bellona
ToTshi
Bellona
2
6
0
0.33
W
Bellona
ethend
Bellona
9
2
2
5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,278
Damage
18,241
40,257
Taken
39,676
21,022
Mitigated
14,323
20,990
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,700
489
0
2,002
8,825
3,690
0
6,924
1,897
11,555
0
W
4,891
1,369
1,080
3,325
8,313
2,200
0
1,781
6,532
35,396
0
L
2,254
823
0
1,248
9,096
2,410
198
3,455
5,438
0
17,966
L
Olorun
Devling
Olorun
4,268
2,434
0
1,315
6,823
2,805
0
5,776
878
25,822
0
W
5,848
1,073
1,500
3,433
8,205
5,607
518
1,862
6,343
17,925
0
W
Aphrodite
PhyrexianTyrant
Aphrodite
7,382
1,700
725
5,328
8,181
3,148
476
3,991
4,190
42,183
0
L
Ah Muzen Cab
Scycon89
Ah Muzen Cab
5,952
2,514
0
2,673
7,656
2,052
0
4,042
3,584
0
29,176
L
Bellona
ToTshi
Bellona
2,067
797
0
220
7,276
3,366
122
581
6,344
0
9,664
W
Bellona
ethend
Bellona
8,195
2,389
0
1,298
7,327
7,629
482
0
7,327
0
41,476
W
2,962
999
0
4,301
8,231
2,438
0
334
7,897
32,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
27,391
369
Minions Killed
190
0
Camps Cleared
0
1,137,545
Distance Traveled
996,881
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,680
473
15
1
0
180,592
3
W
Hel
6,685
557
69
6
0
207,978
0
L
Pele
5,017
418
39
3
0
225,563
2
L
Olorun
6,056
505
61
5
0
182,561
3
W
Terra
6,821
568
36
3
0
263,030
4
W
Aphrodite
7,796
650
105
9
0
219,525
2
L
Ah Muzen Cab
5,429
452
52
4
0
202,367
3
L
Bellona
5,209
434
23
2
0
205,798
0
W
Bellona
8,202
684
94
8
0
220,961
0
W
Ao Kuang
6,697
558
65
5
0
226,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role