Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
CAMACE
Bellona
Bronze III
Level 103
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 2L
1,541 MMR
Party 2
Athena
Athena
Bronze III
MOBILE LISAA
Athena
Bronze III
Level 111
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 3L
1,534 MMR
Party 2
Hera
Hera
Gold III
TKOwl-
Hera
Gold III
Level 104
God Stats
1W - 2L
1,539 SR
Queue Stats
89W - 97L
1,540 MMR
Solo
Hun Batz
Hun Batz
Gold V
UsedPickle
Hun Batz
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 153L
1,540 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,517 SR
1,531 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,563 SR
1,531 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Gold III
Arkansawz
Thoth
Gold III
Level 139
God Stats
12W - 10L
1,540 SR
Queue Stats
112W - 97L
1,544 MMR
Party 1
Cupid
Cupid
Bronze III
ExM_Havoc
Cupid
Bronze III
Level 68
God Stats
10W - 6L
1,757 SR
Queue Stats
61W - 51L
1,540 MMR
Party 3
Awilix
Awilix
Silver I
GPxBlindsidex
Awilix
Silver I
Level 129
God Stats
4W - 2L
1,296 SR
Queue Stats
166W - 160L
1,541 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
TheKiller123634
Cthulhu
Gold IV
Level 156
God Stats
26W - 25L
1,720 SR
Queue Stats
221W - 201L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
2 / 4 / 1
5,106
511
3,988
5,456
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
CAMACE
Bellona
9
0 / 3 / 0
5,054
505
3,760
6,903
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
8
1 / 2 / 1
5,212
521
3,470
6,639
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
TKOwl-
Hera
7
0 / 5 / 2
4,568
457
1,096
4,526
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
UsedPickle
Hun Batz
11
2 / 4 / 2
6,415
642
1,921
6,702
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetNu WaTsukuyomiFenrirCu Chulainn

VS

Bans
ScyllaDanzaburouGaneshaApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 1
6,308
631
4,462
7,117
5,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Arkansawz
Thoth
10
5 / 2 / 6
6,799
680
6,086
3,863
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
ExM_Havoc
Cupid
10
5 / 2 / 2
6,082
608
5,109
6,668
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 7
6,614
661
3,529
6,468
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 5
5,826
583
2,960
5,879
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
18
18
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
1
0.63
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Thoth
Arkansawz
Thoth
5
2
6
4
L
Bellona
CAMACE
Bellona
0
3
0
0
W
Cupid
ExM_Havoc
Cupid
5
2
2
3
W
4
1
7
7.5
L
Athena
1
2
1
0.75
L
Hera
TKOwl-
Hera
0
5
2
0.2
W
2
1
5
4.5
L
Hun Batz
UsedPickle
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
22,146
30,226
Taken
29,995
14,675
Mitigated
14,082
4,063
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,988
1,744
0
514
5,456
2,636
0
1,395
4,052
22,856
0
W
Sun Wukong
 
Sun Wukong
4,462
869
0
1,250
7,117
5,975
490
0
6,667
0
32,086
W
Thoth
Arkansawz
Thoth
6,086
314
0
752
3,863
1,004
798
788
3,075
30,590
0
L
Bellona
CAMACE
Bellona
3,760
1,497
0
1,124
6,903
6,283
0
657
6,208
0
23,718
W
Cupid
ExM_Havoc
Cupid
5,109
2,946
44
3,500
6,668
2,134
0
4,260
2,408
0
29,443
W
3,529
1,084
0
3,134
6,468
1,945
0
826
5,642
0
32,930
L
Athena
3,470
1,505
0
1,319
6,639
2,561
0
1,844
4,773
15,711
0
L
Hera
TKOwl-
Hera
1,096
0
0
358
4,526
1,042
0
2,496
1,773
16,655
0
W
2,960
593
0
2,335
5,879
3,024
0
2,680
3,199
16,535
0
L
Hun Batz
UsedPickle
Hun Batz
1,921
591
0
748
6,702
2,153
0
2,212
4,374
0
40,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
31,629
246
Minions Killed
271
0
Camps Cleared
0
968,498
Distance Traveled
954,160
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,106
511
52
5
0
174,167
5
W
Sun Wukong
6,308
631
73
7
0
187,496
0
W
Thoth
6,799
680
59
6
0
197,672
2
L
Bellona
5,054
505
52
5
0
187,760
1
W
Cupid
6,082
608
57
6
0
160,001
0
W
Awilix
6,614
661
59
6
0
216,576
5
L
Athena
5,212
521
17
2
0
203,939
1
L
Hera
4,568
457
28
3
0
186,850
2
W
Cthulhu
5,826
583
23
2
0
192,415
5
L
Hun Batz
6,415
642
97
10
0
215,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role