Player Matchup

Chronos
Chronos
BlCrowe
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
509W - 542L
1,445 Elo+
Party 1
Set
Set
JhoTaro1
Set
Level 25
God Stats
15W - 7L
1,479 SR
Queue Stats
281W - 317L
1,427 Elo+
Party 1
Yemoja
Yemoja
Plasma Nation01
Yemoja
Level 6
God Stats
5W - 5L
1,395 SR
Queue Stats
7W - 10L
1,317 Elo+
Party 1
Ymir
Ymir
Tyraxore
Ymir
Level 20
God Stats
6W - 7L
1,463 SR
Queue Stats
275W - 300L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
VulcaPrime45
Kukulkan
Level 53
God Stats
2W - 8L
1,245 SR
Queue Stats
194W - 243L
1,417 Elo+
Party 1
Team Averages
Level 26
1,416 SR
1,396 Elo+

VS

Team Averages
Level 18
1,630 SR
1,573 Elo+
Yemoja
Yemoja
gbarz
Yemoja
Level 6
God Stats
9W - 6L
1,842 SR
Queue Stats
11W - 9L
1,682 Elo+
Party 2
Persephone
Persephone
ligmalimabeans
Persephone
Level 28
God Stats
13W - 10L
1,464 SR
Queue Stats
108W - 125L
1,455 Elo+
Solo
Osiris
Osiris
stoneypower
Osiris
Level 25
God Stats
8W - 2L
1,500 SR
Queue Stats
142W - 126L
1,543 Elo+
Solo
Fenrir
Fenrir
thtblkguy
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,503 Elo+
Solo
Jing Wei
Jing Wei
xJbar
Jing Wei
Level 5
God Stats
4W - 2L
1,842 SR
Queue Stats
11W - 6L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlCrowe
Chronos
11
1 / 5 / 0
6,249
446
1,493
7,242
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 5 / 2
6,349
454
4,009
8,229
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
6,337
453
1,207
7,260
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
10
1 / 3 / 1
5,856
418
4,937
11,032
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
VulcaPrime45
Kukulkan
12
2 / 4 / 1
7,145
510
4,161
6,094
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
gbarz
Yemoja
11
1 / 0 / 4
7,254
518
5,629
4,764
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
ligmalimabeans
Persephone
13
2 / 2 / 3
7,714
551
4,268
7,324
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
5 / 1 / 3
9,250
661
6,171
6,920
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
thtblkguy
Fenrir
12
8 / 2 / 2
7,897
564
5,122
9,208
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
xJbar
Jing Wei
12
3 / 1 / 4
6,882
492
8,801
7,099
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
BlCrowe
Chronos
1
5
0
0.2
L
0
5
2
0.2
L
1
2
0
0.5
L
Ymir
1
3
1
0.5
L
Kukulkan
VulcaPrime45
Kukulkan
2
4
1
0.63
W
Yemoja
gbarz
Yemoja
1
0
4
3
W
Persephone
ligmalimabeans
Persephone
2
2
3
1.75
W
Osiris
5
1
3
6.5
W
Fenrir
thtblkguy
Fenrir
8
2
2
4.5
W
Jing Wei
xJbar
Jing Wei
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
29,991
39,857
Taken
35,315
18,923
Mitigated
17,577
7,745
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BlCrowe
Chronos
1,493
402
0
673
7,242
3,830
315
1,026
6,183
26,029
0
L
4,009
1,883
0
969
8,229
4,491
0
1,023
7,184
6,119
34,578
L
1,207
374
1,964
1,406
7,260
4,191
0
2,366
4,894
14,054
0
L
Ymir
4,937
809
0
2,608
11,032
4,245
0
2,915
8,117
27,236
0
L
Kukulkan
VulcaPrime45
Kukulkan
4,161
251
0
125
6,094
2,166
0
2,424
3,424
35,505
0
W
Yemoja
gbarz
Yemoja
5,629
728
763
973
4,764
2,365
60
2,150
2,452
23,776
0
W
Persephone
ligmalimabeans
Persephone
4,268
0
0
1,663
7,324
2,625
0
2,488
4,834
43,748
0
W
Osiris
6,171
1,246
0
1,750
6,920
6,845
0
2,265
4,655
7,551
45,702
W
Fenrir
thtblkguy
Fenrir
5,122
826
0
5,014
9,208
3,429
175
2,323
6,837
0
30,108
W
Jing Wei
xJbar
Jing Wei
8,801
5,041
0
2,870
7,099
2,313
198
2,821
4,132
0
37,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
38,997
252
Minions Killed
374
0
Camps Cleared
0
1,224,088
Distance Traveled
1,318,797
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,249
446
47
3
0
247,805
0
L
Set
6,349
454
67
5
0
237,447
1
L
Yemoja
6,337
453
25
2
0
234,332
0
L
Ymir
5,856
418
48
3
0
247,096
1
L
Kukulkan
7,145
510
65
5
0
257,408
4
W
Yemoja
7,254
518
37
3
0
252,682
2
W
Persephone
7,714
551
83
6
0
259,622
1
W
Osiris
9,250
661
127
9
0
268,883
0
W
Fenrir
7,897
564
61
4
0
275,088
1
W
Jing Wei
6,882
492
66
5
0
262,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role